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<title>Static Call Graph - [..\OBJ\Future_Watch_V2.0]</title></head>
<body><HR>
<H1>Static Call Graph for image ..\OBJ\Future_Watch_V2.0</H1><HR>
<BR><P>#&#060CALLGRAPH&#062# ARM Linker, 5040049: Last Updated: Wed Aug 24 15:21:19 2016
<BR><P>
<H3>Maximum Stack Usage =        720 bytes + Unknown(Functions without stacksize, Cycles, Untraceable Function Pointers)</H3><H3>
Call chain for Maximum Stack Depth:</H3>
Wifi_Task &rArr; Watch_Get_Time &rArr; Wifi_Send2Sever &rArr; Wifi_LinkServer &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
<P>
<H3>
Functions with no stack information
</H3><UL>
 <LI><a href="#[2cb]">__user_initial_stackheap</a>
 <LI><a href="#[130]">OS_CPU_SR_Save</a>
 <LI><a href="#[133]">OS_CPU_SR_Restore</a>
 <LI><a href="#[237]">OSStartHighRdy</a>
 <LI><a href="#[236]">OSCtxSw</a>
 <LI><a href="#[235]">OSIntCtxSw</a>
 <LI><a href="#[18]">PendSV_Handler</a>
</UL>
</UL>
<P>
<H3>
Mutually Recursive functions
</H3> <LI><a href="#[11]">NMI_Handler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[11]">NMI_Handler</a><BR>
 <LI><a href="#[12]">HardFault_Handler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[12]">HardFault_Handler</a><BR>
 <LI><a href="#[13]">MemManage_Handler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[13]">MemManage_Handler</a><BR>
 <LI><a href="#[14]">BusFault_Handler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[14]">BusFault_Handler</a><BR>
 <LI><a href="#[15]">UsageFault_Handler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[15]">UsageFault_Handler</a><BR>
 <LI><a href="#[16]">SVC_Handler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[16]">SVC_Handler</a><BR>
 <LI><a href="#[17]">DebugMon_Handler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[17]">DebugMon_Handler</a><BR>
 <LI><a href="#[2c]">ADC_IRQHandler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[2c]">ADC_IRQHandler</a><BR>
 <LI><a href="#[1b4]">Wifi_ReStart</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[116]">Wifi_InUDP</a><BR>
 <LI><a href="#[3e7]">WM_SendToParent</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[40f]">WM__SendMessage</a><BR>
 <LI><a href="#[424]">WM__InvalidateRect</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[424]">WM__InvalidateRect</a><BR>
 <LI><a href="#[40a]">WM_InvalidateWindowAndDescsEx</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[40a]">WM_InvalidateWindowAndDescsEx</a><BR>
 <LI><a href="#[404]">WM__InvalidateDrawAndDescs</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[404]">WM__InvalidateDrawAndDescs</a><BR>
 <LI><a href="#[3ec]">_DeleteAllChildren</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[1c0]">WM_DeleteWindow</a><BR>
 <LI><a href="#[429]">_PaintTransChildren</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[429]">_PaintTransChildren</a><BR>
 <LI><a href="#[42e]">_PopFreeBlock</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[441]">_EnlargeBlocks</a><BR>
 <LI><a href="#[319]">_Alloc</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[31e]">_InitOnce</a><BR>
 <LI><a href="#[444]">_Findy1</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[444]">_Findy1</a><BR>
 <LI><a href="#[446]">_Findx1</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[446]">_Findx1</a><BR>
 <LI><a href="#[445]">_Findx0</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[445]">_Findx0</a><BR>
 <LI><a href="#[117]">Data_GetServer</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[11b]">Wifi_Send2Sever</a><BR>
 <LI><a href="#[409]">WM_InvalidateWindowAndDescs</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[409]">WM_InvalidateWindowAndDescs</a><BR>
 <LI><a href="#[3f4]">_GetDialogItem</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[3f4]">_GetDialogItem</a><BR>
 <LI><a href="#[19e]">fun</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[19e]">fun</a><BR>
 <LI><a href="#[411]">WM_ResizeWindow</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[3d1]">WM__UpdateChildPositions</a><BR>
 <LI><a href="#[425]">_MoveDescendents</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[425]">_MoveDescendents</a><BR>
 <LI><a href="#[3f1]">WM__ForEachDesc</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[3f1]">WM__ForEachDesc</a><BR>
 <LI><a href="#[455]">_Screen2hWin</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[455]">_Screen2hWin</a><BR>
</UL>
<P>
<H3>
Function Pointers
</H3><UL>
 <LI><a href="#[2c]">ADC_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[7b]">BUTTON_Callback</a> from button.o(i.BUTTON_Callback) referenced from button.o(i.BUTTON_CreateUser)
 <LI><a href="#[a1]">BUTTON_CreateIndirect</a> from button_createindirect.o(i.BUTTON_CreateIndirect) referenced 7 times from dispwifi.o(.constdata)
 <LI><a href="#[5]">BUTTON_DrawSkinFlex</a> from button_skinflex.o(i.BUTTON_DrawSkinFlex) referenced 2 times from button.o(.data)
 <LI><a href="#[126]">Battery_Task</a> from main.o(.text) referenced from main.o(.text)
 <LI><a href="#[14]">BusFault_Handler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[2e]">CAN1_RX0_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[2f]">CAN1_RX1_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[30]">CAN1_SCE_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[2d]">CAN1_TX_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[5a]">CAN2_RX0_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[5b]">CAN2_RX1_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[5c]">CAN2_SCE_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[59]">CAN2_TX_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[69]">CRYP_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[68]">DCMI_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[25]">DMA1_Stream0_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[26]">DMA1_Stream1_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[27]">DMA1_Stream2_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[28]">DMA1_Stream3_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[29]">DMA1_Stream4_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[2a]">DMA1_Stream5_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[2b]">DMA1_Stream6_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[49]">DMA1_Stream7_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[52]">DMA2_Stream0_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[53]">DMA2_Stream1_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[54]">DMA2_Stream2_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[55]">DMA2_Stream3_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[56]">DMA2_Stream4_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[5e]">DMA2_Stream5_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[5f]">DMA2_Stream6_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[60]">DMA2_Stream7_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[17]">DebugMon_Handler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[11d]">Display_Task</a> from main.o(.text) referenced from main.o(.text)
 <LI><a href="#[57]">ETH_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[58]">ETH_WKUP_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[20]">EXTI0_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[42]">EXTI15_10_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[21]">EXTI1_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[22]">EXTI2_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[23]">EXTI3_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[24]">EXTI4_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[31]">EXTI9_5_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[1e]">FLASH_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[6b]">FPU_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[4a]">FSMC_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[b1]">GUIMONO_DispChar</a> from gui_charm.o(i.GUIMONO_DispChar) referenced from f6x8.o(.constdata)
 <LI><a href="#[b2]">GUIMONO_GetCharDistX</a> from gui_charm.o(i.GUIMONO_GetCharDistX) referenced from f6x8.o(.constdata)
 <LI><a href="#[b3]">GUIMONO_GetFontInfo</a> from gui_charm.o(i.GUIMONO_GetFontInfo) referenced from f6x8.o(.constdata)
 <LI><a href="#[b4]">GUIMONO_IsInFont</a> from gui_charm.o(i.GUIMONO_IsInFont) referenced from f6x8.o(.constdata)
 <LI><a href="#[a2]">GUIPROP_DispChar</a> from gui_charp.o(i.GUIPROP_DispChar) referenced 5 times from myfont.o(.constdata)
 <LI><a href="#[a3]">GUIPROP_GetCharDistX</a> from gui_charp.o(i.GUIPROP_GetCharDistX) referenced 5 times from myfont.o(.constdata)
 <LI><a href="#[a4]">GUIPROP_GetFontInfo</a> from gui_charp.o(i.GUIPROP_GetFontInfo) referenced 5 times from myfont.o(.constdata)
 <LI><a href="#[a5]">GUIPROP_IsInFont</a> from gui_charp.o(i.GUIPROP_IsInFont) referenced 5 times from myfont.o(.constdata)
 <LI><a href="#[92]">GUI_MEMDEV_Paint1Static</a> from guidev_staticdevices.o(i.GUI_MEMDEV_Paint1Static) referenced from wm.o(i._Paint1)
 <LI><a href="#[90]">GUI_MEMDEV__WriteToActiveAlpha</a> from guidev_writetoactivealpha.o(i.GUI_MEMDEV__WriteToActiveAlpha) referenced from guidev_32.o(i._GetDevFunc)
 <LI><a href="#[8d]">GUI_MEMDEV__WriteToActiveOpaque</a> from guidev_writetoactiveopaque.o(i.GUI_MEMDEV__WriteToActiveOpaque) referenced from guidev_16.o(i._GetDevFunc)
 <LI><a href="#[dd]">GUI_USAGE_BM_AddHLine</a> from guidev_usagebm.o(i.GUI_USAGE_BM_AddHLine) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[dc]">GUI_USAGE_BM_AddPixel</a> from guidev_usagebm.o(i.GUI_USAGE_BM_AddPixel) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[de]">GUI_USAGE_BM_Clear</a> from guidev_usagebm.o(i.GUI_USAGE_BM_Clear) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[e0]">GUI_USAGE_BM_GetNextDirty</a> from guidev_usagebm.o(i.GUI_USAGE_BM_GetNextDirty) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[6]">GUI_X_ExecIdle</a> from gui_x_os.o(.text) referenced 2 times from gui_waitevent.o(.data)
 <LI><a href="#[9]">GUI__MixColors</a> from gui__alpha.o(i.GUI__MixColors) referenced 2 times from gui__alpha.o(.data)
 <LI><a href="#[a]">GUI__MixColorsBulk</a> from gui__alpha.o(i.GUI__MixColorsBulk) referenced 2 times from gui__alpha.o(.data)
 <LI><a href="#[6a]">HASH_RNG_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[12]">HardFault_Handler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[3a]">I2C1_ER_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[39]">I2C1_EV_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[3c]">I2C2_ER_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[3b]">I2C2_EV_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[63]">I2C3_ER_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[62]">I2C3_EV_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[7f]">LCD_DrawHLine</a> from lcd.o(i.LCD_DrawHLine) referenced from gui_core.o(.constdata)
 <LI><a href="#[7f]">LCD_DrawHLine</a> from lcd.o(i.LCD_DrawHLine) referenced from gui_drawgradient.o(i.GUI_DrawGradientV)
 <LI><a href="#[a6]">LCD_DrawPixel</a> from lcd.o(i.LCD_DrawPixel) referenced from gui_core.o(.constdata)
 <LI><a href="#[3]">LCD_GetpPalConvTableBM</a> from lcd_color.o(i.LCD_GetpPalConvTableBM) referenced 2 times from gui_core.o(.data)
 <LI><a href="#[8b]">LCD_Index2Color_565</a> from guicc_565.o(i.LCD_Index2Color_565) referenced 2 times from gui_drawbitmap_565.o(.constdata)
 <LI><a href="#[8b]">LCD_Index2Color_565</a> from guicc_565.o(i.LCD_Index2Color_565) referenced from gui_drawbitmap_565.o(i._DrawBitmap)
 <LI><a href="#[83]">LCD_Index2Color_888</a> from guicc_888_index2color.o(i.LCD_Index2Color_888) referenced from gui__alpha.o(i.GUI__DoAlphaBlending)
 <LI><a href="#[80]">LCD_Index2Color_8888</a> from guicc_8888_index2color.o(i.LCD_Index2Color_8888) referenced from guicc_8888.o(.constdata)
 <LI><a href="#[80]">LCD_Index2Color_8888</a> from guicc_8888_index2color.o(i.LCD_Index2Color_8888) referenced from guidev_writetoactivealpha.o(i.GUI_MEMDEV__WriteToActiveAlpha)
 <LI><a href="#[80]">LCD_Index2Color_8888</a> from guicc_8888_index2color.o(i.LCD_Index2Color_8888) referenced from gui__alpha.o(i.GUI__DoAlphaBlending)
 <LI><a href="#[ad]">LCD_Index2Color_M565</a> from guicc_m565.o(i.LCD_Index2Color_M565) referenced from guicc_m565.o(.constdata)
 <LI><a href="#[8c]">LCD_SetPixelAA4_Trans</a> from lcd_aa.o(i.LCD_SetPixelAA4_Trans) referenced from guiaa_lib.o(i._FlushLine)
 <LI><a href="#[13]">MemManage_Handler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[11]">NMI_Handler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[6e]">OSTaskSwHook</a> from os_cpu_c.o(.text) referenced from os_cpu_a.o(.text)
 <LI><a href="#[22b]">OS_TaskIdle</a> from os_core.o(.text) referenced from os_core.o(.text)
 <LI><a href="#[6d]">OS_TaskReturn</a> from os_task.o(.text) referenced from os_cpu_c.o(.text)
 <LI><a href="#[228]">OS_TaskStat</a> from os_core.o(.text) referenced from os_core.o(.text)
 <LI><a href="#[5d]">OTG_FS_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[44]">OTG_FS_WKUP_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[65]">OTG_HS_EP1_IN_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[64]">OTG_HS_EP1_OUT_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[67]">OTG_HS_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[66]">OTG_HS_WKUP_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[1b]">PVD_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[18]">PendSV_Handler</a> from os_cpu_a.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[1f]">RCC_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[43]">RTC_Alarm_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[1d]">RTC_WKUP_IRQHandler</a> from rtc.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[10]">Reset_Handler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[4b]">SDIO_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[3d]">SPI1_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[3e]">SPI2_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[4d]">SPI3_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[16]">SVC_Handler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[19]">SysTick_Handler</a> from delay.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[1c]">TAMP_STAMP_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[32]">TIM1_BRK_TIM9_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[35]">TIM1_CC_IRQHandler</a> from heart.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[34]">TIM1_TRG_COM_TIM11_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[33]">TIM1_UP_TIM10_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[36]">TIM2_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[37]">TIM3_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[38]">TIM4_IRQHandler</a> from timer_4.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[4c]">TIM5_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[50]">TIM6_DAC_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[51]">TIM7_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[45]">TIM8_BRK_TIM12_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[48]">TIM8_CC_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[47]">TIM8_TRG_COM_TIM14_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[46]">TIM8_UP_TIM13_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[12b]">Touch_Task</a> from main.o(.text) referenced from main.o(.text)
 <LI><a href="#[4e]">UART4_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[4f]">UART5_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[3f]">USART1_IRQHandler</a> from usart_2.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[40]">USART2_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[41]">USART3_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[61]">USART6_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[10d]">UpDate_Task</a> from main.o(.text) referenced from main.o(.text)
 <LI><a href="#[15]">UsageFault_Handler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[86]">WINDOW_Callback</a> from window.o(i.WINDOW_Callback) referenced from window.o(i.WINDOW_CreateUser)
 <LI><a href="#[a0]">WINDOW_CreateIndirect</a> from window.o(i.WINDOW_CreateIndirect) referenced 4 times from dispwifi.o(.constdata)
 <LI><a href="#[81]">WM_HandlePID</a> from wm_touch.o(i.WM_HandlePID) referenced from gui_pid.o(i.GUI_PID_StoreState)
 <LI><a href="#[93]">WM__Paint1</a> from wm.o(i.WM__Paint1) referenced from wm.o(i._Paint1)
 <LI><a href="#[1a]">WWDG_IRQHandler</a> from startup_stm32f40_41xxx.o(.text) referenced from startup_stm32f40_41xxx.o(RESET)
 <LI><a href="#[108]">Warning_Task</a> from main.o(.text) referenced from main.o(.text)
 <LI><a href="#[112]">Wifi_Task</a> from main.o(.text) referenced from main.o(.text)
 <LI><a href="#[aa]">_CalcSizeOfChar</a> from gui_uc_encodeutf8.o(i._CalcSizeOfChar) referenced 2 times from gui_uc_encodeutf8.o(.constdata)
 <LI><a href="#[af]">_Color2IndexBulk</a> from guicc_m565.o(i._Color2IndexBulk) referenced 3 times from guicc_m565.o(.constdata)
 <LI><a href="#[e4]">_Color2Index_0</a> from guicc_0.o(i._Color2Index_0) referenced from guicc_0.o(.constdata)
 <LI><a href="#[c5]">_Color2Index_565</a> from guicc_565.o(i._Color2Index_565) referenced from guicc_565.o(.constdata)
 <LI><a href="#[c9]">_Color2Index_8888</a> from guicc_8888.o(i._Color2Index_8888) referenced from guicc_8888.o(.constdata)
 <LI><a href="#[ac]">_Color2Index_M565</a> from guicc_m565.o(i._Color2Index_M565) referenced from guicc_m565.o(.constdata)
 <LI><a href="#[8]">_Create</a> from button_skin.o(i._Create) referenced 2 times from button_skin.o(.data)
 <LI><a href="#[77]">_Draw</a> from watch.o(.text) referenced from watch.o(.text)
 <LI><a href="#[94]">_DrawBitmap</a> from guidrv_template.o(.text) referenced 6 times from guidrv_template.o(.constdata)
 <LI><a href="#[f5]">_DrawDown</a> from widget_effect_simple.o(i._DrawDown) referenced from widget_effect_simple.o(.constdata)
 <LI><a href="#[f6]">_DrawDownRect</a> from widget_effect_simple.o(i._DrawDownRect) referenced from widget_effect_simple.o(.constdata)
 <LI><a href="#[95]">_DrawHLine</a> from guidrv_template.o(.text) referenced 4 times from guidrv_template.o(.constdata)
 <LI><a href="#[7e]">_DrawHLine</a> from guiaa_lib.o(i._DrawHLine) referenced from guiaa_lib.o(i.GUI_AA_Init)
 <LI><a href="#[f3]">_DrawUp</a> from widget_effect_simple.o(i._DrawUp) referenced from widget_effect_simple.o(.constdata)
 <LI><a href="#[f4]">_DrawUpRect</a> from widget_effect_simple.o(i._DrawUpRect) referenced from widget_effect_simple.o(.constdata)
 <LI><a href="#[96]">_DrawVLine</a> from guidrv_template.o(.text) referenced 4 times from guidrv_template.o(.constdata)
 <LI><a href="#[ab]">_Encode</a> from gui_uc_encodeutf8.o(i._Encode) referenced 2 times from gui_uc_encodeutf8.o(.constdata)
 <LI><a href="#[8e]">_FillPolygon</a> from guidev_measure.o(i._FillPolygon) referenced from guidev_measure.o(i._GetDevFunc)
 <LI><a href="#[8f]">_FillPolygonAA</a> from guidev_measure.o(i._FillPolygonAA) referenced from guidev_measure.o(i._GetDevFunc)
 <LI><a href="#[97]">_FillRect</a> from guidrv_template.o(.text) referenced 4 times from guidrv_template.o(.constdata)
 <LI><a href="#[df]">_GUI_USAGE_BM_Delete</a> from guidev_usagebm.o(i._GUI_USAGE_BM_Delete) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[a8]">_GetCharCode</a> from gui_uc_encodeutf8.o(i._GetCharCode) referenced 2 times from gui_uc_encodeutf8.o(.constdata)
 <LI><a href="#[a9]">_GetCharSize</a> from gui_uc_encodeutf8.o(i._GetCharSize) referenced 2 times from gui_uc_encodeutf8.o(.constdata)
 <LI><a href="#[9e]">_GetDevData</a> from guidrv_template.o(.text) referenced 4 times from guidrv_template.o(.constdata)
 <LI><a href="#[9c]">_GetDevFunc</a> from guidrv_template.o(.text) referenced 4 times from guidrv_template.o(.constdata)
 <LI><a href="#[9d]">_GetDevProp</a> from guidrv_template.o(.text) referenced 4 times from guidrv_template.o(.constdata)
 <LI><a href="#[e6]">_GetIndexMask_0</a> from guicc_0.o(i._GetIndexMask_0) referenced from guicc_0.o(.constdata)
 <LI><a href="#[c6]">_GetIndexMask_565</a> from guicc_565.o(i._GetIndexMask_565) referenced from guicc_565.o(.constdata)
 <LI><a href="#[ca]">_GetIndexMask_8888</a> from guicc_8888.o(i._GetIndexMask_8888) referenced from guicc_8888.o(.constdata)
 <LI><a href="#[ae]">_GetIndexMask_M565</a> from guicc_m565.o(i._GetIndexMask_M565) referenced from guicc_m565.o(.constdata)
 <LI><a href="#[98]">_GetPixelIndex</a> from guidrv_template.o(.text) referenced 4 times from guidrv_template.o(.constdata)
 <LI><a href="#[9f]">_GetRect</a> from guidrv_template.o(.text) referenced 4 times from guidrv_template.o(.constdata)
 <LI><a href="#[e2]">_GetXSize</a> from gui_draw_bitmap.o(i._GetXSize) referenced from gui_draw_bitmap.o(.constdata)
 <LI><a href="#[e3]">_GetYSize</a> from gui_draw_bitmap.o(i._GetYSize) referenced from gui_draw_bitmap.o(.constdata)
 <LI><a href="#[b0]">_Index2ColorBulk</a> from guicc_m565.o(i._Index2ColorBulk) referenced 3 times from guicc_m565.o(.constdata)
 <LI><a href="#[e5]">_Index2Color_0</a> from guicc_0.o(i._Index2Color_0) referenced from guicc_0.o(.constdata)
 <LI><a href="#[72]">_Init</a> from guidrv_template.o(.text) referenced from guidrv_template.o(.text)
 <LI><a href="#[b]">_Log2VisBuffered</a> from gui_charline.o(i._Log2VisBuffered) referenced 2 times from gui_charline.o(.data)
 <LI><a href="#[f]">_NextPixel_End</a> from lcd_nextpixelapi.o(i._NextPixel_End) referenced 2 times from lcd_nextpixelapi.o(.data)
 <LI><a href="#[e]">_NextPixel_NextLine</a> from lcd_nextpixelapi.o(i._NextPixel_NextLine) referenced 2 times from lcd_nextpixelapi.o(.data)
 <LI><a href="#[d]">_NextPixel_SetPixel</a> from lcd_nextpixelapi.o(i._NextPixel_SetPixel) referenced 2 times from lcd_nextpixelapi.o(.data)
 <LI><a href="#[c]">_NextPixel_Start</a> from lcd_nextpixelapi.o(i._NextPixel_Start) referenced 2 times from lcd_nextpixelapi.o(.data)
 <LI><a href="#[74]">_Off</a> from guidrv_template.o(.text) referenced from guidrv_template.o(.text)
 <LI><a href="#[73]">_On</a> from guidrv_template.o(.text) referenced from guidrv_template.o(.text)
 <LI><a href="#[7c]">_OnExit</a> from gui_task.o(i._OnExit) referenced from gui_task.o(i.GUITASK_Init)
 <LI><a href="#[7d]">_OnExit</a> from guiaa_lib.o(i._OnExit) referenced from guiaa_lib.o(i.GUI_AA_Init)
 <LI><a href="#[82]">_OnExit</a> from gui_core.o(i._OnExit) referenced from gui_core.o(i.GUI__Config)
 <LI><a href="#[84]">_OnExit</a> from gui__alpha.o(i._OnExit) referenced from gui__alpha.o(i.GUI__GetAlphaBuffer)
 <LI><a href="#[85]">_OnExit</a> from lcd_color.o(i._OnExit) referenced from lcd_color.o(i.LCD_InitColors)
 <LI><a href="#[88]">_OnExit</a> from wm.o(i._OnExit) referenced from wm.o(i.WM_Init)
 <LI><a href="#[91]">_OnExit</a> from gui_alloc.o(i._OnExit) referenced from gui_alloc.o(i._InitOnce)
 <LI><a href="#[4]">_OnTouchDefault</a> from button.o(i._OnTouchDefault) referenced 2 times from button.o(.data)
 <LI><a href="#[7]">_Paint</a> from button_skin.o(i._Paint) referenced 2 times from button_skin.o(.data)
 <LI><a href="#[ce]">_SetBkColor</a> from lcd.o(i._SetBkColor) referenced from lcd.o(.constdata)
 <LI><a href="#[cd]">_SetColor</a> from lcd.o(i._SetColor) referenced from lcd.o(.constdata)
 <LI><a href="#[cf]">_SetDrawMode</a> from lcd.o(i._SetDrawMode) referenced from lcd.o(.constdata)
 <LI><a href="#[75]">_SetLUTEntry</a> from guidrv_template.o(.text) referenced from guidrv_template.o(.text)
 <LI><a href="#[9b]">_SetOrg</a> from guidrv_template.o(.text) referenced 4 times from guidrv_template.o(.constdata)
 <LI><a href="#[99]">_SetPixelIndex</a> from guidrv_template.o(.text) referenced 4 times from guidrv_template.o(.constdata)
 <LI><a href="#[71]">_SetSize</a> from guidrv_template.o(.text) referenced from guidrv_template.o(.text)
 <LI><a href="#[6f]">_SetVRAMAddr</a> from guidrv_template.o(.text) referenced from guidrv_template.o(.text)
 <LI><a href="#[70]">_SetVSize</a> from guidrv_template.o(.text) referenced from guidrv_template.o(.text)
 <LI><a href="#[9a]">_XorPixel</a> from guidrv_template.o(.text) referenced 4 times from guidrv_template.o(.constdata)
 <LI><a href="#[f7]">__main</a> from __main.o(!!!main) referenced from startup_stm32f40_41xxx.o(.text)
 <LI><a href="#[76]">_cbDialog</a> from dispwifi.o(.text) referenced 4 times from dispwifi.o(.text)
 <LI><a href="#[8a]">_cbInvalidateOne</a> from wm_bringtotop.o(i._cbInvalidateOne) referenced from wm_bringtotop.o(i._BringToTop)
 <LI><a href="#[89]">_cbPaintMemDev</a> from wm.o(i._cbPaintMemDev) referenced from wm.o(i.WM__Paint)
 <LI><a href="#[87]">cbBackWin</a> from wm.o(i.cbBackWin) referenced from wm.o(i.WM_Init)
 <LI><a href="#[12e]">start_task</a> from main.o(.text) referenced from main.o(.text)
</UL>
<P>
<H3>
Global Symbols
</H3>
<P><STRONG><a name="[f7]"></a>__main</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, __main.o(!!!main))
<BR><BR>[Calls]<UL><LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__scatterload
<LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry
</UL>

<P><STRONG><a name="[f8]"></a>__scatterload</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __scatter.o(!!!scatter))
<BR><BR>[Called By]<UL><LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__main
</UL>

<P><STRONG><a name="[fa]"></a>__scatterload_rt2</STRONG> (Thumb, 44 bytes, Stack size unknown bytes, __scatter.o(!!!scatter), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry
</UL>

<P><STRONG><a name="[477]"></a>__scatterload_rt2_thumb_only</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __scatter.o(!!!scatter), UNUSED)

<P><STRONG><a name="[478]"></a>__scatterload_null</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __scatter.o(!!!scatter), UNUSED)

<P><STRONG><a name="[479]"></a>__decompress</STRONG> (Thumb, 90 bytes, Stack size unknown bytes, __dczerorl2.o(!!dczerorl2), UNUSED)

<P><STRONG><a name="[47a]"></a>__decompress1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __dczerorl2.o(!!dczerorl2), UNUSED)

<P><STRONG><a name="[47b]"></a>__scatterload_zeroinit</STRONG> (Thumb, 28 bytes, Stack size unknown bytes, __scatter_zi.o(!!handler_zi), UNUSED)

<P><STRONG><a name="[100]"></a>__rt_lib_init</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit.o(.ARM.Collect$$libinit$$00000000))
<BR><BR>[Called By]<UL><LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry_li
</UL>

<P><STRONG><a name="[fb]"></a>__rt_lib_init_fp_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000001))
<BR><BR>[Calls]<UL><LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_init
</UL>

<P><STRONG><a name="[47c]"></a>__rt_lib_init_alloca_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000002C))

<P><STRONG><a name="[47d]"></a>__rt_lib_init_argv_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000002A))

<P><STRONG><a name="[47e]"></a>__rt_lib_init_atexit_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000019))

<P><STRONG><a name="[47f]"></a>__rt_lib_init_clock_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000001F))

<P><STRONG><a name="[480]"></a>__rt_lib_init_cpp_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000030))

<P><STRONG><a name="[481]"></a>__rt_lib_init_exceptions_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000002E))

<P><STRONG><a name="[482]"></a>__rt_lib_init_fp_trap_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000001D))

<P><STRONG><a name="[483]"></a>__rt_lib_init_getenv_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000021))

<P><STRONG><a name="[484]"></a>__rt_lib_init_heap_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000008))

<P><STRONG><a name="[485]"></a>__rt_lib_init_lc_collate_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000000F))

<P><STRONG><a name="[486]"></a>__rt_lib_init_lc_ctype_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000011))

<P><STRONG><a name="[487]"></a>__rt_lib_init_lc_monetary_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000013))

<P><STRONG><a name="[488]"></a>__rt_lib_init_lc_numeric_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000015))

<P><STRONG><a name="[489]"></a>__rt_lib_init_lc_time_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000017))

<P><STRONG><a name="[48a]"></a>__rt_lib_init_rand_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000000C))

<P><STRONG><a name="[48b]"></a>__rt_lib_init_return</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000031))

<P><STRONG><a name="[48c]"></a>__rt_lib_init_signal_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000001B))

<P><STRONG><a name="[48d]"></a>__rt_lib_init_stdio_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000023))

<P><STRONG><a name="[48e]"></a>__rt_lib_init_user_alloc_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000000A))

<P><STRONG><a name="[105]"></a>__rt_lib_shutdown</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libshutdown.o(.ARM.Collect$$libshutdown$$00000000))
<BR><BR>[Called By]<UL><LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_exit_ls
</UL>

<P><STRONG><a name="[48f]"></a>__rt_lib_shutdown_fp_trap_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libshutdown2.o(.ARM.Collect$$libshutdown$$00000006))

<P><STRONG><a name="[490]"></a>__rt_lib_shutdown_heap_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libshutdown2.o(.ARM.Collect$$libshutdown$$0000000E))

<P><STRONG><a name="[491]"></a>__rt_lib_shutdown_return</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libshutdown2.o(.ARM.Collect$$libshutdown$$0000000F))

<P><STRONG><a name="[492]"></a>__rt_lib_shutdown_signal_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libshutdown2.o(.ARM.Collect$$libshutdown$$00000009))

<P><STRONG><a name="[493]"></a>__rt_lib_shutdown_stdio_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libshutdown2.o(.ARM.Collect$$libshutdown$$00000003))

<P><STRONG><a name="[494]"></a>__rt_lib_shutdown_user_alloc_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libshutdown2.o(.ARM.Collect$$libshutdown$$0000000B))

<P><STRONG><a name="[f9]"></a>__rt_entry</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rtentry.o(.ARM.Collect$$rtentry$$00000000))
<BR><BR>[Called By]<UL><LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__scatterload_rt2
<LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__main
</UL>

<P><STRONG><a name="[495]"></a>__rt_entry_presh_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rtentry2.o(.ARM.Collect$$rtentry$$00000002))

<P><STRONG><a name="[fd]"></a>__rt_entry_sh</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rtentry4.o(.ARM.Collect$$rtentry$$00000004))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = __rt_entry_sh &rArr; __user_setup_stackheap
</UL>
<BR>[Calls]<UL><LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_setup_stackheap
</UL>

<P><STRONG><a name="[ff]"></a>__rt_entry_li</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rtentry2.o(.ARM.Collect$$rtentry$$0000000A))
<BR><BR>[Calls]<UL><LI><a href="#[100]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_lib_init
</UL>

<P><STRONG><a name="[496]"></a>__rt_entry_postsh_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rtentry2.o(.ARM.Collect$$rtentry$$00000009))

<P><STRONG><a name="[101]"></a>__rt_entry_main</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rtentry2.o(.ARM.Collect$$rtentry$$0000000D))
<BR><BR>[Stack]<UL><LI>Max Depth = 712 + Unknown Stack Size
<LI>Call Chain = __rt_entry_main &rArr; main &rArr; System_Init &rArr; Wifi_Init &rArr; Wifi_LinkServer &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[102]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
<LI><a href="#[103]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;exit
</UL>

<P><STRONG><a name="[497]"></a>__rt_entry_postli_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rtentry2.o(.ARM.Collect$$rtentry$$0000000C))

<P><STRONG><a name="[2cc]"></a>__rt_exit</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rtexit.o(.ARM.Collect$$rtexit$$00000000))
<BR><BR>[Called By]<UL><LI><a href="#[103]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;exit
</UL>

<P><STRONG><a name="[104]"></a>__rt_exit_ls</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rtexit2.o(.ARM.Collect$$rtexit$$00000003))
<BR><BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_lib_shutdown
</UL>

<P><STRONG><a name="[498]"></a>__rt_exit_prels_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rtexit2.o(.ARM.Collect$$rtexit$$00000002))

<P><STRONG><a name="[106]"></a>__rt_exit_exit</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rtexit2.o(.ARM.Collect$$rtexit$$00000004))
<BR><BR>[Calls]<UL><LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_sys_exit
</UL>

<P><STRONG><a name="[10]"></a>Reset_Handler</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[11]"></a>NMI_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[11]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NMI_Handler
</UL>
<BR>[Called By]<UL><LI><a href="#[11]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NMI_Handler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[12]"></a>HardFault_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[12]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HardFault_Handler
</UL>
<BR>[Called By]<UL><LI><a href="#[12]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HardFault_Handler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[13]"></a>MemManage_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[13]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MemManage_Handler
</UL>
<BR>[Called By]<UL><LI><a href="#[13]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MemManage_Handler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[14]"></a>BusFault_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[14]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BusFault_Handler
</UL>
<BR>[Called By]<UL><LI><a href="#[14]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BusFault_Handler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[15]"></a>UsageFault_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[15]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UsageFault_Handler
</UL>
<BR>[Called By]<UL><LI><a href="#[15]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UsageFault_Handler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[16]"></a>SVC_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[16]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SVC_Handler
</UL>
<BR>[Called By]<UL><LI><a href="#[16]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SVC_Handler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[17]"></a>DebugMon_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[17]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DebugMon_Handler
</UL>
<BR>[Called By]<UL><LI><a href="#[17]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DebugMon_Handler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[2c]"></a>ADC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[2c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC_IRQHandler
</UL>
<BR>[Called By]<UL><LI><a href="#[2c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC_IRQHandler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[2e]"></a>CAN1_RX0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[2f]"></a>CAN1_RX1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[30]"></a>CAN1_SCE_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[2d]"></a>CAN1_TX_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[5a]"></a>CAN2_RX0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[5b]"></a>CAN2_RX1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[5c]"></a>CAN2_SCE_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[59]"></a>CAN2_TX_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[69]"></a>CRYP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[68]"></a>DCMI_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[25]"></a>DMA1_Stream0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[26]"></a>DMA1_Stream1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[27]"></a>DMA1_Stream2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[28]"></a>DMA1_Stream3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[29]"></a>DMA1_Stream4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[2a]"></a>DMA1_Stream5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[2b]"></a>DMA1_Stream6_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[49]"></a>DMA1_Stream7_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[52]"></a>DMA2_Stream0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[53]"></a>DMA2_Stream1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[54]"></a>DMA2_Stream2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[55]"></a>DMA2_Stream3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[56]"></a>DMA2_Stream4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[5e]"></a>DMA2_Stream5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[5f]"></a>DMA2_Stream6_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[60]"></a>DMA2_Stream7_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[57]"></a>ETH_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[58]"></a>ETH_WKUP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[20]"></a>EXTI0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[42]"></a>EXTI15_10_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[21]"></a>EXTI1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[22]"></a>EXTI2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[23]"></a>EXTI3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[24]"></a>EXTI4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[31]"></a>EXTI9_5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[1e]"></a>FLASH_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[6b]"></a>FPU_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[4a]"></a>FSMC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[6a]"></a>HASH_RNG_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[3a]"></a>I2C1_ER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[39]"></a>I2C1_EV_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[3c]"></a>I2C2_ER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[3b]"></a>I2C2_EV_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[63]"></a>I2C3_ER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[62]"></a>I2C3_EV_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[5d]"></a>OTG_FS_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[44]"></a>OTG_FS_WKUP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[65]"></a>OTG_HS_EP1_IN_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[64]"></a>OTG_HS_EP1_OUT_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[67]"></a>OTG_HS_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[66]"></a>OTG_HS_WKUP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[1b]"></a>PVD_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[1f]"></a>RCC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[43]"></a>RTC_Alarm_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[4b]"></a>SDIO_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[3d]"></a>SPI1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[3e]"></a>SPI2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[4d]"></a>SPI3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[1c]"></a>TAMP_STAMP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[32]"></a>TIM1_BRK_TIM9_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[34]"></a>TIM1_TRG_COM_TIM11_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[33]"></a>TIM1_UP_TIM10_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[36]"></a>TIM2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[37]"></a>TIM3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[4c]"></a>TIM5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[50]"></a>TIM6_DAC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[51]"></a>TIM7_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[45]"></a>TIM8_BRK_TIM12_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[48]"></a>TIM8_CC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[47]"></a>TIM8_TRG_COM_TIM14_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[46]"></a>TIM8_UP_TIM13_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[4e]"></a>UART4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[4f]"></a>UART5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[40]"></a>USART2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[41]"></a>USART3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[61]"></a>USART6_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[1a]"></a>WWDG_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40_41xxx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[2cb]"></a>__user_initial_stackheap</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, startup_stm32f40_41xxx.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_setup_stackheap
</UL>

<P><STRONG><a name="[108]"></a>Warning_Task</STRONG> (Thumb, 578 bytes, Stack size 0 bytes, main.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 296 + Unknown Stack Size
<LI>Call Chain = Warning_Task &rArr; Action_Task &rArr; mpu_dmp_get_data &rArr; dmp_read_fifo &rArr; mpu_read_fifo_stream &rArr; MPU_Read_Len &rArr; MPU_IIC_Read_Byte &rArr; MPU_IIC_NAck &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Motor_Work
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Check_Fall
<LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Action_Task
</UL>
<BR>[Address Reference Count : 1]<UL><LI> main.o(.text)
</UL>
<P><STRONG><a name="[10d]"></a>UpDate_Task</STRONG> (Thumb, 286 bytes, Stack size 0 bytes, main.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 200 + Unknown Stack Size
<LI>Call Chain = UpDate_Task &rArr; Data_GetTemp &rArr; SMBus_ReadTemp &rArr; SMBus_ReadMemory &rArr; SMBus_SendByte &rArr; SMBus_SendBit &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Lsens_Get_Val
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_GetTime
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_GetTemp
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_GetHeart
</UL>
<BR>[Address Reference Count : 1]<UL><LI> main.o(.text)
</UL>
<P><STRONG><a name="[112]"></a>Wifi_Task</STRONG> (Thumb, 462 bytes, Stack size 0 bytes, main.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 720 + Unknown Stack Size
<LI>Call Chain = Wifi_Task &rArr; Watch_Get_Time &rArr; Wifi_Send2Sever &rArr; Wifi_LinkServer &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SmartLink
<LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Send2Sever
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkServer
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_InUDP
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Watch_Get_Time
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_GetServer
<LI><a href="#[11c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_GetBP
<LI><a href="#[11a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_Convert
</UL>
<BR>[Address Reference Count : 1]<UL><LI> main.o(.text)
</UL>
<P><STRONG><a name="[11d]"></a>Display_Task</STRONG> (Thumb, 320 bytes, Stack size 8 bytes, main.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 704 + Unknown Stack Size
<LI>Call Chain = Display_Task &rArr; Data_Window &rArr; Create_DataWindow &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Window
<LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Remind_Window
<LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Main_Window
<LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Help_Window
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
<LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_lockWindow
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Update
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Connection
<LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_Window
</UL>
<BR>[Address Reference Count : 1]<UL><LI> main.o(.text)
</UL>
<P><STRONG><a name="[126]"></a>Battery_Task</STRONG> (Thumb, 286 bytes, Stack size 88 bytes, main.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160 + Unknown Stack Size
<LI>Call Chain = Battery_Task &rArr; delay_ms &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Get_Adc_Average
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_f2d
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dmul
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2f
</UL>
<BR>[Address Reference Count : 1]<UL><LI> main.o(.text)
</UL>
<P><STRONG><a name="[12b]"></a>Touch_Task</STRONG> (Thumb, 594 bytes, Stack size 0 bytes, main.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 184 + Unknown Stack Size
<LI>Call Chain = Touch_Task &rArr; GUI_TOUCH_Exec &rArr; GUI_TOUCH_X_MeasureY &rArr; FT6236_Scan &rArr; FT6236_Read_Reg &rArr; FT6236_Read_Byte &rArr; FT6236_Send_NACK &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[12d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Gesture_Scan
<LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>
<BR>[Address Reference Count : 1]<UL><LI> main.o(.text)
</UL>
<P><STRONG><a name="[12e]"></a>start_task</STRONG> (Thumb, 116 bytes, Stack size 16 bytes, main.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 104 + Unknown Stack Size
<LI>Call Chain = start_task &rArr; OSTaskCreate &rArr; OS_TCBInit
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskSuspend
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreate
<LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSStatInit
</UL>
<BR>[Address Reference Count : 1]<UL><LI> main.o(.text)
</UL>
<P><STRONG><a name="[134]"></a>Read_Data</STRONG> (Thumb, 142 bytes, Stack size 8 bytes, main.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = Read_Data &rArr; STMFLASH_Read
</UL>
<BR>[Calls]<UL><LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_Read
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[136]"></a>System_Init</STRONG> (Thumb, 424 bytes, Stack size 8 bytes, main.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 704 + Unknown Stack Size
<LI>Call Chain = System_Init &rArr; Wifi_Init &rArr; Wifi_LinkServer &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_dmp_init
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_init
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Init
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Usart_1_Init
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Time_4_Init
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Time_1_Init
<LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM3_PWM_Init
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Stm32_Clock_Init
<LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_Init
<LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Set_Time
<LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Init
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MyAdc_DMAConfig
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Motor_Init
<LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Set_Accel_Fsr
<LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU6050_Init
<LI><a href="#[151]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Lsens_Init
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Key_Init
<LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Interrupt_Set
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Init_ST7789
<LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IWDG_Init
<LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;INTX_ENABLE
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;INTX_DISABLE
<LI><a href="#[142]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_SetEncodeUTF8
<LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
<LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec1
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
<LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawBitmap
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_SetFactor
<LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_EnableHiRes
<LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Init
<LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Adc_Init
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_Data
</UL>
<BR>[Called By]<UL><LI><a href="#[102]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[102]"></a>main</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, main.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 712 + Unknown Stack Size
<LI>Call Chain = main &rArr; System_Init &rArr; Wifi_Init &rArr; Wifi_LinkServer &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreate
<LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSStart
<LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInit
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[101]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry_main
</UL>

<P><STRONG><a name="[159]"></a>Save_Data</STRONG> (Thumb, 142 bytes, Stack size 8 bytes, main.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 128 + Unknown Stack Size
<LI>Call Chain = Save_Data &rArr; STMFLASH_Write &rArr; STMFLASH_WriteWord &rArr; STMFLASH_WaitDone &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_Write
</UL>
<BR>[Called By]<UL><LI><a href="#[38]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM4_IRQHandler
</UL>

<P><STRONG><a name="[14c]"></a>Adc_Init</STRONG> (Thumb, 212 bytes, Stack size 16 bytes, battery.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = Adc_Init &rArr; GPIO_Set
</UL>
<BR>[Calls]<UL><LI><a href="#[15b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Set
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[499]"></a>Get_Adc</STRONG> (Thumb, 56 bytes, Stack size 0 bytes, battery.o(.text), UNUSED)

<P><STRONG><a name="[127]"></a>Get_Adc_Average</STRONG> (Thumb, 100 bytes, Stack size 16 bytes, battery.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = Get_Adc_Average
</UL>
<BR>[Called By]<UL><LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Battery_Task
</UL>

<P><STRONG><a name="[13f]"></a>MyAdc_DMAConfig</STRONG> (Thumb, 300 bytes, Stack size 24 bytes, dma.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = MyAdc_DMAConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[49a]"></a>MyAdc_DMAEnable</STRONG> (Thumb, 36 bytes, Stack size 0 bytes, dma.o(.text), UNUSED)

<P><STRONG><a name="[15e]"></a>GPIO_Init</STRONG> (Thumb, 290 bytes, Stack size 24 bytes, gpio.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Read_Byte
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Send_Byte
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_NAck
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Ack
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Wait_Ack
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Stop
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Start
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Init
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Init
<LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_Init
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Motor_Init
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Key_Init
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Init_ST7789
<LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Init
<LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Send_NACK
<LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Send_ACK
<LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Wait_Ack
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Send_Byte
<LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Read_Byte
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_IIC_Stop
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_IIC_Start
</UL>

<P><STRONG><a name="[15c]"></a>GPIO_Clock_Set</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gpio.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Init
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Init
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Time_1_Init
<LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_Init
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Motor_Init
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Key_Init
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Init_ST7789
<LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Init
</UL>

<P><STRONG><a name="[13e]"></a>Time_1_Init</STRONG> (Thumb, 146 bytes, Stack size 24 bytes, heart.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = Time_1_Init &rArr; GPIO_Set
</UL>
<BR>[Calls]<UL><LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_AF_Set
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Clock_Set
<LI><a href="#[15b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Set
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[35]"></a>TIM1_CC_IRQHandler</STRONG> (Thumb, 100 bytes, Stack size 0 bytes, heart.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[1d2]"></a>Get_Haer_Rate</STRONG> (Thumb, 90 bytes, Stack size 0 bytes, heart.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_GetHeart
</UL>

<P><STRONG><a name="[152]"></a>IWDG_Init</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, wdg.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[1ab]"></a>IWDG_Feed</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, wdg.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[38]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM4_IRQHandler
</UL>

<P><STRONG><a name="[139]"></a>Key_Init</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, key.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = Key_Init &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Clock_Set
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[15f]"></a>SMBus_StartBit</STRONG> (Thumb, 76 bytes, Stack size 8 bytes, mlx90615.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64 + Unknown Stack Size
<LI>Call Chain = SMBus_StartBit &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
</UL>
<BR>[Called By]<UL><LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_ReadMemory
</UL>

<P><STRONG><a name="[161]"></a>SMBus_StopBit</STRONG> (Thumb, 70 bytes, Stack size 8 bytes, mlx90615.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64 + Unknown Stack Size
<LI>Call Chain = SMBus_StopBit &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
</UL>
<BR>[Called By]<UL><LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_ReadMemory
</UL>

<P><STRONG><a name="[162]"></a>SMBus_ReceiveBit</STRONG> (Thumb, 76 bytes, Stack size 8 bytes, mlx90615.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64 + Unknown Stack Size
<LI>Call Chain = SMBus_ReceiveBit &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
</UL>
<BR>[Called By]<UL><LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_ReceiveByte
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_SendByte
</UL>

<P><STRONG><a name="[163]"></a>SMBus_SendBit</STRONG> (Thumb, 76 bytes, Stack size 8 bytes, mlx90615.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64 + Unknown Stack Size
<LI>Call Chain = SMBus_SendBit &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
</UL>
<BR>[Called By]<UL><LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_ReceiveByte
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_SendByte
</UL>

<P><STRONG><a name="[164]"></a>SMBus_SendByte</STRONG> (Thumb, 52 bytes, Stack size 24 bytes, mlx90615.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88 + Unknown Stack Size
<LI>Call Chain = SMBus_SendByte &rArr; SMBus_SendBit &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_SendBit
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_ReceiveBit
</UL>
<BR>[Called By]<UL><LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_ReadMemory
</UL>

<P><STRONG><a name="[165]"></a>SMBus_ReceiveByte</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, mlx90615.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 80 + Unknown Stack Size
<LI>Call Chain = SMBus_ReceiveByte &rArr; SMBus_SendBit &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_SendBit
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_ReceiveBit
</UL>
<BR>[Called By]<UL><LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_ReadMemory
</UL>

<P><STRONG><a name="[14a]"></a>SMBus_Init</STRONG> (Thumb, 72 bytes, Stack size 16 bytes, mlx90615.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = SMBus_Init &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Clock_Set
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[167]"></a>PEC_Calculation</STRONG> (Thumb, 186 bytes, Stack size 28 bytes, mlx90615.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = PEC_Calculation
</UL>
<BR>[Called By]<UL><LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_ReadMemory
</UL>

<P><STRONG><a name="[166]"></a>SMBus_ReadMemory</STRONG> (Thumb, 162 bytes, Stack size 48 bytes, mlx90615.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136 + Unknown Stack Size
<LI>Call Chain = SMBus_ReadMemory &rArr; SMBus_SendByte &rArr; SMBus_SendBit &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PEC_Calculation
<LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_ReceiveByte
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_SendByte
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_StopBit
<LI><a href="#[15f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_StartBit
</UL>
<BR>[Called By]<UL><LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_ReadTemp
</UL>

<P><STRONG><a name="[168]"></a>SMBus_ReadTemp</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, mlx90615.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152 + Unknown Stack Size
<LI>Call Chain = SMBus_ReadTemp &rArr; SMBus_ReadMemory &rArr; SMBus_SendByte &rArr; SMBus_SendBit &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_ReadMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_GetTemp
</UL>

<P><STRONG><a name="[14b]"></a>Motor_Init</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, motor.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = Motor_Init &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Clock_Set
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[169]"></a>MPU_IIC_Init</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, mpu_iic.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = MPU_IIC_Init &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Clock_Set
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU6050_Init
</UL>

<P><STRONG><a name="[16a]"></a>MPU_IIC_Start</STRONG> (Thumb, 74 bytes, Stack size 16 bytes, mpu_iic.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72 + Unknown Stack Size
<LI>Call Chain = MPU_IIC_Start &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Len
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Len
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Reg
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Reg
</UL>

<P><STRONG><a name="[16b]"></a>MPU_IIC_Stop</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, mpu_iic.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72 + Unknown Stack Size
<LI>Call Chain = MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Wait_Ack
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Len
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Len
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Reg
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Reg
</UL>

<P><STRONG><a name="[16c]"></a>MPU_IIC_Wait_Ack</STRONG> (Thumb, 90 bytes, Stack size 24 bytes, mpu_iic.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96 + Unknown Stack Size
<LI>Call Chain = MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Stop
<LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Len
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Len
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Reg
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Reg
</UL>

<P><STRONG><a name="[16d]"></a>MPU_IIC_Ack</STRONG> (Thumb, 66 bytes, Stack size 16 bytes, mpu_iic.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72 + Unknown Stack Size
<LI>Call Chain = MPU_IIC_Ack &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Read_Byte
</UL>

<P><STRONG><a name="[16e]"></a>MPU_IIC_NAck</STRONG> (Thumb, 66 bytes, Stack size 16 bytes, mpu_iic.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72 + Unknown Stack Size
<LI>Call Chain = MPU_IIC_NAck &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Read_Byte
</UL>

<P><STRONG><a name="[16f]"></a>MPU_IIC_Send_Byte</STRONG> (Thumb, 82 bytes, Stack size 24 bytes, mpu_iic.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 80 + Unknown Stack Size
<LI>Call Chain = MPU_IIC_Send_Byte &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Len
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Len
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Reg
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Reg
</UL>

<P><STRONG><a name="[170]"></a>MPU_IIC_Read_Byte</STRONG> (Thumb, 96 bytes, Stack size 32 bytes, mpu_iic.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 104 + Unknown Stack Size
<LI>Call Chain = MPU_IIC_Read_Byte &rArr; MPU_IIC_NAck &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_NAck
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Ack
<LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Len
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Reg
</UL>

<P><STRONG><a name="[171]"></a>MPU_Read_Reg</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, mpu6050.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 120 + Unknown Stack Size
<LI>Call Chain = MPU_Read_Reg &rArr; MPU_IIC_Read_Byte &rArr; MPU_IIC_NAck &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Read_Byte
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Send_Byte
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Wait_Ack
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Stop
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Start
</UL>
<BR>[Called By]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU6050_Init
</UL>

<P><STRONG><a name="[172]"></a>MPU_Write_Reg</STRONG> (Thumb, 68 bytes, Stack size 16 bytes, mpu6050.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 112 + Unknown Stack Size
<LI>Call Chain = MPU_Write_Reg &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Send_Byte
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Wait_Ack
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Stop
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Start
</UL>
<BR>[Called By]<UL><LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Set_Accel_Fsr
<LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU6050_Init
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Set_Gyros_Fsr
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Set_Rate
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Set_Configuration
</UL>

<P><STRONG><a name="[173]"></a>MPU_Set_Configuration</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, mpu6050.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 128 + Unknown Stack Size
<LI>Call Chain = MPU_Set_Configuration &rArr; MPU_Write_Reg &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Reg
</UL>
<BR>[Called By]<UL><LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Set_Rate
</UL>

<P><STRONG><a name="[174]"></a>MPU_Set_Rate</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, mpu6050.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144 + Unknown Stack Size
<LI>Call Chain = MPU_Set_Rate &rArr; MPU_Set_Configuration &rArr; MPU_Write_Reg &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Set_Configuration
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Reg
</UL>
<BR>[Called By]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU6050_Init
</UL>

<P><STRONG><a name="[150]"></a>MPU_Set_Accel_Fsr</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, mpu6050.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 120 + Unknown Stack Size
<LI>Call Chain = MPU_Set_Accel_Fsr &rArr; MPU_Write_Reg &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Reg
</UL>
<BR>[Called By]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU6050_Init
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[175]"></a>MPU_Set_Gyros_Fsr</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, mpu6050.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 120 + Unknown Stack Size
<LI>Call Chain = MPU_Set_Gyros_Fsr &rArr; MPU_Write_Reg &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Reg
</UL>
<BR>[Called By]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU6050_Init
</UL>

<P><STRONG><a name="[14d]"></a>MPU6050_Init</STRONG> (Thumb, 182 bytes, Stack size 8 bytes, mpu6050.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152 + Unknown Stack Size
<LI>Call Chain = MPU6050_Init &rArr; MPU_Set_Rate &rArr; MPU_Set_Configuration &rArr; MPU_Write_Reg &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Init
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Set_Accel_Fsr
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Set_Gyros_Fsr
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Set_Rate
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Reg
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Reg
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[176]"></a>MPU_Write_Len</STRONG> (Thumb, 92 bytes, Stack size 24 bytes, mpu6050.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 120 + Unknown Stack Size
<LI>Call Chain = MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Send_Byte
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Wait_Ack
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Stop
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Start
</UL>
<BR>[Called By]<UL><LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_lp_motion_interrupt
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_accel_bias
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_init
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_gyro_fsr
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_accel_fsr
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_sensors
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_dmp_state
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_bypass
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_sample_rate
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_lp_accel_mode
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_int_latched
<LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_lpf
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_st_biases
<LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;set_int_enable
<LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_write_mem
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_reset_fifo
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_read_mem
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_load_firmware
</UL>

<P><STRONG><a name="[177]"></a>MPU_Read_Len</STRONG> (Thumb, 100 bytes, Stack size 24 bytes, mpu6050.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 128 + Unknown Stack Size
<LI>Call Chain = MPU_Read_Len &rArr; MPU_IIC_Read_Byte &rArr; MPU_IIC_NAck &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Read_Byte
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Send_Byte
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Wait_Ack
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Stop
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Start
</UL>
<BR>[Called By]<UL><LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Gyros
<LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Accel
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Temperature
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_read_fifo
<LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_get_int_status
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_accel_bias
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_get_temperature
<LI><a href="#[2b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_get_accel_reg
<LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_get_gyro_reg
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_init
<LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_read_reg
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_reg_dump
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_bypass
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_st_biases
<LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_accel_prod_shift
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gyro_self_test
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_read_mem
<LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_read_fifo_stream
</UL>

<P><STRONG><a name="[178]"></a>MPU_Read_Temperature</STRONG> (Thumb, 110 bytes, Stack size 48 bytes, mpu6050.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Len
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_i2d
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ddiv
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2f
</UL>

<P><STRONG><a name="[17c]"></a>MPU_Read_Accel</STRONG> (Thumb, 80 bytes, Stack size 32 bytes, mpu6050.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160 + Unknown Stack Size
<LI>Call Chain = MPU_Read_Accel &rArr; MPU_Read_Len &rArr; MPU_IIC_Read_Byte &rArr; MPU_IIC_NAck &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Len
</UL>
<BR>[Called By]<UL><LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Check_Fall
</UL>

<P><STRONG><a name="[17d]"></a>MPU_Read_Gyros</STRONG> (Thumb, 80 bytes, Stack size 32 bytes, mpu6050.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Len
</UL>

<P><STRONG><a name="[10a]"></a>Action_Task</STRONG> (Thumb, 236 bytes, Stack size 8 bytes, mpu6050.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 296 + Unknown Stack Size
<LI>Call Chain = Action_Task &rArr; mpu_dmp_get_data &rArr; dmp_read_fifo &rArr; mpu_read_fifo_stream &rArr; MPU_Read_Len &rArr; MPU_IIC_Read_Byte &rArr; MPU_IIC_NAck &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_dmp_get_data
</UL>
<BR>[Called By]<UL><LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Warning_Task
</UL>

<P><STRONG><a name="[109]"></a>Check_Fall</STRONG> (Thumb, 338 bytes, Stack size 24 bytes, mpu6050.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 184 + Unknown Stack Size
<LI>Call Chain = Check_Fall &rArr; MPU_Read_Accel &rArr; MPU_Read_Len &rArr; MPU_IIC_Read_Byte &rArr; MPU_IIC_NAck &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Accel
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_sqrt
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_i2d
<LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2iz
</UL>
<BR>[Called By]<UL><LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Warning_Task
</UL>

<P><STRONG><a name="[185]"></a>RTC_Wait_Synchro</STRONG> (Thumb, 64 bytes, Stack size 0 bytes, rtc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Get_Date
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Get_Time
</UL>

<P><STRONG><a name="[181]"></a>RTC_Init_Mode</STRONG> (Thumb, 66 bytes, Stack size 0 bytes, rtc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Set_Time
<LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Init
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Set_Date
</UL>

<P><STRONG><a name="[189]"></a>RTC_Write_BKR</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, rtc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Init
</UL>

<P><STRONG><a name="[188]"></a>RTC_Read_BKR</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, rtc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Init
</UL>

<P><STRONG><a name="[182]"></a>RTC_DEC2BCD</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, rtc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Set_Time
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Set_Date
</UL>

<P><STRONG><a name="[186]"></a>RTC_BCD2DEC</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, rtc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Get_Date
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Get_Time
</UL>

<P><STRONG><a name="[156]"></a>RTC_Set_Time</STRONG> (Thumb, 96 bytes, Stack size 24 bytes, rtc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = RTC_Set_Time
</UL>
<BR>[Calls]<UL><LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_DEC2BCD
<LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Init_Mode
</UL>
<BR>[Called By]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Watch_Get_Time
<LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Init
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[183]"></a>RTC_Set_Date</STRONG> (Thumb, 96 bytes, Stack size 24 bytes, rtc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = RTC_Set_Date
</UL>
<BR>[Calls]<UL><LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_DEC2BCD
<LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Init_Mode
</UL>
<BR>[Called By]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Watch_Get_Time
<LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Init
</UL>

<P><STRONG><a name="[184]"></a>RTC_Get_Time</STRONG> (Thumb, 66 bytes, Stack size 20 bytes, rtc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = RTC_Get_Time
</UL>
<BR>[Calls]<UL><LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_BCD2DEC
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Wait_Synchro
</UL>
<BR>[Called By]<UL><LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_GetTime
</UL>

<P><STRONG><a name="[187]"></a>RTC_Get_Date</STRONG> (Thumb, 66 bytes, Stack size 20 bytes, rtc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = RTC_Get_Date
</UL>
<BR>[Calls]<UL><LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_BCD2DEC
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Wait_Synchro
</UL>
<BR>[Called By]<UL><LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_GetTime
</UL>

<P><STRONG><a name="[140]"></a>RTC_Init</STRONG> (Thumb, 230 bytes, Stack size 8 bytes, rtc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 80 + Unknown Stack Size
<LI>Call Chain = RTC_Init &rArr; delay_ms &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Set_Time
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Set_Date
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Read_BKR
<LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Write_BKR
<LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Init_Mode
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[18a]"></a>RTC_Set_WakeUp</STRONG> (Thumb, 180 bytes, Stack size 16 bytes, rtc.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MY_NVIC_Init
</UL>

<P><STRONG><a name="[1d]"></a>RTC_WKUP_IRQHandler</STRONG> (Thumb, 84 bytes, Stack size 0 bytes, rtc.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[1d5]"></a>RTC_Get_Week</STRONG> (Thumb, 122 bytes, Stack size 20 bytes, rtc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = RTC_Get_Week
</UL>
<BR>[Called By]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Watch_Get_Time
</UL>

<P><STRONG><a name="[190]"></a>STMFLASH_Unlock</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, stmflash.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_Write
</UL>

<P><STRONG><a name="[193]"></a>STMFLASH_Lock</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stmflash.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_Write
</UL>

<P><STRONG><a name="[18d]"></a>STMFLASH_GetStatus</STRONG> (Thumb, 62 bytes, Stack size 0 bytes, stmflash.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_WaitDone
</UL>

<P><STRONG><a name="[18c]"></a>STMFLASH_WaitDone</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, stmflash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72 + Unknown Stack Size
<LI>Call Chain = STMFLASH_WaitDone &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_GetStatus
</UL>
<BR>[Called By]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_WriteWord
<LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_EraseSector
</UL>

<P><STRONG><a name="[18e]"></a>STMFLASH_EraseSector</STRONG> (Thumb, 114 bytes, Stack size 16 bytes, stmflash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88 + Unknown Stack Size
<LI>Call Chain = STMFLASH_EraseSector &rArr; STMFLASH_WaitDone &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_WaitDone
</UL>
<BR>[Called By]<UL><LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_Write
</UL>

<P><STRONG><a name="[18f]"></a>STMFLASH_WriteWord</STRONG> (Thumb, 86 bytes, Stack size 16 bytes, stmflash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88 + Unknown Stack Size
<LI>Call Chain = STMFLASH_WriteWord &rArr; STMFLASH_WaitDone &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_WaitDone
</UL>
<BR>[Called By]<UL><LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_Write
</UL>

<P><STRONG><a name="[191]"></a>STMFLASH_ReadWord</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stmflash.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_Write
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_Read
</UL>

<P><STRONG><a name="[192]"></a>STMFLASH_GetFlashSector</STRONG> (Thumb, 116 bytes, Stack size 0 bytes, stmflash.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_Write
</UL>

<P><STRONG><a name="[15a]"></a>STMFLASH_Write</STRONG> (Thumb, 162 bytes, Stack size 32 bytes, stmflash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 120 + Unknown Stack Size
<LI>Call Chain = STMFLASH_Write &rArr; STMFLASH_WriteWord &rArr; STMFLASH_WaitDone &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_GetFlashSector
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_ReadWord
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_WriteWord
<LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_EraseSector
<LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_Lock
<LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_Unlock
</UL>
<BR>[Called By]<UL><LI><a href="#[159]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Save_Data
<LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Test_Write
</UL>

<P><STRONG><a name="[135]"></a>STMFLASH_Read</STRONG> (Thumb, 32 bytes, Stack size 12 bytes, stmflash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = STMFLASH_Read
</UL>
<BR>[Calls]<UL><LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_ReadWord
</UL>
<BR>[Called By]<UL><LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_Data
</UL>

<P><STRONG><a name="[194]"></a>Test_Write</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, stmflash.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_Write
</UL>

<P><STRONG><a name="[13d]"></a>TIM3_PWM_Init</STRONG> (Thumb, 148 bytes, Stack size 24 bytes, backlit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = TIM3_PWM_Init &rArr; GPIO_Set
</UL>
<BR>[Calls]<UL><LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_AF_Set
<LI><a href="#[15b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Set
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[195]"></a>Adc3_Init</STRONG> (Thumb, 186 bytes, Stack size 0 bytes, backlit.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[151]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Lsens_Init
</UL>

<P><STRONG><a name="[196]"></a>Get_Adc3</STRONG> (Thumb, 70 bytes, Stack size 0 bytes, backlit.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Lsens_Get_Val
</UL>

<P><STRONG><a name="[151]"></a>Lsens_Init</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, backlit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = Lsens_Init &rArr; GPIO_Set
</UL>
<BR>[Calls]<UL><LI><a href="#[15b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Set
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Adc3_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[111]"></a>Lsens_Get_Val</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, backlit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88 + Unknown Stack Size
<LI>Call Chain = Lsens_Get_Val &rArr; delay_ms &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Get_Adc3
</UL>
<BR>[Called By]<UL><LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UpDate_Task
</UL>

<P><STRONG><a name="[197]"></a>FT6236_Write_Reg</STRONG> (Thumb, 82 bytes, Stack size 24 bytes, ft6236.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 120 + Unknown Stack Size
<LI>Call Chain = FT6236_Write_Reg &rArr; FT6236_Wait_Ack &rArr; FT6236_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Wait_Ack
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Send_Byte
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_IIC_Stop
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_IIC_Start
</UL>
<BR>[Called By]<UL><LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Init
</UL>

<P><STRONG><a name="[144]"></a>FT6236_Init</STRONG> (Thumb, 180 bytes, Stack size 24 bytes, ft6236.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144 + Unknown Stack Size
<LI>Call Chain = FT6236_Init &rArr; FT6236_Write_Reg &rArr; FT6236_Wait_Ack &rArr; FT6236_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Clock_Set
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Write_Reg
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[19c]"></a>FT6236_Read_Reg</STRONG> (Thumb, 92 bytes, Stack size 24 bytes, ft6236.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 128 + Unknown Stack Size
<LI>Call Chain = FT6236_Read_Reg &rArr; FT6236_Read_Byte &rArr; FT6236_Send_NACK &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Wait_Ack
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Send_Byte
<LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Read_Byte
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_IIC_Stop
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_IIC_Start
</UL>
<BR>[Called By]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Scan
</UL>

<P><STRONG><a name="[19e]"></a>fun</STRONG> (Thumb, 76 bytes, Stack size 12 bytes, ft6236.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12 + In Cycle
<LI>Call Chain = fun &rArr;  fun (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;fun
</UL>
<BR>[Called By]<UL><LI><a href="#[12d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Gesture_Scan
<LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;fun
</UL>

<P><STRONG><a name="[12d]"></a>Gesture_Scan</STRONG> (Thumb, 630 bytes, Stack size 24 bytes, ft6236.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = Gesture_Scan &rArr; __aeabi_cdcmple
</UL>
<BR>[Calls]<UL><LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;fun
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_f2d
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_cdcmple
</UL>
<BR>[Called By]<UL><LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_Task
</UL>

<P><STRONG><a name="[1a0]"></a>FT6236_Scan</STRONG> (Thumb, 392 bytes, Stack size 16 bytes, ft6236.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144 + Unknown Stack Size
<LI>Call Chain = FT6236_Scan &rArr; FT6236_Read_Reg &rArr; FT6236_Read_Byte &rArr; FT6236_Send_NACK &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Read_Reg
</UL>
<BR>[Called By]<UL><LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_MeasureY
<LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_MeasureX
</UL>

<P><STRONG><a name="[198]"></a>FT6236_IIC_Start</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, ft6236_iic.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72 + Unknown Stack Size
<LI>Call Chain = FT6236_IIC_Start &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Read_Reg
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Write_Reg
</UL>

<P><STRONG><a name="[19b]"></a>FT6236_IIC_Stop</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, ft6236_iic.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72 + Unknown Stack Size
<LI>Call Chain = FT6236_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Wait_Ack
<LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Read_Reg
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Write_Reg
</UL>

<P><STRONG><a name="[1a1]"></a>FT6236_Send_ACK</STRONG> (Thumb, 66 bytes, Stack size 16 bytes, ft6236_iic.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72 + Unknown Stack Size
<LI>Call Chain = FT6236_Send_ACK &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Read_Byte
</UL>

<P><STRONG><a name="[1a2]"></a>FT6236_Send_NACK</STRONG> (Thumb, 66 bytes, Stack size 16 bytes, ft6236_iic.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72 + Unknown Stack Size
<LI>Call Chain = FT6236_Send_NACK &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Read_Byte
</UL>

<P><STRONG><a name="[19a]"></a>FT6236_Wait_Ack</STRONG> (Thumb, 82 bytes, Stack size 24 bytes, ft6236_iic.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96 + Unknown Stack Size
<LI>Call Chain = FT6236_Wait_Ack &rArr; FT6236_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_IIC_Stop
</UL>
<BR>[Called By]<UL><LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Read_Reg
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Write_Reg
</UL>

<P><STRONG><a name="[199]"></a>FT6236_Send_Byte</STRONG> (Thumb, 88 bytes, Stack size 24 bytes, ft6236_iic.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 80 + Unknown Stack Size
<LI>Call Chain = FT6236_Send_Byte &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Read_Reg
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Write_Reg
</UL>

<P><STRONG><a name="[19d]"></a>FT6236_Read_Byte</STRONG> (Thumb, 96 bytes, Stack size 32 bytes, ft6236_iic.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 104 + Unknown Stack Size
<LI>Call Chain = FT6236_Read_Byte &rArr; FT6236_Send_NACK &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
<LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Send_NACK
<LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Send_ACK
</UL>
<BR>[Called By]<UL><LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Read_Reg
</UL>

<P><STRONG><a name="[1a4]"></a>Write_ST7789_Reg</STRONG> (Thumb, 48 bytes, Stack size 0 bytes, st7789.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Init_ST7789
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Draw_Background
<LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_LCD_Reg
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_ST7789_Point
<LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Write_ST7789_Point
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Address_Set
</UL>

<P><STRONG><a name="[1a5]"></a>Write_ST7789_Data</STRONG> (Thumb, 46 bytes, Stack size 0 bytes, st7789.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Init_ST7789
<LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Write_ST7789_Point
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Address_Set
</UL>

<P><STRONG><a name="[1a3]"></a>Address_Set</STRONG> (Thumb, 74 bytes, Stack size 8 bytes, st7789.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = Address_Set
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Write_ST7789_Data
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Write_ST7789_Reg
</UL>
<BR>[Called By]<UL><LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Init_ST7789
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Draw_Background
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_ST7789_Point
</UL>

<P><STRONG><a name="[143]"></a>Init_ST7789</STRONG> (Thumb, 670 bytes, Stack size 16 bytes, st7789.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88 + Unknown Stack Size
<LI>Call Chain = Init_ST7789 &rArr; delay_ms &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Clock_Set
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Address_Set
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Write_ST7789_Data
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Write_ST7789_Reg
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[1a6]"></a>Read_ST7789_Data</STRONG> (Thumb, 182 bytes, Stack size 8 bytes, st7789.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64 + Unknown Stack Size
<LI>Call Chain = Read_ST7789_Data &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
</UL>
<BR>[Called By]<UL><LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_LCD_Reg
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_ST7789_Point
</UL>

<P><STRONG><a name="[49b]"></a>Write_ST7789_16Bit</STRONG> (Thumb, 80 bytes, Stack size 0 bytes, st7789.o(.text), UNUSED)

<P><STRONG><a name="[1a7]"></a>Write_ST7789_Point</STRONG> (Thumb, 134 bytes, Stack size 12 bytes, st7789.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = Write_ST7789_Point
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Write_ST7789_Data
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Write_ST7789_Reg
</UL>
<BR>[Called By]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>

<P><STRONG><a name="[1a8]"></a>Read_ST7789_Point</STRONG> (Thumb, 62 bytes, Stack size 24 bytes, st7789.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88 + Unknown Stack Size
<LI>Call Chain = Read_ST7789_Point &rArr; Read_ST7789_Data &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_ST7789_Data
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Address_Set
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Write_ST7789_Reg
</UL>
<BR>[Called By]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
</UL>

<P><STRONG><a name="[1a9]"></a>Read_LCD_Reg</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, st7789.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_ST7789_Data
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Write_ST7789_Reg
</UL>

<P><STRONG><a name="[1aa]"></a>Draw_Background</STRONG> (Thumb, 148 bytes, Stack size 32 bytes, st7789.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = Draw_Background &rArr; Address_Set
</UL>
<BR>[Calls]<UL><LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Address_Set
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Write_ST7789_Reg
</UL>
<BR>[Called By]<UL><LI><a href="#[97]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>

<P><STRONG><a name="[38]"></a>TIM4_IRQHandler</STRONG> (Thumb, 348 bytes, Stack size 8 bytes, timer_4.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 672 + Unknown Stack Size
<LI>Call Chain = TIM4_IRQHandler &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IWDG_Feed
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[159]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Save_Data
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSIntEnter
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[13c]"></a>Time_4_Init</STRONG> (Thumb, 56 bytes, Stack size 0 bytes, timer_4.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[13b]"></a>Usart_1_Init</STRONG> (Thumb, 266 bytes, Stack size 40 bytes, usart_2.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = Usart_1_Init &rArr; GPIO_Set
</UL>
<BR>[Calls]<UL><LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_AF_Set
<LI><a href="#[15b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Set
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MY_NVIC_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[1b1]"></a>Usart_1_Send</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, usart_2.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Send_Str
</UL>

<P><STRONG><a name="[49c]"></a>Set_Next</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, usart_2.o(.text), UNUSED)

<P><STRONG><a name="[3f]"></a>USART1_IRQHandler</STRONG> (Thumb, 234 bytes, Stack size 8 bytes, usart_2.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16 + Unknown Stack Size
<LI>Call Chain = USART1_IRQHandler &rArr; OSIntExit
</UL>
<BR>[Calls]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSIntExit
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSIntEnter
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[1b0]"></a>Wifi_Send_Str</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, usr_wifi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = Wifi_Send_Str
</UL>
<BR>[Calls]<UL><LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Usart_1_Send
</UL>
<BR>[Called By]<UL><LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SendAt
</UL>

<P><STRONG><a name="[1b2]"></a>Wifi_SendAt</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, usr_wifi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = Wifi_SendAt &rArr; Wifi_Send_Str
</UL>
<BR>[Calls]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Send_Str
</UL>
<BR>[Called By]<UL><LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SmartLink
<LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Send2Sever
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkServer
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_InUDP
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_StartBp
<LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkBP
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_GetKey
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_GetId
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Link
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SendCheck
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_OutUDP
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Set_WebSocket
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_ReStart
</UL>

<P><STRONG><a name="[1b3]"></a>Wait_AtRxd</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, usr_wifi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88 + Unknown Stack Size
<LI>Call Chain = Wait_AtRxd &rArr; delay_ms &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
</UL>
<BR>[Called By]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Send2Sever
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkServer
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_InUDP
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_StartBp
<LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkBP
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Link
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_OutUDP
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Set_WebSocket
</UL>

<P><STRONG><a name="[1b4]"></a>Wifi_ReStart</STRONG> (Thumb, 122 bytes, Stack size 16 bytes, usr_wifi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88 + Unknown Stack Size
 + In Cycle
<LI>Call Chain = Wifi_ReStart &rArr;  Wifi_InUDP (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_InUDP
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SendAt
</UL>
<BR>[Called By]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Send2Sever
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkServer
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_InUDP
<LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkBP
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Link
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_OutUDP
</UL>

<P><STRONG><a name="[116]"></a>Wifi_InUDP</STRONG> (Thumb, 84 bytes, Stack size 8 bytes, usr_wifi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96 + Unknown Stack Size
<LI>Call Chain = Wifi_InUDP &rArr; Wifi_ReStart &rArr;  Wifi_InUDP (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_ReStart
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wait_AtRxd
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SendAt
</UL>
<BR>[Called By]<UL><LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SmartLink
<LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Send2Sever
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkServer
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Init
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Task
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_StartBp
<LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkBP
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Set_WebSocket
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_ReStart
</UL>

<P><STRONG><a name="[1b5]"></a>Wifi_DataWait</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, usr_wifi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88 + Unknown Stack Size
<LI>Call Chain = Wifi_DataWait &rArr; delay_ms &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
</UL>
<BR>[Called By]<UL><LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkServer
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Watch_Get_Time
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_StartBp
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_GetKey
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_GetId
</UL>

<P><STRONG><a name="[1b6]"></a>Set_WebSocket</STRONG> (Thumb, 238 bytes, Stack size 8 bytes, usr_wifi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 104 + Unknown Stack Size
<LI>Call Chain = Set_WebSocket &rArr; Wifi_InUDP &rArr; Wifi_ReStart &rArr;  Wifi_InUDP (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_InUDP
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wait_AtRxd
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SendAt
</UL>
<BR>[Called By]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Send2Sever
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkServer
</UL>

<P><STRONG><a name="[1b7]"></a>Wifi_CheckSta</STRONG> (Thumb, 124 bytes, Stack size 16 bytes, usr_wifi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88 + Unknown Stack Size
<LI>Call Chain = Wifi_CheckSta &rArr; delay_ms &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
</UL>
<BR>[Called By]<UL><LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SendCheck
</UL>

<P><STRONG><a name="[1b8]"></a>Wifi_OutUDP</STRONG> (Thumb, 92 bytes, Stack size 8 bytes, usr_wifi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96 + Unknown Stack Size
<LI>Call Chain = Wifi_OutUDP &rArr; Wifi_ReStart &rArr;  Wifi_InUDP (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_ReStart
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wait_AtRxd
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SendAt
</UL>
<BR>[Called By]<UL><LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SmartLink
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkServer
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Init
<LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkBP
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_GetKey
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_GetId
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Link
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SendCheck
</UL>

<P><STRONG><a name="[1b9]"></a>Wifi_SendCheck</STRONG> (Thumb, 76 bytes, Stack size 16 bytes, usr_wifi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 112 + Unknown Stack Size
<LI>Call Chain = Wifi_SendCheck &rArr; Wifi_OutUDP &rArr; Wifi_ReStart &rArr;  Wifi_InUDP (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_OutUDP
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_CheckSta
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SendAt
</UL>
<BR>[Called By]<UL><LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkServer
<LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkBP
</UL>

<P><STRONG><a name="[1ba]"></a>Wifi_Link</STRONG> (Thumb, 162 bytes, Stack size 16 bytes, usr_wifi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 112 + Unknown Stack Size
<LI>Call Chain = Wifi_Link &rArr; Wifi_OutUDP &rArr; Wifi_ReStart &rArr;  Wifi_InUDP (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_OutUDP
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_ReStart
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wait_AtRxd
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SendAt
</UL>
<BR>[Called By]<UL><LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkServer
</UL>

<P><STRONG><a name="[114]"></a>Wifi_LinkServer</STRONG> (Thumb, 524 bytes, Stack size 8 bytes, usr_wifi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 672 + Unknown Stack Size
<LI>Call Chain = Wifi_LinkServer &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_InUDP
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_GetServer
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Link
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SendCheck
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_OutUDP
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Set_WebSocket
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_DataWait
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_ReStart
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wait_AtRxd
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SendAt
</UL>
<BR>[Called By]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Send2Sever
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Init
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Task
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_StartBp
</UL>

<P><STRONG><a name="[1bc]"></a>Wifi_DataGet</STRONG> (Thumb, 52 bytes, Stack size 0 bytes, usr_wifi.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Watch_Get_Time
<LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_GetServer
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_StartBp
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_GetKey
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_GetId
</UL>

<P><STRONG><a name="[1bb]"></a>Wifi_GetId</STRONG> (Thumb, 86 bytes, Stack size 8 bytes, usr_wifi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 104 + Unknown Stack Size
<LI>Call Chain = Wifi_GetId &rArr; Wifi_OutUDP &rArr; Wifi_ReStart &rArr;  Wifi_InUDP (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_DataGet
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_OutUDP
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_DataWait
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SendAt
</UL>
<BR>[Called By]<UL><LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SmartLink
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Init
</UL>

<P><STRONG><a name="[1bd]"></a>Wifi_GetKey</STRONG> (Thumb, 88 bytes, Stack size 8 bytes, usr_wifi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 104 + Unknown Stack Size
<LI>Call Chain = Wifi_GetKey &rArr; Wifi_OutUDP &rArr; Wifi_ReStart &rArr;  Wifi_InUDP (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_DataGet
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_OutUDP
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_DataWait
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SendAt
</UL>
<BR>[Called By]<UL><LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SmartLink
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Init
</UL>

<P><STRONG><a name="[155]"></a>Wifi_Init</STRONG> (Thumb, 272 bytes, Stack size 24 bytes, usr_wifi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 696 + Unknown Stack Size
<LI>Call Chain = Wifi_Init &rArr; Wifi_LinkServer &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Clock_Set
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkServer
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_InUDP
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_GetKey
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_GetId
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_OutUDP
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[11b]"></a>Wifi_Send2Sever</STRONG> (Thumb, 170 bytes, Stack size 8 bytes, usr_wifi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 680 + Unknown Stack Size
<LI>Call Chain = Wifi_Send2Sever &rArr; Wifi_LinkServer &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkServer
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_InUDP
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Set_WebSocket
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_ReStart
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wait_AtRxd
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SendAt
</UL>
<BR>[Called By]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Watch_Get_Time
<LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_GetServer
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Task
</UL>

<P><STRONG><a name="[113]"></a>Wifi_SmartLink</STRONG> (Thumb, 202 bytes, Stack size 16 bytes, usr_wifi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 120 + Unknown Stack Size
<LI>Call Chain = Wifi_SmartLink &rArr; Wifi_GetKey &rArr; Wifi_OutUDP &rArr; Wifi_ReStart &rArr;  Wifi_InUDP (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_InUDP
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_GetKey
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_GetId
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_OutUDP
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SendAt
</UL>
<BR>[Called By]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Task
</UL>

<P><STRONG><a name="[1be]"></a>Wifi_LinkBP</STRONG> (Thumb, 392 bytes, Stack size 16 bytes, usr_wifi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 128 + Unknown Stack Size
<LI>Call Chain = Wifi_LinkBP &rArr; Wifi_SendCheck &rArr; Wifi_OutUDP &rArr; Wifi_ReStart &rArr;  Wifi_InUDP (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_InUDP
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SendCheck
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_OutUDP
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_ReStart
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wait_AtRxd
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SendAt
</UL>
<BR>[Called By]<UL><LI><a href="#[11c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_GetBP
</UL>

<P><STRONG><a name="[1bf]"></a>Wifi_StartBp</STRONG> (Thumb, 120 bytes, Stack size 16 bytes, usr_wifi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 688 + Unknown Stack Size
<LI>Call Chain = Wifi_StartBp &rArr; Wifi_LinkServer &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkServer
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_InUDP
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_DataGet
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_DataWait
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wait_AtRxd
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SendAt
</UL>
<BR>[Called By]<UL><LI><a href="#[11c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_GetBP
</UL>

<P><STRONG><a name="[120]"></a>Main_Window</STRONG> (Thumb, 106 bytes, Stack size 8 bytes, display.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 640 + Unknown Stack Size
<LI>Call Chain = Main_Window &rArr; Disp_Watch &rArr; GUI_MEMDEV_DrawAuto &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Watch
</UL>
<BR>[Called By]<UL><LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Display_Task
</UL>

<P><STRONG><a name="[121]"></a>Wifi_Window</STRONG> (Thumb, 50 bytes, Stack size 8 bytes, display.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 672 + Unknown Stack Size
<LI>Call Chain = Wifi_Window &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
<LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_EnableMemdev
<LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_WifiWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Display_Task
</UL>

<P><STRONG><a name="[1c5]"></a>Disp_Data</STRONG> (Thumb, 538 bytes, Stack size 16 bytes, display.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 680 + Unknown Stack Size
<LI>Call Chain = Disp_Data &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillCircle
<LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispDecAt
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
</UL>
<BR>[Called By]<UL><LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Update
<LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_Window
</UL>

<P><STRONG><a name="[122]"></a>Data_Window</STRONG> (Thumb, 62 bytes, Stack size 8 bytes, display.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 696 + Unknown Stack Size
<LI>Call Chain = Data_Window &rArr; Create_DataWindow &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
<LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_EnableMemdev
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_DataWindow
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Data
</UL>
<BR>[Called By]<UL><LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Display_Task
</UL>

<P><STRONG><a name="[11e]"></a>Help_Window</STRONG> (Thumb, 118 bytes, Stack size 8 bytes, display.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 672 + Unknown Stack Size
<LI>Call Chain = Help_Window &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_EnableMemdev
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_HelpWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Display_Task
</UL>

<P><STRONG><a name="[11f]"></a>Remind_Window</STRONG> (Thumb, 170 bytes, Stack size 8 bytes, display.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 672 + Unknown Stack Size
<LI>Call Chain = Remind_Window &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_EnableMemdev
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_MedicineWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Display_Task
</UL>

<P><STRONG><a name="[123]"></a>Disp_lockWindow</STRONG> (Thumb, 156 bytes, Stack size 8 bytes, display.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 80 + Unknown Stack Size
<LI>Call Chain = Disp_lockWindow &rArr; delay_ms &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
</UL>
<BR>[Called By]<UL><LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Display_Task
</UL>

<P><STRONG><a name="[1cc]"></a>Disp_Circle</STRONG> (Thumb, 236 bytes, Stack size 8 bytes, display.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 672 + Unknown Stack Size
<LI>Call Chain = Disp_Circle &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillCircle
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
</UL>
<BR>[Called By]<UL><LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Update
</UL>

<P><STRONG><a name="[124]"></a>Disp_Update</STRONG> (Thumb, 172 bytes, Stack size 8 bytes, display.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 688 + Unknown Stack Size
<LI>Call Chain = Disp_Update &rArr; Disp_Data &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillCircle
<LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Circle
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Data
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
</UL>
<BR>[Called By]<UL><LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Display_Task
</UL>

<P><STRONG><a name="[1cd]"></a>Disp_Ok</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, display.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 224 + Unknown Stack Size
<LI>Call Chain = Disp_Ok &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
</UL>
<BR>[Called By]<UL><LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Connection
</UL>

<P><STRONG><a name="[1cf]"></a>Disp_No</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, display.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 224 + Unknown Stack Size
<LI>Call Chain = Disp_No &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
</UL>
<BR>[Called By]<UL><LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Connection
</UL>

<P><STRONG><a name="[125]"></a>Disp_Connection</STRONG> (Thumb, 300 bytes, Stack size 16 bytes, display.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 308 + Unknown Stack Size
<LI>Call Chain = Disp_Connection &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetBitmapEx
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_No
<LI><a href="#[1cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Ok
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
</UL>
<BR>[Called By]<UL><LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Display_Task
</UL>

<P><STRONG><a name="[10b]"></a>Motor_Work</STRONG> (Thumb, 242 bytes, Stack size 0 bytes, display.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Warning_Task
</UL>

<P><STRONG><a name="[10f]"></a>Data_GetHeart</STRONG> (Thumb, 228 bytes, Stack size 16 bytes, get_data.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = Data_GetHeart
</UL>
<BR>[Calls]<UL><LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Get_Haer_Rate
</UL>
<BR>[Called By]<UL><LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UpDate_Task
</UL>

<P><STRONG><a name="[110]"></a>Data_GetTemp</STRONG> (Thumb, 296 bytes, Stack size 48 bytes, get_data.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 200 + Unknown Stack Size
<LI>Call Chain = Data_GetTemp &rArr; SMBus_ReadTemp &rArr; SMBus_ReadMemory &rArr; SMBus_SendByte &rArr; SMBus_SendBit &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_ReadTemp
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_f2d
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ui2d
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ddiv
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2f
</UL>
<BR>[Called By]<UL><LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UpDate_Task
</UL>

<P><STRONG><a name="[10e]"></a>Data_GetTime</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, get_data.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = Data_GetTime &rArr; RTC_Get_Date
</UL>
<BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Get_Date
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Get_Time
</UL>
<BR>[Called By]<UL><LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UpDate_Task
</UL>

<P><STRONG><a name="[11c]"></a>Data_GetBP</STRONG> (Thumb, 218 bytes, Stack size 24 bytes, get_data.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 712 + Unknown Stack Size
<LI>Call Chain = Data_GetBP &rArr; Wifi_StartBp &rArr; Wifi_LinkServer &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_StartBp
<LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkBP
</UL>
<BR>[Called By]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Task
</UL>

<P><STRONG><a name="[1d4]"></a>Get_EatTime</STRONG> (Thumb, 72 bytes, Stack size 20 bytes, get_data.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = Get_EatTime
</UL>
<BR>[Called By]<UL><LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_GetServer
</UL>

<P><STRONG><a name="[117]"></a>Data_GetServer</STRONG> (Thumb, 546 bytes, Stack size 48 bytes, get_data.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 68 + In Cycle
<LI>Call Chain = Data_GetServer &rArr;  Wifi_Send2Sever (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Send2Sever
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Get_EatTime
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_DataGet
</UL>
<BR>[Called By]<UL><LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkServer
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Task
</UL>

<P><STRONG><a name="[11a]"></a>Data_Convert</STRONG> (Thumb, 376 bytes, Stack size 16 bytes, get_data.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = Data_Convert
</UL>
<BR>[Called By]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Task
</UL>

<P><STRONG><a name="[115]"></a>Watch_Get_Time</STRONG> (Thumb, 226 bytes, Stack size 40 bytes, get_data.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 720 + Unknown Stack Size
<LI>Call Chain = Watch_Get_Time &rArr; Wifi_Send2Sever &rArr; Wifi_LinkServer &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Send2Sever
<LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Set_Time
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_DataGet
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_DataWait
<LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Get_Week
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Set_Date
</UL>
<BR>[Called By]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Task
</UL>

<P><STRONG><a name="[1d6]"></a>delay_osschedlock</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, delay.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16 + Unknown Stack Size
<LI>Call Chain = delay_osschedlock &rArr; OSSchedLock
</UL>
<BR>[Calls]<UL><LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSchedLock
</UL>
<BR>[Called By]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
</UL>

<P><STRONG><a name="[1d8]"></a>delay_osschedunlock</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, delay.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24 + Unknown Stack Size
<LI>Call Chain = delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSchedUnlock
</UL>
<BR>[Called By]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
</UL>

<P><STRONG><a name="[1da]"></a>delay_ostimedly</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, delay.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32 + Unknown Stack Size
<LI>Call Chain = delay_ostimedly &rArr; OSTimeDly &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDly
</UL>
<BR>[Called By]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
</UL>

<P><STRONG><a name="[19]"></a>SysTick_Handler</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, delay.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24 + Unknown Stack Size
<LI>Call Chain = SysTick_Handler &rArr; OSTimeTick
</UL>
<BR>[Calls]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeTick
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSIntExit
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSIntEnter
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[138]"></a>delay_init</STRONG> (Thumb, 82 bytes, Stack size 8 bytes, delay.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = delay_init
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[160]"></a>delay_us</STRONG> (Thumb, 84 bytes, Stack size 32 bytes, delay.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56 + Unknown Stack Size
<LI>Call Chain = delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_osschedunlock
<LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_osschedlock
</UL>
<BR>[Called By]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Read_Byte
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Send_Byte
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_NAck
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Ack
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Wait_Ack
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Stop
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_IIC_Start
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_SendBit
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_ReceiveBit
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_StopBit
<LI><a href="#[15f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SMBus_StartBit
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_ST7789_Data
<LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Send_NACK
<LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Send_ACK
<LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Wait_Ack
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Send_Byte
<LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Read_Byte
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_IIC_Stop
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_IIC_Start
<LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STMFLASH_WaitDone
</UL>

<P><STRONG><a name="[10c]"></a>delay_ms</STRONG> (Thumb, 66 bytes, Stack size 16 bytes, delay.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72 + Unknown Stack Size
<LI>Call Chain = delay_ms &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ostimedly
</UL>
<BR>[Called By]<UL><LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SmartLink
<LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Send2Sever
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkServer
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Init
<LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Init
<LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU6050_Init
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Lsens_Get_Val
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Init_ST7789
<LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Init
<LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_lockWindow
<LI><a href="#[11c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_GetBP
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
<LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_Task
<LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Battery_Task
<LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Display_Task
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Task
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UpDate_Task
<LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Warning_Task
<LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkBP
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_GetKey
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_GetId
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Link
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_SendCheck
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_OutUDP
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_CheckSta
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Set_WebSocket
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_DataWait
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_ReStart
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wait_AtRxd
<LI><a href="#[38]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM4_IRQHandler
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_lp_motion_interrupt
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_init
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_sensors
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_bypass
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_st_biases
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_reset_fifo
</UL>

<P><STRONG><a name="[1e1]"></a>MY_NVIC_SetVectorTable</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, sys.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Stm32_Clock_Init
</UL>

<P><STRONG><a name="[1dd]"></a>MY_NVIC_PriorityGroupConfig</STRONG> (Thumb, 36 bytes, Stack size 0 bytes, sys.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MY_NVIC_Init
</UL>

<P><STRONG><a name="[18b]"></a>MY_NVIC_Init</STRONG> (Thumb, 116 bytes, Stack size 24 bytes, sys.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = MY_NVIC_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MY_NVIC_PriorityGroupConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Usart_1_Init
<LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Interrupt_Set
<LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Set_WakeUp
</UL>

<P><STRONG><a name="[49d]"></a>Ex_NVIC_Config</STRONG> (Thumb, 168 bytes, Stack size 20 bytes, sys.o(.text), UNUSED)

<P><STRONG><a name="[15d]"></a>GPIO_AF_Set</STRONG> (Thumb, 64 bytes, Stack size 12 bytes, sys.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = GPIO_AF_Set
</UL>
<BR>[Called By]<UL><LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Usart_1_Init
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Time_1_Init
<LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM3_PWM_Init
</UL>

<P><STRONG><a name="[15b]"></a>GPIO_Set</STRONG> (Thumb, 222 bytes, Stack size 32 bytes, sys.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GPIO_Set
</UL>
<BR>[Called By]<UL><LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Usart_1_Init
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Time_1_Init
<LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM3_PWM_Init
<LI><a href="#[151]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Lsens_Init
<LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Adc_Init
</UL>

<P><STRONG><a name="[1df]"></a>WFI_SET</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, sys.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Sys_Standby
</UL>

<P><STRONG><a name="[13a]"></a>INTX_DISABLE</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, sys.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[154]"></a>INTX_ENABLE</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, sys.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[1de]"></a>Sys_Standby</STRONG> (Thumb, 72 bytes, Stack size 4 bytes, sys.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WFI_SET
</UL>

<P><STRONG><a name="[49e]"></a>Sys_Soft_Reset</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, sys.o(.text), UNUSED)

<P><STRONG><a name="[1e0]"></a>Sys_Clock_Set</STRONG> (Thumb, 266 bytes, Stack size 20 bytes, sys.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = Sys_Clock_Set
</UL>
<BR>[Called By]<UL><LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Stm32_Clock_Init
</UL>

<P><STRONG><a name="[137]"></a>Stm32_Clock_Init</STRONG> (Thumb, 134 bytes, Stack size 20 bytes, sys.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = Stm32_Clock_Init &rArr; Sys_Clock_Set
</UL>
<BR>[Calls]<UL><LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Sys_Clock_Set
<LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MY_NVIC_SetVectorTable
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[153]"></a>Interrupt_Set</STRONG> (Thumb, 40 bytes, Stack size 8 bytes, interrupt.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = Interrupt_Set &rArr; MY_NVIC_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MY_NVIC_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[1e2]"></a>OSFlagAccept</STRONG> (Thumb, 252 bytes, Stack size 40 bytes, os_flag.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[1e3]"></a>OSFlagCreate</STRONG> (Thumb, 86 bytes, Stack size 24 bytes, os_flag.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[1e5]"></a>OS_FlagUnlink</STRONG> (Thumb, 36 bytes, Stack size 12 bytes, os_flag.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = OS_FlagUnlink
</UL>
<BR>[Called By]<UL><LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDel
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagPend
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_FlagTaskRdy
</UL>

<P><STRONG><a name="[1e6]"></a>OSFlagDel</STRONG> (Thumb, 214 bytes, Stack size 32 bytes, os_flag.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_FlagTaskRdy
</UL>

<P><STRONG><a name="[1e8]"></a>OSFlagNameGet</STRONG> (Thumb, 80 bytes, Stack size 24 bytes, os_flag.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_StrLen
</UL>

<P><STRONG><a name="[1ea]"></a>OSFlagNameSet</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, os_flag.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[1eb]"></a>OSFlagPend</STRONG> (Thumb, 614 bytes, Stack size 72 bytes, os_flag.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_FlagUnlink
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_FlagBlock
</UL>

<P><STRONG><a name="[1ed]"></a>OSFlagPendGetFlagsRdy</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, os_flag.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[1ee]"></a>OSFlagPost</STRONG> (Thumb, 312 bytes, Stack size 48 bytes, os_flag.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_FlagTaskRdy
</UL>

<P><STRONG><a name="[1ef]"></a>OSFlagQuery</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, os_flag.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[1f0]"></a>OS_FlagInit</STRONG> (Thumb, 78 bytes, Stack size 24 bytes, os_flag.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = OS_FlagInit
</UL>
<BR>[Calls]<UL><LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_MemClr
</UL>
<BR>[Called By]<UL><LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInit
</UL>

<P><STRONG><a name="[1f2]"></a>OSMboxAccept</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, os_mbox.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[1f3]"></a>OSMboxCreate</STRONG> (Thumb, 68 bytes, Stack size 16 bytes, os_mbox.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16 + Unknown Stack Size
<LI>Call Chain = OSMboxCreate
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventWaitListInit
</UL>
<BR>[Called By]<UL><LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_InitOS
</UL>

<P><STRONG><a name="[1f5]"></a>OSMboxDel</STRONG> (Thumb, 200 bytes, Stack size 32 bytes, os_mbox.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRdy
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[1f7]"></a>OSMboxPend</STRONG> (Thumb, 246 bytes, Stack size 24 bytes, os_mbox.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskWait
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRemove
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>
<BR>[Called By]<UL><LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_WaitEvent
</UL>

<P><STRONG><a name="[1fa]"></a>OSMboxPendAbort</STRONG> (Thumb, 128 bytes, Stack size 24 bytes, os_mbox.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRdy
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[1fb]"></a>OSMboxPost</STRONG> (Thumb, 80 bytes, Stack size 16 bytes, os_mbox.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRdy
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>
<BR>[Called By]<UL><LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_SignalEvent
</UL>

<P><STRONG><a name="[1fc]"></a>OSMboxPostOpt</STRONG> (Thumb, 120 bytes, Stack size 24 bytes, os_mbox.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRdy
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[1fd]"></a>OSMboxQuery</STRONG> (Thumb, 76 bytes, Stack size 32 bytes, os_mbox.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[1fe]"></a>OSQAccept</STRONG> (Thumb, 88 bytes, Stack size 24 bytes, os_q.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[1ff]"></a>OSQCreate</STRONG> (Thumb, 140 bytes, Stack size 24 bytes, os_q.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventWaitListInit
</UL>

<P><STRONG><a name="[200]"></a>OSQDel</STRONG> (Thumb, 236 bytes, Stack size 32 bytes, os_q.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRdy
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[201]"></a>OSQFlush</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, os_q.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[202]"></a>OSQPend</STRONG> (Thumb, 272 bytes, Stack size 32 bytes, os_q.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskWait
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRemove
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[203]"></a>OSQPendAbort</STRONG> (Thumb, 128 bytes, Stack size 24 bytes, os_q.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRdy
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[204]"></a>OSQPost</STRONG> (Thumb, 114 bytes, Stack size 24 bytes, os_q.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRdy
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[205]"></a>OSQPostFront</STRONG> (Thumb, 136 bytes, Stack size 24 bytes, os_q.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRdy
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[206]"></a>OSQPostOpt</STRONG> (Thumb, 182 bytes, Stack size 24 bytes, os_q.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRdy
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[207]"></a>OSQQuery</STRONG> (Thumb, 98 bytes, Stack size 32 bytes, os_q.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[208]"></a>OS_QInit</STRONG> (Thumb, 72 bytes, Stack size 24 bytes, os_q.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = OS_QInit
</UL>
<BR>[Calls]<UL><LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_MemClr
</UL>
<BR>[Called By]<UL><LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInit
</UL>

<P><STRONG><a name="[209]"></a>OSSemAccept</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, os_sem.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[20a]"></a>OSSemCreate</STRONG> (Thumb, 68 bytes, Stack size 16 bytes, os_sem.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16 + Unknown Stack Size
<LI>Call Chain = OSSemCreate
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventWaitListInit
</UL>
<BR>[Called By]<UL><LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_InitOS
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Init
</UL>

<P><STRONG><a name="[20b]"></a>OSSemDel</STRONG> (Thumb, 200 bytes, Stack size 32 bytes, os_sem.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRdy
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[20c]"></a>OSSemPend</STRONG> (Thumb, 222 bytes, Stack size 24 bytes, os_sem.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32 + Unknown Stack Size
<LI>Call Chain = OSSemPend &rArr; OS_EventTaskWait
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskWait
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRemove
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>
<BR>[Called By]<UL><LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Lock
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_WaitKey
</UL>

<P><STRONG><a name="[20d]"></a>OSSemPendAbort</STRONG> (Thumb, 128 bytes, Stack size 24 bytes, os_sem.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRdy
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[20e]"></a>OSSemPost</STRONG> (Thumb, 88 bytes, Stack size 16 bytes, os_sem.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 60 + Unknown Stack Size
<LI>Call Chain = OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRdy
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>
<BR>[Called By]<UL><LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Unlock
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_StoreKey
</UL>

<P><STRONG><a name="[20f]"></a>OSSemQuery</STRONG> (Thumb, 76 bytes, Stack size 32 bytes, os_sem.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[210]"></a>OSSemSet</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, os_sem.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[211]"></a>OSTaskChangePrio</STRONG> (Thumb, 308 bytes, Stack size 56 bytes, os_task.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[131]"></a>OSTaskCreate</STRONG> (Thumb, 148 bytes, Stack size 48 bytes, os_task.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88 + Unknown Stack Size
<LI>Call Chain = OSTaskCreate &rArr; OS_TCBInit
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TCBInit
<LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskStkInit
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>
<BR>[Called By]<UL><LI><a href="#[102]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
<LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;start_task
</UL>

<P><STRONG><a name="[215]"></a>OS_TaskStkClr</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, os_task.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreateExt
</UL>

<P><STRONG><a name="[214]"></a>OSTaskCreateExt</STRONG> (Thumb, 170 bytes, Stack size 56 bytes, os_task.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96 + Unknown Stack Size
<LI>Call Chain = OSTaskCreateExt &rArr; OS_TCBInit
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TCBInit
<LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskStkInit
<LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskStkClr
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>
<BR>[Called By]<UL><LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitTaskIdle
<LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitTaskStat
</UL>

<P><STRONG><a name="[216]"></a>OSTaskDel</STRONG> (Thumb, 294 bytes, Stack size 24 bytes, os_task.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 36 + Unknown Stack Size
<LI>Call Chain = OSTaskDel &rArr; OS_FlagUnlink
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Dummy
<LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDelHook
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRemove
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_FlagUnlink
</UL>
<BR>[Called By]<UL><LI><a href="#[6d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskReturn
</UL>

<P><STRONG><a name="[219]"></a>OSTaskDelReq</STRONG> (Thumb, 144 bytes, Stack size 24 bytes, os_task.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[21a]"></a>OSTaskNameGet</STRONG> (Thumb, 114 bytes, Stack size 32 bytes, os_task.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_StrLen
</UL>

<P><STRONG><a name="[21b]"></a>OSTaskNameSet</STRONG> (Thumb, 98 bytes, Stack size 24 bytes, os_task.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24 + Unknown Stack Size
<LI>Call Chain = OSTaskNameSet
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>
<BR>[Called By]<UL><LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitTaskIdle
<LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitTaskStat
</UL>

<P><STRONG><a name="[21c]"></a>OSTaskResume</STRONG> (Thumb, 154 bytes, Stack size 16 bytes, os_task.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[21d]"></a>OSTaskStkChk</STRONG> (Thumb, 132 bytes, Stack size 32 bytes, os_task.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32 + Unknown Stack Size
<LI>Call Chain = OSTaskStkChk
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>
<BR>[Called By]<UL><LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskStatStkChk
</UL>

<P><STRONG><a name="[132]"></a>OSTaskSuspend</STRONG> (Thumb, 152 bytes, Stack size 24 bytes, os_task.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32 + Unknown Stack Size
<LI>Call Chain = OSTaskSuspend &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>
<BR>[Called By]<UL><LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;start_task
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskStat
</UL>

<P><STRONG><a name="[21e]"></a>OSTaskQuery</STRONG> (Thumb, 82 bytes, Stack size 24 bytes, os_task.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_MemCopy
</UL>

<P><STRONG><a name="[220]"></a>OSTaskRegGet</STRONG> (Thumb, 60 bytes, Stack size 32 bytes, os_task.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[221]"></a>OSTaskRegSet</STRONG> (Thumb, 62 bytes, Stack size 32 bytes, os_task.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[6d]"></a>OS_TaskReturn</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, os_task.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 44 + Unknown Stack Size
<LI>Call Chain = OS_TaskReturn &rArr; OSTaskDel &rArr; OS_FlagUnlink
</UL>
<BR>[Calls]<UL><LI><a href="#[222]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskReturnHook
<LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDel
</UL>
<BR>[Address Reference Count : 1]<UL><LI> os_cpu_c.o(.text)
</UL>
<P><STRONG><a name="[1db]"></a>OSTimeDly</STRONG> (Thumb, 100 bytes, Stack size 16 bytes, os_time.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24 + Unknown Stack Size
<LI>Call Chain = OSTimeDly &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>
<BR>[Called By]<UL><LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSStatInit
<LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDlyHMSM
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ostimedly
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Delay
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskStat
</UL>

<P><STRONG><a name="[223]"></a>OSTimeDlyHMSM</STRONG> (Thumb, 86 bytes, Stack size 24 bytes, os_time.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDly
</UL>

<P><STRONG><a name="[224]"></a>OSTimeDlyResume</STRONG> (Thumb, 168 bytes, Stack size 16 bytes, os_time.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[225]"></a>OSTimeGet</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, os_time.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>
<BR>[Called By]<UL><LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTime
</UL>

<P><STRONG><a name="[226]"></a>OSTimeSet</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, os_time.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>

<P><STRONG><a name="[227]"></a>OS_TaskStatStkChk</STRONG> (Thumb, 54 bytes, Stack size 24 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56 + Unknown Stack Size
<LI>Call Chain = OS_TaskStatStkChk &rArr; OSTaskStkChk
</UL>
<BR>[Calls]<UL><LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskStkChk
</UL>
<BR>[Called By]<UL><LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskStat
</UL>

<P><STRONG><a name="[228]"></a>OS_TaskStat</STRONG> (Thumb, 116 bytes, Stack size 0 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56 + Unknown Stack Size
<LI>Call Chain = OS_TaskStat &rArr; OS_TaskStatStkChk &rArr; OSTaskStkChk
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskSuspend
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskStatStkChk
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDly
<LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskStatHook
</UL>
<BR>[Address Reference Count : 1]<UL><LI> os_core.o(.text)
</UL>
<P><STRONG><a name="[22b]"></a>OS_TaskIdle</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, os_core.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskIdleHook
</UL>
<BR>[Address Reference Count : 1]<UL><LI> os_core.o(.text)
</UL>
<P><STRONG><a name="[1f1]"></a>OS_MemClr</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, os_core.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitTCBList
<LI><a href="#[22e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitEventList
<LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_QInit
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_FlagInit
</UL>

<P><STRONG><a name="[157]"></a>OSInit</STRONG> (Thumb, 44 bytes, Stack size 8 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136 + Unknown Stack Size
<LI>Call Chain = OSInit &rArr; OS_InitTaskIdle &rArr; OSTaskCreateExt &rArr; OS_TCBInit
</UL>
<BR>[Calls]<UL><LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitMisc
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitRdyList
<LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitTCBList
<LI><a href="#[22e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitEventList
<LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitTaskIdle
<LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_InitTaskStat
<LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_QInit
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_FlagInit
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInitHookEnd
<LI><a href="#[230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInitHookBegin
</UL>
<BR>[Called By]<UL><LI><a href="#[102]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[1ac]"></a>OSIntEnter</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, os_core.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[19]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SysTick_Handler
<LI><a href="#[3f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART1_IRQHandler
<LI><a href="#[38]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM4_IRQHandler
</UL>

<P><STRONG><a name="[1af]"></a>OSIntExit</STRONG> (Thumb, 112 bytes, Stack size 8 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = OSIntExit
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_SchedNew
<LI><a href="#[235]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSIntCtxSw
</UL>
<BR>[Called By]<UL><LI><a href="#[19]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SysTick_Handler
<LI><a href="#[3f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART1_IRQHandler
</UL>

<P><STRONG><a name="[1d7]"></a>OSSchedLock</STRONG> (Thumb, 50 bytes, Stack size 8 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = OSSchedLock
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
</UL>
<BR>[Called By]<UL><LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_osschedlock
</UL>

<P><STRONG><a name="[1e7]"></a>OS_Sched</STRONG> (Thumb, 88 bytes, Stack size 8 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_SchedNew
<LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSCtxSw
</UL>
<BR>[Called By]<UL><LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskSuspend
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreate
<LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDlyResume
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskResume
<LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDel
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreateExt
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskChangePrio
<LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemPost
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemPendAbort
<LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemPend
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemDel
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPostOpt
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPostFront
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPost
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPendAbort
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPend
<LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQDel
<LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxPostOpt
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxPost
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxPendAbort
<LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxPend
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxDel
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagPost
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagPend
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagDel
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDly
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSchedUnlock
</UL>

<P><STRONG><a name="[1d9]"></a>OSSchedUnlock</STRONG> (Thumb, 238 bytes, Stack size 8 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16 + Unknown Stack Size
<LI>Call Chain = OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>
<BR>[Called By]<UL><LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_osschedunlock
</UL>

<P><STRONG><a name="[158]"></a>OSStart</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = OSStart
</UL>
<BR>[Calls]<UL><LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_SchedNew
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSStartHighRdy
</UL>
<BR>[Called By]<UL><LI><a href="#[102]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[12f]"></a>OSStatInit</STRONG> (Thumb, 62 bytes, Stack size 8 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32 + Unknown Stack Size
<LI>Call Chain = OSStatInit &rArr; OSTimeDly &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDly
</UL>
<BR>[Called By]<UL><LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;start_task
</UL>

<P><STRONG><a name="[1dc]"></a>OSTimeTick</STRONG> (Thumb, 210 bytes, Stack size 16 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16 + Unknown Stack Size
<LI>Call Chain = OSTimeTick
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeTickHook
</UL>
<BR>[Called By]<UL><LI><a href="#[19]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SysTick_Handler
</UL>

<P><STRONG><a name="[49f]"></a>OSVersion</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, os_core.o(.text), UNUSED)

<P><STRONG><a name="[217]"></a>OS_Dummy</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, os_core.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDel
</UL>

<P><STRONG><a name="[1f9]"></a>OS_EventTaskRemove</STRONG> (Thumb, 42 bytes, Stack size 8 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = OS_EventTaskRemove
</UL>
<BR>[Called By]<UL><LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDel
<LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemPend
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPend
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRdy
<LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxPend
</UL>

<P><STRONG><a name="[1f6]"></a>OS_EventTaskRdy</STRONG> (Thumb, 114 bytes, Stack size 36 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_EventTaskRemove
</UL>
<BR>[Called By]<UL><LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemPost
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemPendAbort
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemDel
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPostOpt
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPostFront
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPost
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPendAbort
<LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQDel
<LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxPostOpt
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxPost
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxPendAbort
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxDel
</UL>

<P><STRONG><a name="[1f8]"></a>OS_EventTaskWait</STRONG> (Thumb, 112 bytes, Stack size 8 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = OS_EventTaskWait
</UL>
<BR>[Called By]<UL><LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemPend
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPend
<LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxPend
</UL>

<P><STRONG><a name="[1f4]"></a>OS_EventWaitListInit</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, os_core.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemCreate
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQCreate
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxCreate
</UL>

<P><STRONG><a name="[21f]"></a>OS_MemCopy</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, os_core.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskQuery
</UL>

<P><STRONG><a name="[1e9]"></a>OS_StrLen</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, os_core.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskNameGet
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagNameGet
</UL>

<P><STRONG><a name="[213]"></a>OS_TCBInit</STRONG> (Thumb, 280 bytes, Stack size 40 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40 + Unknown Stack Size
<LI>Call Chain = OS_TCBInit
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Save
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_CPU_SR_Restore
<LI><a href="#[23a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreateHook
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTCBInitHook
</UL>
<BR>[Called By]<UL><LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreate
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreateExt
</UL>

<P><STRONG><a name="[230]"></a>OSInitHookBegin</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, os_cpu_c.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInit
</UL>

<P><STRONG><a name="[233]"></a>OSInitHookEnd</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, os_cpu_c.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInit
</UL>

<P><STRONG><a name="[23a]"></a>OSTaskCreateHook</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, os_cpu_c.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TCBInit
</UL>

<P><STRONG><a name="[218]"></a>OSTaskDelHook</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, os_cpu_c.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDel
</UL>

<P><STRONG><a name="[22c]"></a>OSTaskIdleHook</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, os_cpu_c.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[22b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskIdle
</UL>

<P><STRONG><a name="[229]"></a>OSTaskStatHook</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, os_cpu_c.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskStat
</UL>

<P><STRONG><a name="[212]"></a>OSTaskStkInit</STRONG> (Thumb, 426 bytes, Stack size 16 bytes, os_cpu_c.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = OSTaskStkInit
</UL>
<BR>[Called By]<UL><LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreate
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreateExt
</UL>

<P><STRONG><a name="[6e]"></a>OSTaskSwHook</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, os_cpu_c.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> os_cpu_a.o(.text)
</UL>
<P><STRONG><a name="[239]"></a>OSTCBInitHook</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, os_cpu_c.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TCBInit
</UL>

<P><STRONG><a name="[238]"></a>OSTimeTickHook</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, os_cpu_c.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeTick
</UL>

<P><STRONG><a name="[222]"></a>OSTaskReturnHook</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, os_cpu_c.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[6d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskReturn
</UL>

<P><STRONG><a name="[130]"></a>OS_CPU_SR_Save</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, os_cpu_a.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskSuspend
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreate
<LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSStatInit
<LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;start_task
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeSet
<LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeGet
<LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDlyResume
<LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TCBInit
<LI><a href="#[221]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskRegSet
<LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskRegGet
<LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskQuery
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskStkChk
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskResume
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskNameSet
<LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskNameGet
<LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDelReq
<LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDel
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreateExt
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskChangePrio
<LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemSet
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemQuery
<LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemPost
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemPendAbort
<LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemPend
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemDel
<LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemCreate
<LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemAccept
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQQuery
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPostOpt
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPostFront
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPost
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPendAbort
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPend
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQFlush
<LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQDel
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQCreate
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQAccept
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxQuery
<LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxPostOpt
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxPost
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxPendAbort
<LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxPend
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxDel
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxCreate
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxAccept
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagQuery
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagPost
<LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagPendGetFlagsRdy
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagPend
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagNameSet
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagNameGet
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagDel
<LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagCreate
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagAccept
<LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeTick
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDly
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSchedUnlock
<LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSchedLock
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSIntExit
<LI><a href="#[22b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskIdle
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskStat
</UL>

<P><STRONG><a name="[133]"></a>OS_CPU_SR_Restore</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, os_cpu_a.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskSuspend
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreate
<LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSStatInit
<LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;start_task
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeSet
<LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeGet
<LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDlyResume
<LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TCBInit
<LI><a href="#[221]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskRegSet
<LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskRegGet
<LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskQuery
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskStkChk
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskResume
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskNameSet
<LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskNameGet
<LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDelReq
<LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskDel
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreateExt
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskChangePrio
<LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemSet
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemQuery
<LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemPost
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemPendAbort
<LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemPend
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemDel
<LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemCreate
<LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemAccept
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQQuery
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPostOpt
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPostFront
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPost
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPendAbort
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQPend
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQFlush
<LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQDel
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQCreate
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSQAccept
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxQuery
<LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxPostOpt
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxPost
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxPendAbort
<LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxPend
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxDel
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxCreate
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxAccept
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagQuery
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagPost
<LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagPendGetFlagsRdy
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagPend
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagNameSet
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagNameGet
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagDel
<LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagCreate
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagAccept
<LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeTick
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDly
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSchedUnlock
<LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSchedLock
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSIntExit
<LI><a href="#[22b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskIdle
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_TaskStat
</UL>

<P><STRONG><a name="[237]"></a>OSStartHighRdy</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, os_cpu_a.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSStart
</UL>

<P><STRONG><a name="[236]"></a>OSCtxSw</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, os_cpu_a.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
</UL>

<P><STRONG><a name="[235]"></a>OSIntCtxSw</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, os_cpu_a.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSIntExit
</UL>

<P><STRONG><a name="[18]"></a>PendSV_Handler</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, os_cpu_a.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40_41xxx.o(RESET)
</UL>
<P><STRONG><a name="[39e]"></a>GUI_TOUCH_X_ActivateX</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_touch_analog.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[39f]"></a>GUI_TOUCH_X_ActivateY</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_touch_analog.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[23b]"></a>GUI_TOUCH_X_MeasureX</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, gui_x_touch_analog.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152 + Unknown Stack Size
<LI>Call Chain = GUI_TOUCH_X_MeasureX &rArr; FT6236_Scan &rArr; FT6236_Read_Reg &rArr; FT6236_Read_Byte &rArr; FT6236_Send_NACK &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Scan
</UL>
<BR>[Called By]<UL><LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[23c]"></a>GUI_TOUCH_X_MeasureY</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, gui_x_touch_analog.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152 + Unknown Stack Size
<LI>Call Chain = GUI_TOUCH_X_MeasureY &rArr; FT6236_Scan &rArr; FT6236_Read_Reg &rArr; FT6236_Read_Byte &rArr; FT6236_Send_NACK &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6236_Scan
</UL>
<BR>[Called By]<UL><LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[23d]"></a>GUI_X_Config</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, guiconf.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_X_Config
</UL>
<BR>[Calls]<UL><LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDefaultFont
<LI><a href="#[23f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_SetAvBlockSize
<LI><a href="#[23e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AssignMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
</UL>

<P><STRONG><a name="[24b]"></a>LCD_X_Config</STRONG> (Thumb, 68 bytes, Stack size 8 bytes, lcdconf_flexcolor_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 216 + Unknown Stack Size
<LI>Call Chain = LCD_X_Config &rArr; GUI_DEVICE_CreateAndLink &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetVSizeEx
<LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetSizeEx
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Calibrate
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_CreateAndLink
</UL>
<BR>[Called By]<UL><LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
</UL>

<P><STRONG><a name="[24a]"></a>LCD_X_DisplayDriver</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, lcdconf_flexcolor_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_X_DisplayDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetLUTEntry
<LI><a href="#[74]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Off
<LI><a href="#[73]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_On
<LI><a href="#[72]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Init
<LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetSize
<LI><a href="#[6f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetVRAMAddr
<LI><a href="#[9b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetOrg
</UL>

<P><STRONG><a name="[250]"></a>GUI_X_GetTime</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, gui_x_os.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeGet
</UL>

<P><STRONG><a name="[251]"></a>GUI_X_Delay</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, gui_x_os.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDly
</UL>

<P><STRONG><a name="[252]"></a>GUI_X_Init</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, gui_x_os.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24 + Unknown Stack Size
<LI>Call Chain = GUI_X_Init &rArr; OSSemCreate
</UL>
<BR>[Calls]<UL><LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemCreate
</UL>
<BR>[Called By]<UL><LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CheckInit
</UL>

<P><STRONG><a name="[254]"></a>GUI_X_GetKey</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, gui_x_os.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CheckInit
</UL>

<P><STRONG><a name="[255]"></a>GUI_X_WaitKey</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, gui_x_os.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemPend
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CheckInit
</UL>

<P><STRONG><a name="[256]"></a>GUI_X_StoreKey</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, gui_x_os.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemPost
</UL>

<P><STRONG><a name="[6]"></a>GUI_X_ExecIdle</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_os.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> gui_waitevent.o(.data)
</UL>
<P><STRONG><a name="[257]"></a>GUI_X_InitOS</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, gui_x_os.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24 + Unknown Stack Size
<LI>Call Chain = GUI_X_InitOS &rArr; OSSemCreate
</UL>
<BR>[Calls]<UL><LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemCreate
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxCreate
</UL>
<BR>[Called By]<UL><LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
</UL>

<P><STRONG><a name="[258]"></a>GUI_X_Unlock</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, gui_x_os.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 68 + Unknown Stack Size
<LI>Call Chain = GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemPost
</UL>
<BR>[Called By]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
</UL>

<P><STRONG><a name="[259]"></a>GUI_X_Lock</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, gui_x_os.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40 + Unknown Stack Size
<LI>Call Chain = GUI_X_Lock &rArr; OSSemPend &rArr; OS_EventTaskWait
</UL>
<BR>[Calls]<UL><LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSSemPend
</UL>
<BR>[Called By]<UL><LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>

<P><STRONG><a name="[358]"></a>GUI_X_GetTaskId</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_x_os.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTaskNo
</UL>

<P><STRONG><a name="[25a]"></a>GUI_X_WaitEvent</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, gui_x_os.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxPend
</UL>

<P><STRONG><a name="[25b]"></a>GUI_X_SignalEvent</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, gui_x_os.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSMboxPost
</UL>

<P><STRONG><a name="[4a0]"></a>GUI_X_Log</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_os.o(.text), UNUSED)

<P><STRONG><a name="[4a1]"></a>GUI_X_Warn</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_os.o(.text), UNUSED)

<P><STRONG><a name="[4a2]"></a>GUI_X_ErrorOut</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_os.o(.text), UNUSED)

<P><STRONG><a name="[1c2]"></a>Create_WifiWindow</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, dispwifi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 392 + Unknown Stack Size
<LI>Call Chain = Create_WifiWindow &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Create
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>
<BR>[Called By]<UL><LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Window
</UL>

<P><STRONG><a name="[1c1]"></a>Disp_Watch</STRONG> (Thumb, 216 bytes, Stack size 136 bytes, watch.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 632 + Unknown Stack Size
<LI>Call Chain = Disp_Watch &rArr; GUI_MEMDEV_DrawAuto &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RotatePolygon
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_DrawAuto
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_DeleteAuto
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateAuto
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dmul
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ui2d
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_i2d
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ddiv
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2f
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dneg
</UL>
<BR>[Called By]<UL><LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Main_Window
</UL>

<P><STRONG><a name="[273]"></a>CreateWindow</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, dispdata.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Create
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>

<P><STRONG><a name="[1c9]"></a>Create_DataWindow</STRONG> (Thumb, 72 bytes, Stack size 24 bytes, dispdata.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 688 + Unknown Stack Size
<LI>Call Chain = Create_DataWindow &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Create
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>
<BR>[Called By]<UL><LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_Window
</UL>

<P><STRONG><a name="[1ca]"></a>Create_HelpWindow</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, help.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 392 + Unknown Stack Size
<LI>Call Chain = Create_HelpWindow &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Create
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>
<BR>[Called By]<UL><LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Help_Window
</UL>

<P><STRONG><a name="[1cb]"></a>Create_MedicineWindow</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, medicine.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 392 + Unknown Stack Size
<LI>Call Chain = Create_MedicineWindow &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Create
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>
<BR>[Called By]<UL><LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Remind_Window
</UL>

<P><STRONG><a name="[275]"></a>dmp_load_motion_driver_firmware</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, inv_mpu_dmp_motion_driver.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 208 + Unknown Stack Size
<LI>Call Chain = dmp_load_motion_driver_firmware &rArr; mpu_load_firmware &rArr; mpu_read_mem &rArr; MPU_Read_Len &rArr; MPU_IIC_Read_Byte &rArr; MPU_IIC_NAck &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_load_firmware
</UL>
<BR>[Called By]<UL><LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_dmp_init
</UL>

<P><STRONG><a name="[277]"></a>dmp_set_orientation</STRONG> (Thumb, 290 bytes, Stack size 32 bytes, inv_mpu_dmp_motion_driver.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 176 + Unknown Stack Size
<LI>Call Chain = dmp_set_orientation &rArr; mpu_write_mem &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_write_mem
</UL>
<BR>[Called By]<UL><LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_dmp_init
</UL>

<P><STRONG><a name="[279]"></a>dmp_set_gyro_bias</STRONG> (Thumb, 294 bytes, Stack size 24 bytes, inv_mpu_dmp_motion_driver.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 168 + Unknown Stack Size
<LI>Call Chain = dmp_set_gyro_bias &rArr; mpu_write_mem &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_write_mem
</UL>
<BR>[Called By]<UL><LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;run_self_test
</UL>

<P><STRONG><a name="[27a]"></a>dmp_set_accel_bias</STRONG> (Thumb, 300 bytes, Stack size 48 bytes, inv_mpu_dmp_motion_driver.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = dmp_set_accel_bias &rArr; mpu_write_mem &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_write_mem
<LI><a href="#[27b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_get_accel_sens
</UL>
<BR>[Called By]<UL><LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;run_self_test
</UL>

<P><STRONG><a name="[27c]"></a>dmp_set_fifo_rate</STRONG> (Thumb, 136 bytes, Stack size 32 bytes, inv_mpu_dmp_motion_driver.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 176 + Unknown Stack Size
<LI>Call Chain = dmp_set_fifo_rate &rArr; mpu_write_mem &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_write_mem
</UL>
<BR>[Called By]<UL><LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_dmp_init
</UL>

<P><STRONG><a name="[4a3]"></a>dmp_get_fifo_rate</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, inv_mpu_dmp_motion_driver.o(.text), UNUSED)

<P><STRONG><a name="[27d]"></a>dmp_set_tap_thresh</STRONG> (Thumb, 412 bytes, Stack size 40 bytes, inv_mpu_dmp_motion_driver.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 184 + Unknown Stack Size
<LI>Call Chain = dmp_set_tap_thresh &rArr; mpu_write_mem &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_write_mem
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_get_accel_fsr
</UL>
<BR>[Called By]<UL><LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_feature
</UL>

<P><STRONG><a name="[27f]"></a>dmp_set_tap_axes</STRONG> (Thumb, 70 bytes, Stack size 16 bytes, inv_mpu_dmp_motion_driver.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160 + Unknown Stack Size
<LI>Call Chain = dmp_set_tap_axes &rArr; mpu_write_mem &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_write_mem
</UL>
<BR>[Called By]<UL><LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_feature
</UL>

<P><STRONG><a name="[280]"></a>dmp_set_tap_count</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, inv_mpu_dmp_motion_driver.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160 + Unknown Stack Size
<LI>Call Chain = dmp_set_tap_count &rArr; mpu_write_mem &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_write_mem
</UL>
<BR>[Called By]<UL><LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_feature
</UL>

<P><STRONG><a name="[281]"></a>dmp_set_tap_time</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, inv_mpu_dmp_motion_driver.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160 + Unknown Stack Size
<LI>Call Chain = dmp_set_tap_time &rArr; mpu_write_mem &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_write_mem
</UL>
<BR>[Called By]<UL><LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_feature
</UL>

<P><STRONG><a name="[282]"></a>dmp_set_tap_time_multi</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, inv_mpu_dmp_motion_driver.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160 + Unknown Stack Size
<LI>Call Chain = dmp_set_tap_time_multi &rArr; mpu_write_mem &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_write_mem
</UL>
<BR>[Called By]<UL><LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_feature
</UL>

<P><STRONG><a name="[283]"></a>dmp_set_shake_reject_thresh</STRONG> (Thumb, 56 bytes, Stack size 24 bytes, inv_mpu_dmp_motion_driver.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 168 + Unknown Stack Size
<LI>Call Chain = dmp_set_shake_reject_thresh &rArr; mpu_write_mem &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_write_mem
</UL>
<BR>[Called By]<UL><LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_feature
</UL>

<P><STRONG><a name="[284]"></a>dmp_set_shake_reject_time</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, inv_mpu_dmp_motion_driver.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160 + Unknown Stack Size
<LI>Call Chain = dmp_set_shake_reject_time &rArr; mpu_write_mem &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_write_mem
</UL>
<BR>[Called By]<UL><LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_feature
</UL>

<P><STRONG><a name="[285]"></a>dmp_set_shake_reject_timeout</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, inv_mpu_dmp_motion_driver.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160 + Unknown Stack Size
<LI>Call Chain = dmp_set_shake_reject_timeout &rArr; mpu_write_mem &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_write_mem
</UL>
<BR>[Called By]<UL><LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_feature
</UL>

<P><STRONG><a name="[286]"></a>dmp_get_pedometer_step_count</STRONG> (Thumb, 66 bytes, Stack size 16 bytes, inv_mpu_dmp_motion_driver.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_read_mem
</UL>

<P><STRONG><a name="[288]"></a>dmp_set_pedometer_step_count</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, inv_mpu_dmp_motion_driver.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_write_mem
</UL>

<P><STRONG><a name="[289]"></a>dmp_get_pedometer_walk_time</STRONG> (Thumb, 72 bytes, Stack size 16 bytes, inv_mpu_dmp_motion_driver.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_read_mem
</UL>

<P><STRONG><a name="[28a]"></a>dmp_set_pedometer_walk_time</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, inv_mpu_dmp_motion_driver.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_write_mem
</UL>

<P><STRONG><a name="[28b]"></a>dmp_enable_6x_lp_quat</STRONG> (Thumb, 100 bytes, Stack size 16 bytes, inv_mpu_dmp_motion_driver.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160 + Unknown Stack Size
<LI>Call Chain = dmp_enable_6x_lp_quat &rArr; mpu_write_mem &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_write_mem
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_reset_fifo
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memset
</UL>
<BR>[Called By]<UL><LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_feature
</UL>

<P><STRONG><a name="[28e]"></a>dmp_enable_lp_quat</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, inv_mpu_dmp_motion_driver.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160 + Unknown Stack Size
<LI>Call Chain = dmp_enable_lp_quat &rArr; mpu_write_mem &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_write_mem
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_reset_fifo
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memset
</UL>
<BR>[Called By]<UL><LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_feature
</UL>

<P><STRONG><a name="[28f]"></a>dmp_enable_gyro_cal</STRONG> (Thumb, 62 bytes, Stack size 24 bytes, inv_mpu_dmp_motion_driver.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 168 + Unknown Stack Size
<LI>Call Chain = dmp_enable_gyro_cal &rArr; mpu_write_mem &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_write_mem
</UL>
<BR>[Called By]<UL><LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_feature
</UL>

<P><STRONG><a name="[290]"></a>dmp_enable_feature</STRONG> (Thumb, 530 bytes, Stack size 24 bytes, inv_mpu_dmp_motion_driver.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 208 + Unknown Stack Size
<LI>Call Chain = dmp_enable_feature &rArr; dmp_set_tap_thresh &rArr; mpu_write_mem &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_write_mem
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_reset_fifo
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_gyro_cal
<LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_lp_quat
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_6x_lp_quat
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_shake_reject_timeout
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_shake_reject_time
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_shake_reject_thresh
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_tap_time_multi
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_tap_time
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_tap_count
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_tap_axes
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_tap_thresh
</UL>
<BR>[Called By]<UL><LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_dmp_init
</UL>

<P><STRONG><a name="[4a4]"></a>dmp_get_enabled_features</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, inv_mpu_dmp_motion_driver.o(.text), UNUSED)

<P><STRONG><a name="[291]"></a>dmp_set_interrupt_mode</STRONG> (Thumb, 66 bytes, Stack size 32 bytes, inv_mpu_dmp_motion_driver.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_write_mem
</UL>

<P><STRONG><a name="[292]"></a>dmp_read_fifo</STRONG> (Thumb, 508 bytes, Stack size 88 bytes, inv_mpu_dmp_motion_driver.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 240 + Unknown Stack Size
<LI>Call Chain = dmp_read_fifo &rArr; mpu_read_fifo_stream &rArr; MPU_Read_Len &rArr; MPU_IIC_Read_Byte &rArr; MPU_IIC_NAck &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_reset_fifo
<LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_read_fifo_stream
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;decode_gesture
</UL>
<BR>[Called By]<UL><LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_dmp_get_data
</UL>

<P><STRONG><a name="[4a5]"></a>dmp_register_tap_cb</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, inv_mpu_dmp_motion_driver.o(.text), UNUSED)

<P><STRONG><a name="[4a6]"></a>dmp_register_android_orient_cb</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, inv_mpu_dmp_motion_driver.o(.text), UNUSED)

<P><STRONG><a name="[27b]"></a>mpu_get_accel_sens</STRONG> (Thumb, 78 bytes, Stack size 0 bytes, inv_mpu.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;run_self_test
<LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_accel_bias
</UL>

<P><STRONG><a name="[2ab]"></a>mpu_get_gyro_sens</STRONG> (Thumb, 74 bytes, Stack size 0 bytes, inv_mpu.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;run_self_test
</UL>

<P><STRONG><a name="[28d]"></a>mpu_reset_fifo</STRONG> (Thumb, 450 bytes, Stack size 8 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 128 + Unknown Stack Size
<LI>Call Chain = mpu_reset_fifo &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Len
</UL>
<BR>[Called By]<UL><LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_read_fifo
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_dmp_state
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_configure_fifo
<LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_read_fifo_stream
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_read_fifo
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_feature
<LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_lp_quat
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_6x_lp_quat
</UL>

<P><STRONG><a name="[296]"></a>mpu_set_lpf</STRONG> (Thumb, 126 bytes, Stack size 16 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136 + Unknown Stack Size
<LI>Call Chain = mpu_set_lpf &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Len
</UL>
<BR>[Called By]<UL><LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_lp_motion_interrupt
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_init
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_run_self_test
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_sample_rate
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_lp_accel_mode
</UL>

<P><STRONG><a name="[297]"></a>mpu_configure_fifo</STRONG> (Thumb, 106 bytes, Stack size 16 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152 + Unknown Stack Size
<LI>Call Chain = mpu_configure_fifo &rArr; set_int_enable &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;set_int_enable
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_reset_fifo
</UL>
<BR>[Called By]<UL><LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_dmp_init
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_lp_motion_interrupt
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_init
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_run_self_test
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_lp_accel_mode
</UL>

<P><STRONG><a name="[298]"></a>mpu_set_int_latched</STRONG> (Thumb, 124 bytes, Stack size 16 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136 + Unknown Stack Size
<LI>Call Chain = mpu_set_int_latched &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Len
</UL>
<BR>[Called By]<UL><LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_sensors
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_lp_accel_mode
</UL>

<P><STRONG><a name="[299]"></a>mpu_lp_accel_mode</STRONG> (Thumb, 218 bytes, Stack size 16 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 168 + Unknown Stack Size
<LI>Call Chain = mpu_lp_accel_mode &rArr; mpu_configure_fifo &rArr; set_int_enable &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Len
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_int_latched
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_configure_fifo
<LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_lpf
</UL>
<BR>[Called By]<UL><LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_lp_motion_interrupt
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_sample_rate
</UL>

<P><STRONG><a name="[29a]"></a>mpu_set_sample_rate</STRONG> (Thumb, 152 bytes, Stack size 16 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 184 + Unknown Stack Size
<LI>Call Chain = mpu_set_sample_rate &rArr; mpu_lp_accel_mode &rArr; mpu_configure_fifo &rArr; set_int_enable &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Len
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_lp_accel_mode
<LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_lpf
</UL>
<BR>[Called By]<UL><LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_dmp_init
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_lp_motion_interrupt
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_init
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_run_self_test
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_dmp_state
</UL>

<P><STRONG><a name="[29b]"></a>mpu_set_bypass</STRONG> (Thumb, 328 bytes, Stack size 16 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144 + Unknown Stack Size
<LI>Call Chain = mpu_set_bypass &rArr; MPU_Read_Len &rArr; MPU_IIC_Read_Byte &rArr; MPU_IIC_NAck &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Len
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Len
</UL>
<BR>[Called By]<UL><LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_init
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_dmp_state
</UL>

<P><STRONG><a name="[29c]"></a>mpu_set_dmp_state</STRONG> (Thumb, 138 bytes, Stack size 16 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 200 + Unknown Stack Size
<LI>Call Chain = mpu_set_dmp_state &rArr; mpu_set_sample_rate &rArr; mpu_lp_accel_mode &rArr; mpu_configure_fifo &rArr; set_int_enable &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Len
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_bypass
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_sample_rate
<LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;set_int_enable
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_reset_fifo
</UL>
<BR>[Called By]<UL><LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_dmp_init
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_lp_motion_interrupt
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_run_self_test
</UL>

<P><STRONG><a name="[29d]"></a>mpu_set_sensors</STRONG> (Thumb, 210 bytes, Stack size 16 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152 + Unknown Stack Size
<LI>Call Chain = mpu_set_sensors &rArr; mpu_set_int_latched &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Len
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_int_latched
</UL>
<BR>[Called By]<UL><LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_dmp_init
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_lp_motion_interrupt
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_init
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_run_self_test
</UL>

<P><STRONG><a name="[29e]"></a>mpu_set_accel_fsr</STRONG> (Thumb, 126 bytes, Stack size 16 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136 + Unknown Stack Size
<LI>Call Chain = mpu_set_accel_fsr &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Len
</UL>
<BR>[Called By]<UL><LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_lp_motion_interrupt
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_init
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_run_self_test
</UL>

<P><STRONG><a name="[29f]"></a>mpu_set_gyro_fsr</STRONG> (Thumb, 132 bytes, Stack size 16 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136 + Unknown Stack Size
<LI>Call Chain = mpu_set_gyro_fsr &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Len
</UL>
<BR>[Called By]<UL><LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_lp_motion_interrupt
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_init
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_run_self_test
</UL>

<P><STRONG><a name="[2a9]"></a>mpu_get_fifo_config</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, inv_mpu.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_lp_motion_interrupt
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_run_self_test
</UL>

<P><STRONG><a name="[2a8]"></a>mpu_get_sample_rate</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, inv_mpu.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_lp_motion_interrupt
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_run_self_test
</UL>

<P><STRONG><a name="[2a7]"></a>mpu_get_lpf</STRONG> (Thumb, 74 bytes, Stack size 0 bytes, inv_mpu.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_lp_motion_interrupt
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_run_self_test
</UL>

<P><STRONG><a name="[27e]"></a>mpu_get_accel_fsr</STRONG> (Thumb, 72 bytes, Stack size 0 bytes, inv_mpu.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_lp_motion_interrupt
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_run_self_test
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_tap_thresh
</UL>

<P><STRONG><a name="[2a6]"></a>mpu_get_gyro_fsr</STRONG> (Thumb, 64 bytes, Stack size 0 bytes, inv_mpu.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_lp_motion_interrupt
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_run_self_test
</UL>

<P><STRONG><a name="[2a5]"></a>mpu_run_self_test</STRONG> (Thumb, 278 bytes, Stack size 88 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 288 + Unknown Stack Size
<LI>Call Chain = mpu_run_self_test &rArr; mpu_set_dmp_state &rArr; mpu_set_sample_rate &rArr; mpu_lp_accel_mode &rArr; mpu_configure_fifo &rArr; set_int_enable &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_get_gyro_fsr
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_get_lpf
<LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_get_sample_rate
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_get_fifo_config
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_gyro_fsr
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_accel_fsr
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_sensors
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_dmp_state
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_sample_rate
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_configure_fifo
<LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_lpf
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_st_biases
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;accel_self_test
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gyro_self_test
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_get_accel_fsr
</UL>
<BR>[Called By]<UL><LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;run_self_test
</UL>

<P><STRONG><a name="[2aa]"></a>run_self_test</STRONG> (Thumb, 150 bytes, Stack size 40 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 328 + Unknown Stack Size
<LI>Call Chain = run_self_test &rArr; mpu_run_self_test &rArr; mpu_set_dmp_state &rArr; mpu_set_sample_rate &rArr; mpu_lp_accel_mode &rArr; mpu_configure_fifo &rArr; set_int_enable &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_run_self_test
<LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_get_gyro_sens
<LI><a href="#[27b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_get_accel_sens
<LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_accel_bias
<LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_gyro_bias
</UL>
<BR>[Called By]<UL><LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_dmp_init
</UL>

<P><STRONG><a name="[2ad]"></a>inv_row_2_scale</STRONG> (Thumb, 78 bytes, Stack size 0 bytes, inv_mpu.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;inv_orientation_matrix_to_scalar
</UL>

<P><STRONG><a name="[2ac]"></a>inv_orientation_matrix_to_scalar</STRONG> (Thumb, 40 bytes, Stack size 8 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = inv_orientation_matrix_to_scalar
</UL>
<BR>[Calls]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;inv_row_2_scale
</UL>
<BR>[Called By]<UL><LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_dmp_init
</UL>

<P><STRONG><a name="[2b3]"></a>get_ms</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, inv_mpu.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_read_fifo
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_get_temperature
<LI><a href="#[2b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_get_accel_reg
</UL>

<P><STRONG><a name="[2ae]"></a>mpu_reg_dump</STRONG> (Thumb, 72 bytes, Stack size 16 bytes, inv_mpu.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Len
</UL>

<P><STRONG><a name="[2af]"></a>mpu_read_reg</STRONG> (Thumb, 66 bytes, Stack size 16 bytes, inv_mpu.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Len
</UL>

<P><STRONG><a name="[2b0]"></a>mpu_init</STRONG> (Thumb, 384 bytes, Stack size 16 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 200 + Unknown Stack Size
<LI>Call Chain = mpu_init &rArr; mpu_set_sample_rate &rArr; mpu_lp_accel_mode &rArr; mpu_configure_fifo &rArr; set_int_enable &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Len
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Len
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_gyro_fsr
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_accel_fsr
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_sensors
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_bypass
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_sample_rate
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_configure_fifo
<LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_lpf
</UL>
<BR>[Called By]<UL><LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_dmp_init
</UL>

<P><STRONG><a name="[2b1]"></a>mpu_get_gyro_reg</STRONG> (Thumb, 102 bytes, Stack size 24 bytes, inv_mpu.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Len
</UL>

<P><STRONG><a name="[2b2]"></a>mpu_get_accel_reg</STRONG> (Thumb, 110 bytes, Stack size 24 bytes, inv_mpu.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Len
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_ms
</UL>

<P><STRONG><a name="[2b4]"></a>mpu_get_temperature</STRONG> (Thumb, 142 bytes, Stack size 24 bytes, inv_mpu.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Len
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_ms
</UL>

<P><STRONG><a name="[2b5]"></a>mpu_set_accel_bias</STRONG> (Thumb, 394 bytes, Stack size 40 bytes, inv_mpu.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Len
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Len
</UL>

<P><STRONG><a name="[4a7]"></a>mpu_get_compass_sample_rate</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, inv_mpu.o(.text), UNUSED)

<P><STRONG><a name="[4a8]"></a>mpu_set_compass_sample_rate</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, inv_mpu.o(.text), UNUSED)

<P><STRONG><a name="[4a9]"></a>mpu_get_power_state</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, inv_mpu.o(.text), UNUSED)

<P><STRONG><a name="[2b6]"></a>mpu_get_int_status</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, inv_mpu.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Len
</UL>

<P><STRONG><a name="[2b7]"></a>mpu_read_fifo</STRONG> (Thumb, 500 bytes, Stack size 48 bytes, inv_mpu.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Len
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_ms
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_reset_fifo
</UL>

<P><STRONG><a name="[293]"></a>mpu_read_fifo_stream</STRONG> (Thumb, 186 bytes, Stack size 24 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152 + Unknown Stack Size
<LI>Call Chain = mpu_read_fifo_stream &rArr; MPU_Read_Len &rArr; MPU_IIC_Read_Byte &rArr; MPU_IIC_NAck &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Len
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_reset_fifo
</UL>
<BR>[Called By]<UL><LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_read_fifo
</UL>

<P><STRONG><a name="[4aa]"></a>mpu_set_int_level</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, inv_mpu.o(.text), UNUSED)

<P><STRONG><a name="[278]"></a>mpu_write_mem</STRONG> (Thumb, 122 bytes, Stack size 24 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144 + Unknown Stack Size
<LI>Call Chain = mpu_write_mem &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Len
</UL>
<BR>[Called By]<UL><LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_load_firmware
<LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_interrupt_mode
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_feature
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_gyro_cal
<LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_lp_quat
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_6x_lp_quat
<LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_pedometer_walk_time
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_pedometer_step_count
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_shake_reject_timeout
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_shake_reject_time
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_shake_reject_thresh
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_tap_time_multi
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_tap_time
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_tap_count
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_tap_axes
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_tap_thresh
<LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_fifo_rate
<LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_accel_bias
<LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_gyro_bias
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_orientation
</UL>

<P><STRONG><a name="[287]"></a>mpu_read_mem</STRONG> (Thumb, 128 bytes, Stack size 24 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152 + Unknown Stack Size
<LI>Call Chain = mpu_read_mem &rArr; MPU_Read_Len &rArr; MPU_IIC_Read_Byte &rArr; MPU_IIC_NAck &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Len
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Len
</UL>
<BR>[Called By]<UL><LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_load_firmware
<LI><a href="#[289]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_get_pedometer_walk_time
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_get_pedometer_step_count
</UL>

<P><STRONG><a name="[276]"></a>mpu_load_firmware</STRONG> (Thumb, 180 bytes, Stack size 48 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 200 + Unknown Stack Size
<LI>Call Chain = mpu_load_firmware &rArr; mpu_read_mem &rArr; MPU_Read_Len &rArr; MPU_IIC_Read_Byte &rArr; MPU_IIC_NAck &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Len
<LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_write_mem
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_read_mem
<LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_load_motion_driver_firmware
</UL>

<P><STRONG><a name="[4ab]"></a>mpu_get_dmp_state</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, inv_mpu.o(.text), UNUSED)

<P><STRONG><a name="[4ac]"></a>mpu_get_compass_reg</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, inv_mpu.o(.text), UNUSED)

<P><STRONG><a name="[4ad]"></a>mpu_get_compass_fsr</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, inv_mpu.o(.text), UNUSED)

<P><STRONG><a name="[2b9]"></a>mpu_lp_motion_interrupt</STRONG> (Thumb, 512 bytes, Stack size 24 bytes, inv_mpu.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Len
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_get_gyro_fsr
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_get_lpf
<LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_get_sample_rate
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_get_fifo_config
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_gyro_fsr
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_accel_fsr
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_sensors
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_dmp_state
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_sample_rate
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_lp_accel_mode
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_configure_fifo
<LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_lpf
<LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;set_int_enable
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_get_accel_fsr
</UL>

<P><STRONG><a name="[14f]"></a>mpu_dmp_init</STRONG> (Thumb, 124 bytes, Stack size 8 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 336 + Unknown Stack Size
<LI>Call Chain = mpu_dmp_init &rArr; run_self_test &rArr; mpu_run_self_test &rArr; mpu_set_dmp_state &rArr; mpu_set_sample_rate &rArr; mpu_lp_accel_mode &rArr; mpu_configure_fifo &rArr; set_int_enable &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_init
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;inv_orientation_matrix_to_scalar
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;run_self_test
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_sensors
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_dmp_state
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_sample_rate
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_configure_fifo
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_feature
<LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_fifo_rate
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_set_orientation
<LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_load_motion_driver_firmware
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[17e]"></a>mpu_dmp_get_data</STRONG> (Thumb, 684 bytes, Stack size 48 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 288 + Unknown Stack Size
<LI>Call Chain = mpu_dmp_get_data &rArr; dmp_read_fifo &rArr; mpu_read_fifo_stream &rArr; MPU_Read_Len &rArr; MPU_IIC_Read_Byte &rArr; MPU_IIC_NAck &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_read_fifo
<LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_atan2
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_asin
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_f2d
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dmul
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2f
</UL>
<BR>[Called By]<UL><LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Action_Task
</UL>

<P><STRONG><a name="[2a4]"></a>__aeabi_ldivmod</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, llsdiv.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __aeabi_ldivmod
</UL>
<BR>[Called By]<UL><LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_st_biases
</UL>

<P><STRONG><a name="[2bc]"></a>_ll_sdiv</STRONG> (Thumb, 72 bytes, Stack size 8 bytes, llsdiv.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_uldivmod
</UL>

<P><STRONG><a name="[2b8]"></a>memcmp</STRONG> (Thumb, 88 bytes, Stack size 8 bytes, memcmp.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = memcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_load_firmware
<LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_StoreStateEx
</UL>

<P><STRONG><a name="[3b9]"></a>strcpy</STRONG> (Thumb, 72 bytes, Stack size 12 bytes, strcpy.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = strcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[2c1]"></a>__aeabi_memcpy</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, rt_memcpy_v6.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_memmove
</UL>

<P><STRONG><a name="[2be]"></a>__rt_memcpy</STRONG> (Thumb, 138 bytes, Stack size 0 bytes, rt_memcpy_v6.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>

<P><STRONG><a name="[4ae]"></a>_memcpy_lastbytes</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rt_memcpy_v6.o(.text), UNUSED)

<P><STRONG><a name="[454]"></a>__aeabi_memmove</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, rt_memmove_v6.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[31f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
</UL>

<P><STRONG><a name="[2c0]"></a>__rt_memmove</STRONG> (Thumb, 132 bytes, Stack size 0 bytes, rt_memmove_v6.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__memmove_aligned
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>

<P><STRONG><a name="[4af]"></a>__memmove_lastfew</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rt_memmove_v6.o(.text), UNUSED)

<P><STRONG><a name="[2bf]"></a>__aeabi_memcpy4</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, rt_memcpy_w.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_CopyContext
<LI><a href="#[441]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
<LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
<LI><a href="#[435]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine32BPP_DDB
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_memmove_w
<LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_memcpy
</UL>

<P><STRONG><a name="[4b0]"></a>__aeabi_memcpy8</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, rt_memcpy_w.o(.text), UNUSED)

<P><STRONG><a name="[4b1]"></a>__rt_memcpy_w</STRONG> (Thumb, 100 bytes, Stack size 8 bytes, rt_memcpy_w.o(.text), UNUSED)

<P><STRONG><a name="[4b2]"></a>_memcpy_lastbytes_aligned</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rt_memcpy_w.o(.text), UNUSED)

<P><STRONG><a name="[28c]"></a>__aeabi_memset</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, aeabi_memset.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_memset
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_lp_quat
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_enable_6x_lp_quat
<LI><a href="#[dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_AddHLine
</UL>

<P><STRONG><a name="[3a4]"></a>__aeabi_memclr4</STRONG> (Thumb, 0 bytes, Stack size 4 bytes, rt_memclr_w.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = __aeabi_memclr4
</UL>
<BR>[Called By]<UL><LI><a href="#[8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Clear
</UL>

<P><STRONG><a name="[4b3]"></a>__aeabi_memclr8</STRONG> (Thumb, 0 bytes, Stack size 4 bytes, rt_memclr_w.o(.text), UNUSED)

<P><STRONG><a name="[4b4]"></a>__rt_memclr_w</STRONG> (Thumb, 78 bytes, Stack size 4 bytes, rt_memclr_w.o(.text), UNUSED)

<P><STRONG><a name="[2c9]"></a>_memset_w</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rt_memclr_w.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_memclr
</UL>

<P><STRONG><a name="[4b5]"></a>__use_two_region_memory</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, heapauxi.o(.text), UNUSED)

<P><STRONG><a name="[4b6]"></a>__rt_heap_escrow$2region</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, heapauxi.o(.text), UNUSED)

<P><STRONG><a name="[4b7]"></a>__rt_heap_expand$2region</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, heapauxi.o(.text), UNUSED)

<P><STRONG><a name="[2bd]"></a>__aeabi_uldivmod</STRONG> (Thumb, 0 bytes, Stack size 48 bytes, lludivv7m.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ll_sdiv
</UL>

<P><STRONG><a name="[4b8]"></a>_ll_udiv</STRONG> (Thumb, 238 bytes, Stack size 48 bytes, lludivv7m.o(.text), UNUSED)

<P><STRONG><a name="[2c4]"></a>__read_errno</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, _rserrno.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_errno_addr
</UL>

<P><STRONG><a name="[2c6]"></a>__set_errno</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, _rserrno.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __set_errno
</UL>
<BR>[Calls]<UL><LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_errno_addr
</UL>
<BR>[Called By]<UL><LI><a href="#[45e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sqrt
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_sqrt
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_sin
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_cos
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_asin
</UL>

<P><STRONG><a name="[4b9]"></a>__aeabi_memmove4</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, rt_memmove_w.o(.text), UNUSED)

<P><STRONG><a name="[4ba]"></a>__aeabi_memmove8</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, rt_memmove_w.o(.text), UNUSED)

<P><STRONG><a name="[2c7]"></a>__rt_memmove_w</STRONG> (Thumb, 122 bytes, Stack size 8 bytes, rt_memmove_w.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>

<P><STRONG><a name="[2c2]"></a>__memmove_aligned</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rt_memmove_w.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_memmove
</UL>

<P><STRONG><a name="[4bb]"></a>__memmove_lastfew_aligned</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rt_memmove_w.o(.text), UNUSED)

<P><STRONG><a name="[4bc]"></a>__aeabi_memclr</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, rt_memclr.o(.text), UNUSED)

<P><STRONG><a name="[2c8]"></a>__rt_memclr</STRONG> (Thumb, 68 bytes, Stack size 0 bytes, rt_memclr.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_memset_w
</UL>

<P><STRONG><a name="[2c3]"></a>_memset</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rt_memclr.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memset
</UL>

<P><STRONG><a name="[2c5]"></a>__aeabi_errno_addr</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, rt_errno_addr_intlibspace.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__set_errno
<LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__read_errno
</UL>

<P><STRONG><a name="[4bd]"></a>__errno$intlibspace</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, rt_errno_addr_intlibspace.o(.text), UNUSED)

<P><STRONG><a name="[4be]"></a>__rt_errno_addr$intlibspace</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, rt_errno_addr_intlibspace.o(.text), UNUSED)

<P><STRONG><a name="[4bf]"></a>__user_libspace</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, libspace.o(.text), UNUSED)

<P><STRONG><a name="[2ca]"></a>__user_perproc_libspace</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, libspace.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_setup_stackheap
</UL>

<P><STRONG><a name="[4c0]"></a>__user_perthread_libspace</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, libspace.o(.text), UNUSED)

<P><STRONG><a name="[fe]"></a>__user_setup_stackheap</STRONG> (Thumb, 74 bytes, Stack size 8 bytes, sys_stackheap_outer.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = __user_setup_stackheap
</UL>
<BR>[Calls]<UL><LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_initial_stackheap
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_perproc_libspace
</UL>
<BR>[Called By]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry_sh
</UL>

<P><STRONG><a name="[103]"></a>exit</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, exit.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_exit
</UL>
<BR>[Called By]<UL><LI><a href="#[101]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry_main
</UL>

<P><STRONG><a name="[107]"></a>_sys_exit</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, sys_exit.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_exit_exit
</UL>

<P><STRONG><a name="[4c1]"></a>__I$use$semihosting</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, use_no_semi.o(.text), UNUSED)

<P><STRONG><a name="[4c2]"></a>__use_no_semihosting_swi</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, use_no_semi.o(.text), UNUSED)

<P><STRONG><a name="[4c3]"></a>__semihosting_library_function</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, indicate_semi.o(.text), UNUSED)

<P><STRONG><a name="[7b]"></a>BUTTON_Callback</STRONG> (Thumb, 216 bytes, Stack size 16 bytes, button.o(i.BUTTON_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 468 + Unknown Stack Size
<LI>Call Chain = BUTTON_Callback &rArr; WIDGET_HandleActive &rArr; WM__UpdateChildPositions &rArr; WM_MoveWindow &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtrArray
<LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetPressed
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
</UL>
<BR>[Address Reference Count : 1]<UL><LI> button.o(i.BUTTON_CreateUser)
</UL>
<P><STRONG><a name="[a1]"></a>BUTTON_CreateIndirect</STRONG> (Thumb, 68 bytes, Stack size 40 bytes, button_createindirect.o(i.BUTTON_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 380 + Unknown Stack Size
<LI>Call Chain = BUTTON_CreateIndirect &rArr; BUTTON_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM__SendMsgNoData &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
</UL>
<BR>[Address Reference Count : 4]<UL><LI> dispwifi.o(.constdata)
<LI> dispdata.o(.constdata)
<LI> help.o(.constdata)
<LI> medicine.o(.constdata)
</UL>
<P><STRONG><a name="[2d5]"></a>BUTTON_CreateUser</STRONG> (Thumb, 116 bytes, Stack size 56 bytes, button.o(i.BUTTON_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 340 + Unknown Stack Size
<LI>Call Chain = BUTTON_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM__SendMsgNoData &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateIndirect
</UL>

<P><STRONG><a name="[5]"></a>BUTTON_DrawSkinFlex</STRONG> (Thumb, 562 bytes, Stack size 56 bytes, button_skinflex.o(i.BUTTON_DrawSkinFlex))
<BR><BR>[Stack]<UL><LI>Max Depth = 324 + Unknown Stack Size
<LI>Call Chain = BUTTON_DrawSkinFlex &rArr; GUI__DrawTwinArc4 &rArr; _DrawTwinArc4 &rArr; GUI_SetColor &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
<LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[2e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetClientRect
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRect
<LI><a href="#[2df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW__Draw
</UL>
<BR>[Address Reference Count : 1]<UL><LI> button.o(.data)
</UL>
<P><STRONG><a name="[1d1]"></a>BUTTON_SetBitmapEx</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, button_bitmap.o(i.BUTTON_SetBitmapEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 228 + Unknown Stack Size
<LI>Call Chain = BUTTON_SetBitmapEx &rArr; BUTTON__SetDrawObj &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW_BITMAP_Create
<LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON__SetDrawObj
</UL>
<BR>[Called By]<UL><LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Connection
<LI><a href="#[78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[274]"></a>BUTTON_SetFont</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, button.o(i.BUTTON_SetFont))
<BR><BR>[Stack]<UL><LI>Max Depth = 204 + Unknown Stack Size
<LI>Call Chain = BUTTON_SetFont &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[2d4]"></a>BUTTON_SetPressed</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, button.o(i.BUTTON_SetPressed))
<BR><BR>[Stack]<UL><LI>Max Depth = 204 + Unknown Stack Size
<LI>Call Chain = BUTTON_SetPressed &rArr; WIDGET_OrState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
</UL>
<BR>[Called By]<UL><LI><a href="#[7b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
</UL>

<P><STRONG><a name="[25d]"></a>BUTTON_SetText</STRONG> (Thumb, 90 bytes, Stack size 40 bytes, button.o(i.BUTTON_SetText))
<BR><BR>[Stack]<UL><LI>Max Depth = 228 + Unknown Stack Size
<LI>Call Chain = BUTTON_SetText &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>
<BR>[Called By]<UL><LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateIndirect
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[2e5]"></a>BUTTON__SetDrawObj</STRONG> (Thumb, 62 bytes, Stack size 24 bytes, button__setbitmapobj.o(i.BUTTON__SetDrawObj))
<BR><BR>[Stack]<UL><LI>Max Depth = 212 + Unknown Stack Size
<LI>Call Chain = BUTTON__SetDrawObj &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetBitmapEx
</UL>

<P><STRONG><a name="[2ea]"></a>GL_DrawBitmap</STRONG> (Thumb, 146 bytes, Stack size 56 bytes, gui_drawbitmap.o(i.GL_DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 160 + Unknown Stack Size
<LI>Call Chain = GL_DrawBitmap &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
</UL>
<BR>[Called By]<UL><LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawBitmap
</UL>

<P><STRONG><a name="[2ed]"></a>GL_DrawLine</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, gui_drawline.o(i.GL_DrawLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GL_DrawLine &rArr; GL_DrawLineEx &rArr; GL_DrawLine1Ex &rArr; GL_DrawPoint &rArr; GL_FillCircle
</UL>
<BR>[Calls]<UL><LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineEx
</UL>
<BR>[Called By]<UL><LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLine
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AA_DrawLine
</UL>

<P><STRONG><a name="[2ef]"></a>GL_DrawLine1Ex</STRONG> (Thumb, 456 bytes, Stack size 64 bytes, gui_drawline.o(i.GL_DrawLine1Ex))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = GL_DrawLine1Ex &rArr; GL_DrawPoint &rArr; GL_FillCircle
</UL>
<BR>[Calls]<UL><LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawPoint
<LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetLineColor
<LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Abs
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawVLine
</UL>
<BR>[Called By]<UL><LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineEx
</UL>

<P><STRONG><a name="[2ee]"></a>GL_DrawLineEx</STRONG> (Thumb, 262 bytes, Stack size 48 bytes, gui_drawline.o(i.GL_DrawLineEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GL_DrawLineEx &rArr; GL_DrawLine1Ex &rArr; GL_DrawPoint &rArr; GL_FillCircle
</UL>
<BR>[Calls]<UL><LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_sin
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_cos
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine1Ex
<LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_atan2
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawLineEnd
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillPolygon
</UL>
<BR>[Called By]<UL><LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine
</UL>

<P><STRONG><a name="[2f1]"></a>GL_DrawPoint</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, gui_drawpoint.o(i.GL_DrawPoint))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GL_DrawPoint &rArr; GL_FillCircle
</UL>
<BR>[Calls]<UL><LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillCircle
</UL>
<BR>[Called By]<UL><LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine1Ex
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawLineEnd
</UL>

<P><STRONG><a name="[2f9]"></a>GL_FillCircle</STRONG> (Thumb, 184 bytes, Stack size 40 bytes, gui_circ.o(i.GL_FillCircle))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GL_FillCircle
</UL>
<BR>[Called By]<UL><LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillCircle
<LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawPoint
</UL>

<P><STRONG><a name="[2fa]"></a>GL_FillCircleAA_HiRes</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, guiaa_circle.o(i.GL_FillCircleAA_HiRes))
<BR><BR>[Stack]<UL><LI>Max Depth = 208 + Unknown Stack Size
<LI>Call Chain = GL_FillCircleAA_HiRes &rArr; GUI_AA_Init_HiRes &rArr; GUI_AA_Init &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_Init_HiRes
<LI><a href="#[2fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_Exit
<LI><a href="#[2fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillCircle
</UL>
<BR>[Called By]<UL><LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AA_DrawLine
</UL>

<P><STRONG><a name="[2f7]"></a>GL_FillPolygon</STRONG> (Thumb, 464 bytes, Stack size 64 bytes, gui_fillpolygon.o(i.GL_FillPolygon))
<BR><BR>[Stack]<UL><LI>Max Depth = 76<LI>Call Chain = GL_FillPolygon &rArr; _Add
</UL>
<BR>[Calls]<UL><LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Add
</UL>
<BR>[Called By]<UL><LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineEx
<LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillPolygonAA
</UL>

<P><STRONG><a name="[2ff]"></a>GL_SetDefault</STRONG> (Thumb, 58 bytes, Stack size 8 bytes, gui_setdefault.o(i.GL_SetDefault))
<BR><BR>[Stack]<UL><LI>Max Depth = 92 + Unknown Stack Size
<LI>Call Chain = GL_SetDefault &rArr; GUI_SetFont &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetPenSize
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextAlign
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLineStyle
</UL>
<BR>[Called By]<UL><LI><a href="#[415]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetDefault
</UL>

<P><STRONG><a name="[b1]"></a>GUIMONO_DispChar</STRONG> (Thumb, 302 bytes, Stack size 104 bytes, gui_charm.o(i.GUIMONO_DispChar))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = GUIMONO_DispChar &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
</UL>
<BR>[Address Reference Count : 1]<UL><LI> f6x8.o(.constdata)
</UL>
<P><STRONG><a name="[b2]"></a>GUIMONO_GetCharDistX</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, gui_charm.o(i.GUIMONO_GetCharDistX))
<BR>[Address Reference Count : 1]<UL><LI> f6x8.o(.constdata)
</UL>
<P><STRONG><a name="[b3]"></a>GUIMONO_GetFontInfo</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_charm.o(i.GUIMONO_GetFontInfo))
<BR>[Address Reference Count : 1]<UL><LI> f6x8.o(.constdata)
</UL>
<P><STRONG><a name="[b4]"></a>GUIMONO_IsInFont</STRONG> (Thumb, 56 bytes, Stack size 0 bytes, gui_charm.o(i.GUIMONO_IsInFont))
<BR>[Address Reference Count : 1]<UL><LI> f6x8.o(.constdata)
</UL>
<P><STRONG><a name="[a2]"></a>GUIPROP_DispChar</STRONG> (Thumb, 198 bytes, Stack size 56 bytes, gui_charp.o(i.GUIPROP_DispChar))
<BR><BR>[Stack]<UL><LI>Max Depth = 160 + Unknown Stack Size
<LI>Call Chain = GUIPROP_DispChar &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP__FindChar
</UL>
<BR>[Address Reference Count : 4]<UL><LI> myfont.o(.constdata)
<LI> f24_ascii.o(.constdata)
<LI> f32_ascii.o(.constdata)
<LI> f13_1.o(.constdata)
</UL>
<P><STRONG><a name="[a3]"></a>GUIPROP_GetCharDistX</STRONG> (Thumb, 64 bytes, Stack size 12 bytes, gui_charp.o(i.GUIPROP_GetCharDistX))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = GUIPROP_GetCharDistX
</UL>
<BR>[Calls]<UL><LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP__FindChar
</UL>
<BR>[Address Reference Count : 4]<UL><LI> myfont.o(.constdata)
<LI> f24_ascii.o(.constdata)
<LI> f32_ascii.o(.constdata)
<LI> f13_1.o(.constdata)
</UL>
<P><STRONG><a name="[a4]"></a>GUIPROP_GetFontInfo</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_charp.o(i.GUIPROP_GetFontInfo))
<BR>[Address Reference Count : 4]<UL><LI> myfont.o(.constdata)
<LI> f24_ascii.o(.constdata)
<LI> f32_ascii.o(.constdata)
<LI> f13_1.o(.constdata)
</UL>
<P><STRONG><a name="[a5]"></a>GUIPROP_IsInFont</STRONG> (Thumb, 16 bytes, Stack size 4 bytes, gui_charp.o(i.GUIPROP_IsInFont))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = GUIPROP_IsInFont
</UL>
<BR>[Calls]<UL><LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP__FindChar
</UL>
<BR>[Address Reference Count : 4]<UL><LI> myfont.o(.constdata)
<LI> f24_ascii.o(.constdata)
<LI> f32_ascii.o(.constdata)
<LI> f13_1.o(.constdata)
</UL>
<P><STRONG><a name="[305]"></a>GUIPROP__FindChar</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, gui_charp.o(i.GUIPROP__FindChar))
<BR><BR>[Called By]<UL><LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_IsInFont
<LI><a href="#[a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_GetCharDistX
<LI><a href="#[a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
</UL>

<P><STRONG><a name="[308]"></a>GUITASK_CopyContext</STRONG> (Thumb, 78 bytes, Stack size 16 bytes, gui_task.o(i.GUITASK_CopyContext))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = GUITASK_CopyContext &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[309]"></a>GUITASK_Init</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, gui_task.o(i.GUITASK_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 184 + Unknown Stack Size
<LI>Call Chain = GUITASK_Init &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_InitOS
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTaskNo
</UL>
<BR>[Called By]<UL><LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
</UL>

<P><STRONG><a name="[26b]"></a>GUI_AA_DrawLine</STRONG> (Thumb, 76 bytes, Stack size 24 bytes, guiaa_line.o(i.GUI_AA_DrawLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 272 + Unknown Stack Size
<LI>Call Chain = GUI_AA_DrawLine &rArr; _AA_DrawLine &rArr; GL_FillCircleAA_HiRes &rArr; GUI_AA_Init_HiRes &rArr; GUI_AA_Init &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetOrgY_AA
<LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetOrgX_AA
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AA_DrawLine
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>

<P><STRONG><a name="[148]"></a>GUI_AA_EnableHiRes</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guiaa_lib.o(i.GUI_AA_EnableHiRes))
<BR><BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[2fd]"></a>GUI_AA_Exit</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, guiaa_lib.o(i.GUI_AA_Exit))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = GUI_AA_Exit &rArr; _FlushLine &rArr; LCD_SetPixelAA4_Trans &rArr; LCD_GetPixelColor &rArr; LCD_GetPixelIndex
</UL>
<BR>[Calls]<UL><LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FlushLine
</UL>
<BR>[Called By]<UL><LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillPolygonAA
<LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillCircleAA_HiRes
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AA_DrawLine
</UL>

<P><STRONG><a name="[266]"></a>GUI_AA_FillPolygon</STRONG> (Thumb, 108 bytes, Stack size 40 bytes, guiaa_poly.o(i.GUI_AA_FillPolygon))
<BR><BR>[Stack]<UL><LI>Max Depth = 264 + Unknown Stack Size
<LI>Call Chain = GUI_AA_FillPolygon &rArr; _FillPolygonAA &rArr; GUI_AA_Init &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillPolygonAA
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetOrgY_AA
<LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetOrgX_AA
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>

<P><STRONG><a name="[314]"></a>GUI_AA_Init</STRONG> (Thumb, 142 bytes, Stack size 24 bytes, guiaa_lib.o(i.GUI_AA_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_AA_Init &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeMax
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
<LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CleanLine
<LI><a href="#[317]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcClipRectHL
</UL>
<BR>[Called By]<UL><LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillPolygonAA
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AA_DrawLine
<LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_Init_HiRes
</UL>

<P><STRONG><a name="[2fb]"></a>GUI_AA_Init_HiRes</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, guiaa_lib.o(i.GUI_AA_Init_HiRes))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_AA_Init_HiRes &rArr; GUI_AA_Init &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillCircleAA_HiRes
</UL>

<P><STRONG><a name="[149]"></a>GUI_AA_SetFactor</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guiaa_lib.o(i.GUI_AA_SetFactor))
<BR><BR>[Calls]<UL><LI><a href="#[317]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcClipRectHL
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[318]"></a>GUI_ALLOC_AllocNoInit</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_AllocNoInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 104 + Unknown Stack Size
<LI>Call Chain = GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[380]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[433]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateBuffer
<LI><a href="#[c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_Start
</UL>

<P><STRONG><a name="[31a]"></a>GUI_ALLOC_AllocZero</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, gui_alloc_alloczero.o(i.GUI_ALLOC_AllocZero))
<BR><BR>[Stack]<UL><LI>Max Depth = 120 + Unknown Stack Size
<LI>Call Chain = GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW_BITMAP_Create
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Create
<LI><a href="#[37b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[23e]"></a>GUI_ALLOC_AssignMemory</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_AssignMemory))
<BR><BR>[Called By]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Config
</UL>

<P><STRONG><a name="[31b]"></a>GUI_ALLOC_Free</STRONG> (Thumb, 54 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_Free))
<BR><BR>[Stack]<UL><LI>Max Depth = 76 + Unknown Stack Size
<LI>Call Chain = GUI_ALLOC_Free &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[31d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PushFreeBlock
<LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[441]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Delete
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
<LI><a href="#[3e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[380]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GUI_USAGE_BM_Delete
<LI><a href="#[453]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ReleaseBuffer
<LI><a href="#[f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_End
</UL>

<P><STRONG><a name="[331]"></a>GUI_ALLOC_FreeFixedBlock</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_FreeFixedBlock))
<BR><BR>[Called By]<UL><LI><a href="#[330]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Delete
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
<LI><a href="#[84]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
<LI><a href="#[85]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
<LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
</UL>

<P><STRONG><a name="[2d0]"></a>GUI_ALLOC_FreePtr</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_FreePtr))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = GUI_ALLOC_FreePtr &rArr; GUI_ALLOC_Free &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtrArray
<LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON__SetDrawObj
<LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[7b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
</UL>

<P><STRONG><a name="[2d1]"></a>GUI_ALLOC_FreePtrArray</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, gui_alloc.o(i.GUI_ALLOC_FreePtrArray))
<BR><BR>[Stack]<UL><LI>Max Depth = 100 + Unknown Stack Size
<LI>Call Chain = GUI_ALLOC_FreePtrArray &rArr; GUI_ALLOC_FreePtr &rArr; GUI_ALLOC_Free &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
</UL>
<BR>[Called By]<UL><LI><a href="#[7b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
</UL>

<P><STRONG><a name="[248]"></a>GUI_ALLOC_GetFixedBlock</STRONG> (Thumb, 170 bytes, Stack size 24 bytes, gui_alloc.o(i.GUI_ALLOC_GetFixedBlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 168 + Unknown Stack Size
<LI>Call Chain = GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[31f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[32e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Create
<LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_Init
<LI><a href="#[3a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
<LI><a href="#[3c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitColors
</UL>

<P><STRONG><a name="[321]"></a>GUI_ALLOC_GetMaxSize</STRONG> (Thumb, 58 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_GetMaxSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 152 + Unknown Stack Size
<LI>Call Chain = GUI_ALLOC_GetMaxSize &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>
<BR>[Called By]<UL><LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_RequestSize
<LI><a href="#[433]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateBuffer
<LI><a href="#[c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_Start
</UL>

<P><STRONG><a name="[3b8]"></a>GUI_ALLOC_GetSize</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_GetSize))
<BR><BR>[Called By]<UL><LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[2ce]"></a>GUI_ALLOC_LockH</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_LockH))
<BR><BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[3b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
<LI><a href="#[3f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
<LI><a href="#[3e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
<LI><a href="#[3df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[93]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[426]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[424]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[404]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[3e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[3ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[407]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[41b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[40a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[403]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbPaintMemDev
<LI><a href="#[41c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[429]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[42a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[40b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[444]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[446]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[445]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[422]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
<LI><a href="#[3ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[427]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[3de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[32a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW_BITMAP_Create
<LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON__SetDrawObj
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[3d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
<LI><a href="#[7b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouchDefault
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Select
<LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_GetRect
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Delete
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Create
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_ClearRect
<LI><a href="#[bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[437]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[37b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[37a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAt
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[3fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendTouchMessage
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetNextTimerLin
<LI><a href="#[39a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetFirstTimer
<LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[3e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[3d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetYSize
<LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetXSize
<LI><a href="#[e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[2df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW__Draw
<LI><a href="#[3f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[3f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[380]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[41a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[43b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MarkRect
<LI><a href="#[451]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MarkPixel
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[370]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[40e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[425]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
<LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
<LI><a href="#[433]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateBuffer
<LI><a href="#[419]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ValidateWindow
<LI><a href="#[455]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
<LI><a href="#[3e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
<LI><a href="#[411]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[420]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsChild
<LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
<LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
<LI><a href="#[ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[43c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_Start
<LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Unlink
<LI><a href="#[397]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFromLinList
</UL>

<P><STRONG><a name="[323]"></a>GUI_ALLOC_RequestSize</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_RequestSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 160 + Unknown Stack Size
<LI>Call Chain = GUI_ALLOC_RequestSize &rArr; GUI_ALLOC_GetMaxSize &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetMaxSize
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[23f]"></a>GUI_ALLOC_SetAvBlockSize</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_SetAvBlockSize))
<BR><BR>[Called By]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Config
</UL>

<P><STRONG><a name="[2cf]"></a>GUI_ALLOC_UnlockH</STRONG> (Thumb, 42 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_UnlockH))
<BR><BR>[Called By]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[3b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
<LI><a href="#[3f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
<LI><a href="#[3e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
<LI><a href="#[3df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[93]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[426]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[424]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[404]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[3e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[3ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[407]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[41b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[40a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[403]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbPaintMemDev
<LI><a href="#[41c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[429]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[42a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[40b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[444]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[446]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[445]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[422]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
<LI><a href="#[3ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[427]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[3de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[32a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW_BITMAP_Create
<LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON__SetDrawObj
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[3d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
<LI><a href="#[7b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouchDefault
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Select
<LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_GetRect
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Delete
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Create
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_ClearRect
<LI><a href="#[bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[437]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[37b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[37a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAt
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[3fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendTouchMessage
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetNextTimerLin
<LI><a href="#[39a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetFirstTimer
<LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[3e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[3d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetYSize
<LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetXSize
<LI><a href="#[e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[2df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW__Draw
<LI><a href="#[3f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[3f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[380]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[41a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[43b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MarkRect
<LI><a href="#[451]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MarkPixel
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[370]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[40e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[425]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
<LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
<LI><a href="#[453]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ReleaseBuffer
<LI><a href="#[419]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ValidateWindow
<LI><a href="#[455]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
<LI><a href="#[3e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
<LI><a href="#[411]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[420]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsChild
<LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
<LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
<LI><a href="#[ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[43c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_End
<LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Unlink
<LI><a href="#[397]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFromLinList
</UL>

<P><STRONG><a name="[322]"></a>GUI_ALLOC_h2p</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_h2p))
<BR><BR>[Called By]<UL><LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_EnableMemdev
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
<LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[3eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
<LI><a href="#[3f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[41e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveWindowFromList
<LI><a href="#[3e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsWindow
<LI><a href="#[424]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[423]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateParent
<LI><a href="#[404]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[3e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[3ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[40a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[429]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[428]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
<LI><a href="#[40b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[444]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[446]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[445]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[422]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
<LI><a href="#[3ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[427]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[3dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[409]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[421]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetLastSibling
<LI><a href="#[44c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNextChild
<LI><a href="#[414]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageNoPara
<LI><a href="#[3e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
<LI><a href="#[3e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
<LI><a href="#[3f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
<LI><a href="#[455]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
<LI><a href="#[41f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFirstSibling
</UL>

<P><STRONG><a name="[336]"></a>GUI_AddDecShift</STRONG> (Thumb, 142 bytes, Stack size 20 bytes, gui_adddecshift.o(i.GUI_AddDecShift))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = GUI_AddDecShift
</UL>
<BR>[Called By]<UL><LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispDecAt
</UL>

<P><STRONG><a name="[324]"></a>GUI_CURSOR_SetPositionEx</STRONG> (Thumb, 114 bytes, Stack size 16 bytes, gui_curs1.o(i.GUI_CURSOR_SetPositionEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 424 + Unknown Stack Size
<LI>Call Chain = GUI_CURSOR_SetPositionEx &rArr; GUI_SPRITE_SetPosition &rArr; _SetPosition &rArr; _CreateBuffer &rArr; GUI_ALLOC_GetMaxSize &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLayerPosEx
<LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCursorLayer
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SPRITE_SetPosition
</UL>
<BR>[Called By]<UL><LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[42f]"></a>GUI_CalcColorDist</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, gui_calccolordist.o(i.GUI_CalcColorDist))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_CalcColorDist
</UL>
<BR>[Called By]<UL><LI><a href="#[e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Color2Index_0
</UL>

<P><STRONG><a name="[146]"></a>GUI_Clear</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, gui_core.o(i.GUI_Clear))
<BR><BR>[Stack]<UL><LI>Max Depth = 92 + Unknown Stack Size
<LI>Call Chain = GUI_Clear &rArr; GUI_GotoXY &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
</UL>
<BR>[Called By]<UL><LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Main_Window
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
<LI><a href="#[38]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM4_IRQHandler
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cbBackWin
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[1c6]"></a>GUI_ClearRect</STRONG> (Thumb, 98 bytes, Stack size 32 bytes, gui_core.o(i.GUI_ClearRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 168 + Unknown Stack Size
<LI>Call Chain = GUI_ClearRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Data
</UL>

<P><STRONG><a name="[262]"></a>GUI_CreateDialogBox</STRONG> (Thumb, 172 bytes, Stack size 32 bytes, dialog.o(i.GUI_CreateDialogBox))
<BR><BR>[Stack]<UL><LI>Max Depth = 324 + Unknown Stack Size
<LI>Call Chain = GUI_CreateDialogBox &rArr; WM_SetFocusOnNextChild &rArr; _SetFocusOnNextChild &rArr; WM_SetFocus &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[32a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[32d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
<LI><a href="#[32c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFocussedWindow
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientWindow
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
</UL>
<BR>[Called By]<UL><LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_WifiWindow
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_MedicineWindow
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_HelpWindow
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_DataWindow
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateWindow
</UL>

<P><STRONG><a name="[32e]"></a>GUI_DEVICE_Create</STRONG> (Thumb, 76 bytes, Stack size 24 bytes, gui_device.o(i.GUI_DEVICE_Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_CreateAndLink
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Create
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[24c]"></a>GUI_DEVICE_CreateAndLink</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, gui_device.o(i.GUI_DEVICE_CreateAndLink))
<BR><BR>[Stack]<UL><LI>Max Depth = 208 + Unknown Stack Size
<LI>Call Chain = GUI_DEVICE_CreateAndLink &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[32f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Link
<LI><a href="#[32e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Create
</UL>
<BR>[Called By]<UL><LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[330]"></a>GUI_DEVICE_Delete</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_device.o(i.GUI_DEVICE_Delete))
<BR><BR>[Calls]<UL><LI><a href="#[331]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Delete
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Create
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[32f]"></a>GUI_DEVICE_Link</STRONG> (Thumb, 130 bytes, Stack size 16 bytes, gui_device.o(i.GUI_DEVICE_Link))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_DEVICE_Link
</UL>
<BR>[Called By]<UL><LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_CreateAndLink
<LI><a href="#[332]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_LinkDevices
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Select
</UL>

<P><STRONG><a name="[332]"></a>GUI_DEVICE_LinkDevices</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, gui_device.o(i.GUI_DEVICE_LinkDevices))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_DEVICE_LinkDevices &rArr; GUI_DEVICE_Link
</UL>
<BR>[Calls]<UL><LI><a href="#[32f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Link
</UL>
<BR>[Called By]<UL><LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>

<P><STRONG><a name="[333]"></a>GUI_DEVICE_Unlink</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_device.o(i.GUI_DEVICE_Unlink))
<BR><BR>[Calls]<UL><LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_UnlinkDevice
</UL>
<BR>[Called By]<UL><LI><a href="#[390]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SelectLCD
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Delete
</UL>

<P><STRONG><a name="[335]"></a>GUI_DEVICE_UnlinkTaskDevices</STRONG> (Thumb, 58 bytes, Stack size 24 bytes, gui_device.o(i.GUI_DEVICE_UnlinkTaskDevices))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_DEVICE_UnlinkTaskDevices
</UL>
<BR>[Calls]<UL><LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_UnlinkDevice
</UL>
<BR>[Called By]<UL><LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>

<P><STRONG><a name="[366]"></a>GUI_DEVICE__GetpDriver</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, gui_device.o(i.GUI_DEVICE__GetpDriver))
<BR><BR>[Called By]<UL><LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetVSizeEx
<LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetSizeEx
<LI><a href="#[393]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetPosEx
<LI><a href="#[3cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetLUTEntryEx
<LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPosEx
<LI><a href="#[3c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPaletteEx
<LI><a href="#[3bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[3b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCacheEx
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
<LI><a href="#[3bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumLayers
<LI><a href="#[3ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
<LI><a href="#[433]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateBuffer
</UL>

<P><STRONG><a name="[2e4]"></a>GUI_DRAW_BITMAP_Create</STRONG> (Thumb, 60 bytes, Stack size 24 bytes, gui_draw_bitmap.o(i.GUI_DRAW_BITMAP_Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 144 + Unknown Stack Size
<LI>Call Chain = GUI_DRAW_BITMAP_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
</UL>
<BR>[Called By]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetBitmapEx
</UL>

<P><STRONG><a name="[2df]"></a>GUI_DRAW__Draw</STRONG> (Thumb, 44 bytes, Stack size 32 bytes, gui_draw.o(i.GUI_DRAW__Draw))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUI_DRAW__Draw
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[1c8]"></a>GUI_DispDecAt</STRONG> (Thumb, 34 bytes, Stack size 32 bytes, gui_val.o(i.GUI_DispDecAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 248 + Unknown Stack Size
<LI>Call Chain = GUI_DispDecAt &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AddDecShift
</UL>
<BR>[Called By]<UL><LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Data
<LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>

<P><STRONG><a name="[337]"></a>GUI_DispString</STRONG> (Thumb, 260 bytes, Stack size 40 bytes, gui_dispstring.o(i.GUI_DispString))
<BR><BR>[Stack]<UL><LI>Max Depth = 200 + Unknown Stack Size
<LI>Call Chain = GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[33a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineNumChars
<LI><a href="#[33b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[33d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[339]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYAdjust
<LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
</UL>
<BR>[Called By]<UL><LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
</UL>

<P><STRONG><a name="[118]"></a>GUI_DispStringAt</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, gui_dispstringat.o(i.GUI_DispStringAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 216 + Unknown Stack Size
<LI>Call Chain = GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkServer
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Connection
<LI><a href="#[11c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_GetBP
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Task
<LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispDecAt
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_No
<LI><a href="#[1cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Ok
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Data
<LI><a href="#[38]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM4_IRQHandler
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>

<P><STRONG><a name="[2e2]"></a>GUI_DispStringInRect</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, gui_dispstringinrect.o(i.GUI_DispStringInRect))
<BR><BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[33e]"></a>GUI_DispStringInRectMax</STRONG> (Thumb, 76 bytes, Stack size 32 bytes, gui_dispstringinrect.o(i.GUI_DispStringInRectMax), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[33f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[147]"></a>GUI_DrawBitmap</STRONG> (Thumb, 84 bytes, Stack size 24 bytes, gui_drawbitmap.o(i.GUI_DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 184 + Unknown Stack Size
<LI>Call Chain = GUI_DrawBitmap &rArr; GL_DrawBitmap &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[2ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawBitmap
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[2dd]"></a>GUI_DrawGradientV</STRONG> (Thumb, 112 bytes, Stack size 64 bytes, gui_drawgradient.o(i.GUI_DrawGradientV))
<BR><BR>[Stack]<UL><LI>Max Depth = 228 + Unknown Stack Size
<LI>Call Chain = GUI_DrawGradientV &rArr; _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[2db]"></a>GUI_DrawHLine</STRONG> (Thumb, 82 bytes, Stack size 32 bytes, gui_drawhline.o(i.GUI_DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 168 + Unknown Stack Size
<LI>Call Chain = GUI_DrawHLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[272]"></a>GUI_DrawLine</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, gui_drawline.o(i.GUI_DrawLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GUI_DrawLine &rArr; GL_DrawLine &rArr; GL_DrawLineEx &rArr; GL_DrawLine1Ex &rArr; GL_DrawPoint &rArr; GL_FillCircle
</UL>
<BR>[Calls]<UL><LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[25c]"></a>GUI_DrawRect</STRONG> (Thumb, 124 bytes, Stack size 32 bytes, gui_2dlib.o(i.GUI_DrawRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 168 + Unknown Stack Size
<LI>Call Chain = GUI_DrawRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawVLine
<LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawHLine
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>

<P><STRONG><a name="[2dc]"></a>GUI_DrawVLine</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, gui_drawvline.o(i.GUI_DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 160 + Unknown Stack Size
<LI>Call Chain = GUI_DrawVLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawVLine
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[119]"></a>GUI_Exec</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, gui_exec.o(i.GUI_Exec))
<BR><BR>[Stack]<UL><LI>Max Depth = 664 + Unknown Stack Size
<LI>Call Chain = GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec1
</UL>
<BR>[Called By]<UL><LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Window
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_LinkServer
<LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Remind_Window
<LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Help_Window
<LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_Window
<LI><a href="#[11c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_GetBP
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
<LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Display_Task
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Task
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_DataWindow
<LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Circle
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Data
<LI><a href="#[38]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM4_IRQHandler
</UL>

<P><STRONG><a name="[14e]"></a>GUI_Exec1</STRONG> (Thumb, 40 bytes, Stack size 8 bytes, gui_exec.o(i.GUI_Exec1))
<BR><BR>[Stack]<UL><LI>Max Depth = 656 + Unknown Stack Size
<LI>Call Chain = GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[343]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
</UL>
<BR>[Called By]<UL><LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[1c7]"></a>GUI_FillCircle</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, gui_circ.o(i.GUI_FillCircle))
<BR><BR>[Stack]<UL><LI>Max Depth = 152 + Unknown Stack Size
<LI>Call Chain = GUI_FillCircle &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillCircle
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Update
<LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Circle
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Data
<LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>

<P><STRONG><a name="[1ce]"></a>GUI_FillRect</STRONG> (Thumb, 84 bytes, Stack size 32 bytes, gui_fillrect.o(i.GUI_FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 168 + Unknown Stack Size
<LI>Call Chain = GUI_FillRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Connection
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_No
<LI><a href="#[1cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Ok
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[344]"></a>GUI_GetBitmapPixelIndex</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, gui_getbitmappixelindex.o(i.GUI_GetBitmapPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_GetBitmapPixelIndex &rArr; GUI_GetBitmapPixelIndexEx
</UL>
<BR>[Calls]<UL><LI><a href="#[345]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitmapPixelIndexEx
</UL>
<BR>[Called By]<UL><LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
<LI><a href="#[449]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetBkIndexAlpha
<LI><a href="#[448]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetBkIndex
</UL>

<P><STRONG><a name="[345]"></a>GUI_GetBitmapPixelIndexEx</STRONG> (Thumb, 138 bytes, Stack size 8 bytes, gui_getbitmappixelindex.o(i.GUI_GetBitmapPixelIndexEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_GetBitmapPixelIndexEx
</UL>
<BR>[Called By]<UL><LI><a href="#[344]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitmapPixelIndex
</UL>

<P><STRONG><a name="[3ab]"></a>GUI_GetBitsPerPixelEx</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, lcd_getex.o(i.GUI_GetBitsPerPixelEx))
<BR><BR>[Called By]<UL><LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[380]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ReadRectEx
<LI><a href="#[c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_Start
</UL>

<P><STRONG><a name="[307]"></a>GUI_GetBkColor</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, gui_getcolor.o(i.GUI_GetBkColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 76 + Unknown Stack Size
<LI>Call Chain = GUI_GetBkColor &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color
<LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetBkColorIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
</UL>

<P><STRONG><a name="[348]"></a>GUI_GetCharDistX</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, gui_char.o(i.GUI_GetCharDistX))
<BR><BR>[Stack]<UL><LI>Max Depth = 76 + Unknown Stack Size
<LI>Call Chain = GUI_GetCharDistX &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[33b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
</UL>

<P><STRONG><a name="[349]"></a>GUI_GetCharDistXEx</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, gui_char.o(i.GUI_GetCharDistXEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = GUI_GetCharDistXEx &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[3b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetOverlap
</UL>

<P><STRONG><a name="[2e0]"></a>GUI_GetClientRect</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_getclientrect.o(i.GUI_GetClientRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 92 + Unknown Stack Size
<LI>Call Chain = GUI_GetClientRect &rArr; WM_GetClientRect &rArr; WM_GetClientRectEx &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[34a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[306]"></a>GUI_GetColor</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, gui_getcolor.o(i.GUI_GetColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 76 + Unknown Stack Size
<LI>Call Chain = GUI_GetColor &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color
<LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetColorIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[3ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawBitmap16bpp
<LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
</UL>

<P><STRONG><a name="[325]"></a>GUI_GetCursorLayer</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gui_selectlayer.o(i.GUI_GetCursorLayer))
<BR><BR>[Called By]<UL><LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPositionEx
</UL>

<P><STRONG><a name="[338]"></a>GUI_GetFontDistY</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, gui_char.o(i.GUI_GetFontDistY))
<BR><BR>[Stack]<UL><LI>Max Depth = 76 + Unknown Stack Size
<LI>Call Chain = GUI_GetFontDistY &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[34c]"></a>GUI_GetLayerPosEx</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, gui_selectlayer.o(i.GUI_GetLayerPosEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = GUI_GetLayerPosEx &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPosEx
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[34e]"></a>GUI_GetOrg</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_getorg.o(i.GUI_GetOrg))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = GUI_GetOrg &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetOrg
</UL>
<BR>[Called By]<UL><LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[350]"></a>GUI_GetPenSize</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, gui_pen.o(i.GUI_GetPenSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 76 + Unknown Stack Size
<LI>Call Chain = GUI_GetPenSize &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AA_DrawLine
</UL>

<P><STRONG><a name="[339]"></a>GUI_GetYAdjust</STRONG> (Thumb, 56 bytes, Stack size 8 bytes, gui_char.o(i.GUI_GetYAdjust))
<BR><BR>[Stack]<UL><LI>Max Depth = 76 + Unknown Stack Size
<LI>Call Chain = GUI_GetYAdjust &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
</UL>

<P><STRONG><a name="[3b0]"></a>GUI_GetpfColor2IndexEx</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.GUI_GetpfColor2IndexEx))
<BR><BR>[Called By]<UL><LI><a href="#[3ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawBitmap16bpp
<LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[3ac]"></a>GUI_GetpfIndex2ColorEx</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.GUI_GetpfIndex2ColorEx))
<BR><BR>[Called By]<UL><LI><a href="#[3ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawBitmap16bpp
<LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[328]"></a>GUI_GotoXY</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, gui_goto.o(i.GUI_GotoXY))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = GUI_GotoXY &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[352]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GotoY
<LI><a href="#[351]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GotoX
</UL>
<BR>[Called By]<UL><LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
</UL>

<P><STRONG><a name="[141]"></a>GUI_Init</STRONG> (Thumb, 78 bytes, Stack size 8 bytes, gui_core.o(i.GUI_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 348 + Unknown Stack Size
<LI>Call Chain = GUI_Init &rArr; WM_Init &rArr; WM_CreateWindowAsChild &rArr; WM__SendMsgNoData &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Init
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetOrg
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_CopyContext
<LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
<LI><a href="#[354]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[2d6]"></a>GUI_Lock</STRONG> (Thumb, 98 bytes, Stack size 16 bytes, gui_task.o(i.GUI_Lock))
<BR><BR>[Stack]<UL><LI>Max Depth = 56 + Unknown Stack Size
<LI>Call Chain = GUI_Lock &rArr; GUI_X_Lock &rArr; OSSemPend &rArr; OS_EventTaskWait
</UL>
<BR>[Calls]<UL><LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTaskId
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Lock
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_UnlinkTaskDevices
<LI><a href="#[332]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_LinkDevices
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTaskNo
</UL>
<BR>[Called By]<UL><LI><a href="#[142]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_SetEncodeUTF8
<LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawBitmap
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_EnableMemdev
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillCircle
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLine
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_FillPolygon
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_DrawLine
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[343]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetOrg
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_CopyContext
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_RequestSize
<LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetPenSize
<LI><a href="#[394]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetPenShape
<LI><a href="#[350]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetPenSize
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLayerPosEx
<LI><a href="#[34c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetLayerPosEx
<LI><a href="#[388]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
<LI><a href="#[339]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYAdjust
<LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[3eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
<LI><a href="#[3e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[3f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[3df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[386]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
<LI><a href="#[403]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[3ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[3dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[3d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[3d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[3de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[32a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[32d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
<LI><a href="#[3f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[32c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFocussedWindow
<LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW_BITMAP_Create
<LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON__SetDrawObj
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[3d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Select
<LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_GetRect
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Delete
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Create
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_ClearRect
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[37b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
<LI><a href="#[3fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Screen2hWin
<LI><a href="#[400]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ReleaseCapture
<LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPositionEx
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
<LI><a href="#[3e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[409]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[3f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
<LI><a href="#[3e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[34a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[3d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
<LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[3f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[3f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[41a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[3f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[370]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetOrg
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextAlign
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLineStyle
<LI><a href="#[419]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ValidateWindow
<LI><a href="#[3f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
<LI><a href="#[411]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[40d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
<LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
<LI><a href="#[33f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[33e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SPRITE_SetPosition
<LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistXEx
<LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
</UL>

<P><STRONG><a name="[359]"></a>GUI_MEASDEV_ClearRect</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, guidev_measure.o(i.GUI_MEASDEV_ClearRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = GUI_MEASDEV_ClearRect &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_DrawAuto
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Create
</UL>

<P><STRONG><a name="[35a]"></a>GUI_MEASDEV_Create</STRONG> (Thumb, 86 bytes, Stack size 16 bytes, guidev_measure.o(i.GUI_MEASDEV_Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 208 + Unknown Stack Size
<LI>Call Chain = GUI_MEASDEV_Create &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[330]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Delete
<LI><a href="#[32e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Create
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_ClearRect
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
</UL>
<BR>[Called By]<UL><LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_DrawAuto
</UL>

<P><STRONG><a name="[35b]"></a>GUI_MEASDEV_Delete</STRONG> (Thumb, 62 bytes, Stack size 16 bytes, guidev_measure.o(i.GUI_MEASDEV_Delete))
<BR><BR>[Stack]<UL><LI>Max Depth = 92 + Unknown Stack Size
<LI>Call Chain = GUI_MEASDEV_Delete &rArr; GUI_ALLOC_Free &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[333]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Unlink
<LI><a href="#[330]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Delete
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>
<BR>[Called By]<UL><LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_DrawAuto
</UL>

<P><STRONG><a name="[35d]"></a>GUI_MEASDEV_GetRect</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, guidev_measure.o(i.GUI_MEASDEV_GetRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = GUI_MEASDEV_GetRect &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_DrawAuto
</UL>

<P><STRONG><a name="[35e]"></a>GUI_MEASDEV_Select</STRONG> (Thumb, 62 bytes, Stack size 16 bytes, guidev_measure.o(i.GUI_MEASDEV_Select))
<BR><BR>[Stack]<UL><LI>Max Depth = 92 + Unknown Stack Size
<LI>Call Chain = GUI_MEASDEV_Select &rArr; WM_Deactivate &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[32f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Link
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>
<BR>[Called By]<UL><LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_DrawAuto
</UL>

<P><STRONG><a name="[361]"></a>GUI_MEMDEV_Clear</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, guidev_clear.o(i.GUI_MEMDEV_Clear))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_Clear &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[362]"></a>GUI_MEMDEV_CopyToLCD</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev.o(i.GUI_MEMDEV_CopyToLCD))
<BR><BR>[Stack]<UL><LI>Max Depth = 368 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>
<BR>[Called By]<UL><LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[263]"></a>GUI_MEMDEV_CopyToLCDAt</STRONG> (Thumb, 164 bytes, Stack size 56 bytes, guidev.o(i.GUI_MEMDEV_CopyToLCDAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 368 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Activate
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
</UL>
<BR>[Called By]<UL><LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_WifiWindow
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_MedicineWindow
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_HelpWindow
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_DataWindow
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateWindow
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCD
</UL>

<P><STRONG><a name="[260]"></a>GUI_MEMDEV_Create</STRONG> (Thumb, 12 bytes, Stack size 16 bytes, guidev.o(i.GUI_MEMDEV_Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 320 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_Create &rArr; GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
</UL>
<BR>[Called By]<UL><LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_WifiWindow
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_MedicineWindow
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_HelpWindow
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_DataWindow
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateWindow
</UL>

<P><STRONG><a name="[26d]"></a>GUI_MEMDEV_CreateAuto</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev_auto.o(i.GUI_MEMDEV_CreateAuto))
<BR><BR>[Called By]<UL><LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Watch
</UL>

<P><STRONG><a name="[365]"></a>GUI_MEMDEV_CreateEx</STRONG> (Thumb, 116 bytes, Stack size 48 bytes, guidev.o(i.GUI_MEMDEV_CreateEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 304 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>
<BR>[Called By]<UL><LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Create
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[265]"></a>GUI_MEMDEV_Delete</STRONG> (Thumb, 66 bytes, Stack size 16 bytes, guidev.o(i.GUI_MEMDEV_Delete))
<BR><BR>[Stack]<UL><LI>Max Depth = 108 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_Delete &rArr; GUI_USAGE_DecUseCnt &rArr; GUI_ALLOC_Free &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[330]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Delete
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>
<BR>[Called By]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_WifiWindow
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_MedicineWindow
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_HelpWindow
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_DataWindow
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateWindow
<LI><a href="#[404]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[271]"></a>GUI_MEMDEV_DeleteAuto</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, guidev_auto.o(i.GUI_MEMDEV_DeleteAuto))
<BR><BR>[Called By]<UL><LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Watch
</UL>

<P><STRONG><a name="[369]"></a>GUI_MEMDEV_Draw</STRONG> (Thumb, 286 bytes, Stack size 64 bytes, guidev_banding.o(i.GUI_MEMDEV_Draw))
<BR><BR>[Stack]<UL><LI>Max Depth = 432 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVYSizeEx
<LI><a href="#[36c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeEx
<LI><a href="#[36b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeEx
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeEx
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCD
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[370]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetOrg
<LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Min
</UL>
<BR>[Called By]<UL><LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_DrawAuto
<LI><a href="#[426]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
</UL>

<P><STRONG><a name="[270]"></a>GUI_MEMDEV_DrawAuto</STRONG> (Thumb, 182 bytes, Stack size 64 bytes, guidev_auto.o(i.GUI_MEMDEV_DrawAuto))
<BR><BR>[Stack]<UL><LI>Max Depth = 496 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_DrawAuto &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MergeRect
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Select
<LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_GetRect
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Delete
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Create
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_ClearRect
</UL>
<BR>[Called By]<UL><LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Watch
</UL>

<P><STRONG><a name="[373]"></a>GUI_MEMDEV_GetBitsPerPixel</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, guidev.o(i.GUI_MEMDEV_GetBitsPerPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_GetBitsPerPixel &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPPDevice
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
</UL>

<P><STRONG><a name="[375]"></a>GUI_MEMDEV_GetDataPtr</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, guidev_getdataptr.o(i.GUI_MEMDEV_GetDataPtr))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_GetDataPtr &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[36f]"></a>GUI_MEMDEV_GetYSize</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, guidev_getysize.o(i.GUI_MEMDEV_GetYSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_GetYSize &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[92]"></a>GUI_MEMDEV_Paint1Static</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, guidev_staticdevices.o(i.GUI_MEMDEV_Paint1Static))
<BR><BR>[Stack]<UL><LI>Max Depth = 388 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_Paint1Static &rArr; _CreateStaticDevice &rArr; WM_SetSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Write
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i._Paint1)
</UL>
<P><STRONG><a name="[370]"></a>GUI_MEMDEV_ReduceYSize</STRONG> (Thumb, 52 bytes, Stack size 16 bytes, guidev_reduceysize.o(i.GUI_MEMDEV_ReduceYSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_ReduceYSize &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[264]"></a>GUI_MEMDEV_Select</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, guidev.o(i.GUI_MEMDEV_Select))
<BR><BR>[Stack]<UL><LI>Max Depth = 100 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_Select &rArr; WM_Deactivate &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[32f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Link
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>
<BR>[Called By]<UL><LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_WifiWindow
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_MedicineWindow
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_HelpWindow
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_DataWindow
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateWindow
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>

<P><STRONG><a name="[371]"></a>GUI_MEMDEV_SetOrg</STRONG> (Thumb, 96 bytes, Stack size 24 bytes, guidev_setorg.o(i.GUI_MEMDEV_SetOrg))
<BR><BR>[Stack]<UL><LI>Max Depth = 92 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_SetOrg &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
</UL>
<BR>[Called By]<UL><LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[377]"></a>GUI_MEMDEV_Write</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev_write.o(i.GUI_MEMDEV_Write))
<BR><BR>[Stack]<UL><LI>Max Depth = 168 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_Write &rArr; GUI_MEMDEV_WriteAt &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>
<BR>[Called By]<UL><LI><a href="#[92]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Paint1Static
</UL>

<P><STRONG><a name="[379]"></a>GUI_MEMDEV_WriteAt</STRONG> (Thumb, 104 bytes, Stack size 32 bytes, guidev_write.o(i.GUI_MEMDEV_WriteAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 168 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV_WriteAt &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[37a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAt
</UL>
<BR>[Called By]<UL><LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Write
</UL>

<P><STRONG><a name="[367]"></a>GUI_MEMDEV__CreateFixed</STRONG> (Thumb, 238 bytes, Stack size 64 bytes, guidev.o(i.GUI_MEMDEV__CreateFixed))
<BR><BR>[Stack]<UL><LI>Max Depth = 256 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV__CreateFixed &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPPDevice
<LI><a href="#[330]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Delete
<LI><a href="#[32e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Create
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_RequestSize
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[37b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
</UL>
<BR>[Called By]<UL><LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[90]"></a>GUI_MEMDEV__WriteToActiveAlpha</STRONG> (Thumb, 386 bytes, Stack size 104 bytes, guidev_writetoactivealpha.o(i.GUI_MEMDEV__WriteToActiveAlpha))
<BR><BR>[Stack]<UL><LI>Max Depth = 408 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV__WriteToActiveAlpha &rArr; GUI__DoAlphaBlending &rArr; GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndicesEx
<LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AllocAlphaBuffer
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[37a]"></a>GUI_MEMDEV__WriteToActiveAt</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, guidev.o(i.GUI_MEMDEV__WriteToActiveAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_MEMDEV__WriteToActiveAt
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>

<P><STRONG><a name="[8d]"></a>GUI_MEMDEV__WriteToActiveOpaque</STRONG> (Thumb, 60 bytes, Stack size 24 bytes, guidev_writetoactiveopaque.o(i.GUI_MEMDEV__WriteToActiveOpaque))
<BR><BR>[Stack]<UL><LI>Max Depth = 312 + Unknown Stack Size
<LI>Call Chain = GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[380]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>
<BR>[Called By]<UL><LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[372]"></a>GUI_MergeRect</STRONG> (Thumb, 88 bytes, Stack size 8 bytes, gui_mergerect.o(i.GUI_MergeRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_MergeRect
</UL>
<BR>[Called By]<UL><LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_DrawAuto
<LI><a href="#[40b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[411]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[2e1]"></a>GUI_MoveRect</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, gui_moverect.o(i.GUI_MoveRect))
<BR><BR>[Called By]<UL><LI><a href="#[405]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
<LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[8f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillPolygonAA
<LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillPolygon
<LI><a href="#[40e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[425]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>

<P><STRONG><a name="[381]"></a>GUI_PID_GetState</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, gui_pid.o(i.GUI_PID_GetState))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_PID_GetState
</UL>
<BR>[Calls]<UL><LI><a href="#[382]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncPointer
</UL>
<BR>[Called By]<UL><LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[3fa]"></a>GUI_PID_IsEmpty</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, gui_pid.o(i.GUI_PID_IsEmpty))
<BR><BR>[Called By]<UL><LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[383]"></a>GUI_PID_StoreState</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, gui_pid.o(i.GUI_PID_StoreState))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_PID_StoreState &rArr; _StoreState
</UL>
<BR>[Calls]<UL><LI><a href="#[385]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SignalEvent
<LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_StoreState
</UL>
<BR>[Called By]<UL><LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_StoreStateEx
</UL>

<P><STRONG><a name="[386]"></a>GUI_PollKeyMsg</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, gui_onkey.o(i.GUI_PollKeyMsg))
<BR><BR>[Stack]<UL><LI>Max Depth = 268 + Unknown Stack Size
<LI>Call Chain = GUI_PollKeyMsg &rArr; WM_OnKey &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[388]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
<LI><a href="#[387]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncReadPointer
</UL>
<BR>[Called By]<UL><LI><a href="#[3ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
</UL>

<P><STRONG><a name="[389]"></a>GUI_ReadRectEx</STRONG> (Thumb, 92 bytes, Stack size 32 bytes, lcd_readrect.o(i.GUI_ReadRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = GUI_ReadRectEx &rArr; LCD_ReadRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ReadRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
</UL>

<P><STRONG><a name="[434]"></a>GUI_RectsIntersect</STRONG> (Thumb, 56 bytes, Stack size 0 bytes, gui_rectsintersect.o(i.GUI_RectsIntersect))
<BR><BR>[Called By]<UL><LI><a href="#[429]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[42a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[444]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[446]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[445]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[3a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
</UL>

<P><STRONG><a name="[38b]"></a>GUI_RestoreContext</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_savecontext.o(i.GUI_RestoreContext))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_RestoreContext &rArr; __aeabi_memcpy4
</UL>
<BR>[Calls]<UL><LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[3ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>

<P><STRONG><a name="[26f]"></a>GUI_RotatePolygon</STRONG> (Thumb, 106 bytes, Stack size 24 bytes, gui_polyrotate.o(i.GUI_RotatePolygon))
<BR><BR>[Stack]<UL><LI>Max Depth = 36<LI>Call Chain = GUI_RotatePolygon &rArr; GUI__SinHQ
</UL>
<BR>[Calls]<UL><LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SinHQ
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CosHQ
</UL>
<BR>[Called By]<UL><LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Watch
</UL>

<P><STRONG><a name="[327]"></a>GUI_SPRITE_SetPosition</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, gui_sprite.o(i.GUI_SPRITE_SetPosition))
<BR><BR>[Stack]<UL><LI>Max Depth = 408 + Unknown Stack Size
<LI>Call Chain = GUI_SPRITE_SetPosition &rArr; _SetPosition &rArr; _CreateBuffer &rArr; GUI_ALLOC_GetMaxSize &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>
<BR>[Called By]<UL><LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPositionEx
</UL>

<P><STRONG><a name="[38f]"></a>GUI_SaveContext_W</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_savecontext.o(i.GUI_SaveContext_W))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_SaveContext_W &rArr; __aeabi_memcpy4
</UL>
<BR>[Calls]<UL><LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[3ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>

<P><STRONG><a name="[35c]"></a>GUI_SelectLCD</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, gui_selectlcd.o(i.GUI_SelectLCD))
<BR><BR>[Stack]<UL><LI>Max Depth = 76 + Unknown Stack Size
<LI>Call Chain = GUI_SelectLCD &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[390]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SelectLCD
<LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Activate
<LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Select
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Delete
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
</UL>

<P><STRONG><a name="[363]"></a>GUI_SelectLayer</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, gui_selectlayer.o(i.GUI_SelectLayer))
<BR><BR>[Stack]<UL><LI>Max Depth = 92 + Unknown Stack Size
<LI>Call Chain = GUI_SelectLayer &rArr; GUI_SelectLCD &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>
<BR>[Called By]<UL><LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[413]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SelectTopLevelLayer
</UL>

<P><STRONG><a name="[145]"></a>GUI_SetBkColor</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, gui_setcolor.o(i.GUI_SetBkColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 76 + Unknown Stack Size
<LI>Call Chain = GUI_SetBkColor &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[391]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_Window
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Data
<LI><a href="#[38]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM4_IRQHandler
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cbBackWin
<LI><a href="#[3ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
</UL>

<P><STRONG><a name="[1ae]"></a>GUI_SetColor</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, gui_setcolor.o(i.GUI_SetColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 76 + Unknown Stack Size
<LI>Call Chain = GUI_SetColor &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[392]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Update
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Connection
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_No
<LI><a href="#[1cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Ok
<LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Circle
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Data
<LI><a href="#[38]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM4_IRQHandler
<LI><a href="#[a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[3ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawBitmap16bpp
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[3ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[3b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawTwinArc4
</UL>

<P><STRONG><a name="[240]"></a>GUI_SetDefaultFont</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_core.o(i.GUI_SetDefaultFont))
<BR><BR>[Called By]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Config
</UL>

<P><STRONG><a name="[2eb]"></a>GUI_SetDrawMode</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, gui_setdrawmode.o(i.GUI_SetDrawMode))
<BR><BR>[Stack]<UL><LI>Max Depth = 76 + Unknown Stack Size
<LI>Call Chain = GUI_SetDrawMode &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[2ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawBitmap
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[1ad]"></a>GUI_SetFont</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_setfont.o(i.GUI_SetFont))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = GUI_SetFont &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Connection
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_No
<LI><a href="#[1cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Ok
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Data
<LI><a href="#[38]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM4_IRQHandler
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[326]"></a>GUI_SetLayerPosEx</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, gui_selectlayer.o(i.GUI_SetLayerPosEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = GUI_SetLayerPosEx &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[393]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetPosEx
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPositionEx
</UL>

<P><STRONG><a name="[302]"></a>GUI_SetLineStyle</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, gui_setlinestyle.o(i.GUI_SetLineStyle))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = GUI_SetLineStyle &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[356]"></a>GUI_SetOrg</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, gui_setorg.o(i.GUI_SetOrg))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = GUI_SetOrg &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[394]"></a>GUI_SetPenShape</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, gui_pen.o(i.GUI_SetPenShape))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = GUI_SetPenShape &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AA_DrawLine
</UL>

<P><STRONG><a name="[300]"></a>GUI_SetPenSize</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, gui_pen.o(i.GUI_SetPenSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = GUI_SetPenSize &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AA_DrawLine
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[301]"></a>GUI_SetTextAlign</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_settextalign.o(i.GUI_SetTextAlign))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = GUI_SetTextAlign &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[26c]"></a>GUI_SetTextMode</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_settextmode.o(i.GUI_SetTextMode))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = GUI_SetTextMode &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[385]"></a>GUI_SignalEvent</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_waitevent.o(i.GUI_SignalEvent))
<BR><BR>[Called By]<UL><LI><a href="#[40b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[395]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKey
<LI><a href="#[383]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_StoreState
</UL>

<P><STRONG><a name="[395]"></a>GUI_StoreKey</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_onkey.o(i.GUI_StoreKey))
<BR><BR>[Calls]<UL><LI><a href="#[385]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SignalEvent
</UL>
<BR>[Called By]<UL><LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cbBackWin
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
</UL>

<P><STRONG><a name="[396]"></a>GUI_TIMER_Delete</STRONG> (Thumb, 38 bytes, Stack size 8 bytes, gui_timer.o(i.GUI_TIMER_Delete))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = GUI_TIMER_Delete &rArr; GUI_ALLOC_Free &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Unlink
<LI><a href="#[397]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFromLinList
</UL>
<BR>[Called By]<UL><LI><a href="#[3e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
</UL>

<P><STRONG><a name="[399]"></a>GUI_TIMER_GetFlag</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, gui_timer.o(i.GUI_TIMER_GetFlag))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = GUI_TIMER_GetFlag &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[3eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
</UL>

<P><STRONG><a name="[39a]"></a>GUI_TIMER__GetFirstTimer</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, gui_timer.o(i.GUI_TIMER__GetFirstTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_TIMER__GetFirstTimer
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[3eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
</UL>

<P><STRONG><a name="[39b]"></a>GUI_TIMER__GetNextTimerLin</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, gui_timer.o(i.GUI_TIMER__GetNextTimerLin))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_TIMER__GetNextTimerLin
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[3eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
</UL>

<P><STRONG><a name="[24f]"></a>GUI_TOUCH_Calibrate</STRONG> (Thumb, 158 bytes, Stack size 40 bytes, gui_touch_driveranalog.o(i.GUI_TOUCH_Calibrate))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = GUI_TOUCH_Calibrate &rArr; LCD_GetYSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[36b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeEx
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeEx
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetMinMax
<LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Log2Phys
</UL>
<BR>[Called By]<UL><LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[12c]"></a>GUI_TOUCH_Exec</STRONG> (Thumb, 316 bytes, Stack size 32 bytes, gui_touch_driveranalog.o(i.GUI_TOUCH_Exec))
<BR><BR>[Stack]<UL><LI>Max Depth = 184 + Unknown Stack Size
<LI>Call Chain = GUI_TOUCH_Exec &rArr; GUI_TOUCH_X_MeasureY &rArr; FT6236_Scan &rArr; FT6236_Read_Reg &rArr; FT6236_Read_Byte &rArr; FT6236_Send_NACK &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_MeasureY
<LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_MeasureX
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_ActivateY
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_ActivateX
<LI><a href="#[36b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeEx
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeEx
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_StoreUnstable
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetMinMax
</UL>
<BR>[Called By]<UL><LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_Task
</UL>

<P><STRONG><a name="[3a1]"></a>GUI_TOUCH_StoreState</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, gui_touch_storestate.o(i.GUI_TOUCH_StoreState))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUI_TOUCH_StoreState &rArr; GUI_TOUCH_StoreStateEx &rArr; GUI_PID_StoreState &rArr; _StoreState
</UL>
<BR>[Calls]<UL><LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_StoreStateEx
</UL>
<BR>[Called By]<UL><LI><a href="#[3a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_StoreUnstable
</UL>

<P><STRONG><a name="[3a2]"></a>GUI_TOUCH_StoreStateEx</STRONG> (Thumb, 38 bytes, Stack size 8 bytes, gui_touch.o(i.GUI_TOUCH_StoreStateEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUI_TOUCH_StoreStateEx &rArr; GUI_PID_StoreState &rArr; _StoreState
</UL>
<BR>[Calls]<UL><LI><a href="#[383]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_StoreState
<LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_StoreState
</UL>

<P><STRONG><a name="[3a3]"></a>GUI_TOUCH_StoreUnstable</STRONG> (Thumb, 40 bytes, Stack size 8 bytes, gui_touch_storeunstable.o(i.GUI_TOUCH_StoreUnstable))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI_TOUCH_StoreUnstable &rArr; GUI_TOUCH_StoreState &rArr; GUI_TOUCH_StoreStateEx &rArr; GUI_PID_StoreState &rArr; _StoreState
</UL>
<BR>[Calls]<UL><LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_StoreState
</UL>
<BR>[Called By]<UL><LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_StoreUnstable
</UL>

<P><STRONG><a name="[142]"></a>GUI_UC_SetEncodeUTF8</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, gui_uc_encodeutf8.o(i.GUI_UC_SetEncodeUTF8))
<BR><BR>[Stack]<UL><LI>Max Depth = 76 + Unknown Stack Size
<LI>Call Chain = GUI_UC_SetEncodeUTF8 &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;System_Init
</UL>

<P><STRONG><a name="[3b2]"></a>GUI_UC__GetCharCodeInc</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, gui_uc.o(i.GUI_UC__GetCharCodeInc))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[33a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineNumChars
<LI><a href="#[33b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[3a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
</UL>

<P><STRONG><a name="[33d]"></a>GUI_UC__NumChars2NumBytes</STRONG> (Thumb, 36 bytes, Stack size 24 bytes, gui_uc.o(i.GUI_UC__NumChars2NumBytes))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_UC__NumChars2NumBytes
</UL>
<BR>[Called By]<UL><LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[436]"></a>GUI_USAGE_AddRect</STRONG> (Thumb, 40 bytes, Stack size 24 bytes, guidev_usage.o(i.GUI_USAGE_AddRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_USAGE_AddRect
</UL>
<BR>[Called By]<UL><LI><a href="#[b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[37b]"></a>GUI_USAGE_BM_Create</STRONG> (Thumb, 88 bytes, Stack size 32 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 152 + Unknown Stack Size
<LI>Call Chain = GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
</UL>
<BR>[Called By]<UL><LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[368]"></a>GUI_USAGE_DecUseCnt</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, guidev_usage.o(i.GUI_USAGE_DecUseCnt))
<BR><BR>[Stack]<UL><LI>Max Depth = 92 + Unknown Stack Size
<LI>Call Chain = GUI_USAGE_DecUseCnt &rArr; GUI_ALLOC_Free &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
</UL>

<P><STRONG><a name="[2d9]"></a>GUI_Unlock</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gui_task.o(i.GUI_Unlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 68 + Unknown Stack Size
<LI>Call Chain = GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Unlock
</UL>
<BR>[Called By]<UL><LI><a href="#[142]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_SetEncodeUTF8
<LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawBitmap
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_EnableMemdev
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillCircle
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLine
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_FillPolygon
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_DrawLine
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[343]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetOrg
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_CopyContext
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_RequestSize
<LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetPenSize
<LI><a href="#[394]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetPenShape
<LI><a href="#[350]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetPenSize
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLayerPosEx
<LI><a href="#[34c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetLayerPosEx
<LI><a href="#[388]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
<LI><a href="#[339]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYAdjust
<LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[3eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
<LI><a href="#[3e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[3f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[3df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[386]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
<LI><a href="#[403]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[3ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[3dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[3d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[3d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[3de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[32a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[32d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
<LI><a href="#[3f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[32c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFocussedWindow
<LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW_BITMAP_Create
<LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON__SetDrawObj
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[3d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Select
<LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_GetRect
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Delete
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Create
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_ClearRect
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[37b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
<LI><a href="#[3fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Screen2hWin
<LI><a href="#[400]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ReleaseCapture
<LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPositionEx
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
<LI><a href="#[3e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[409]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[3f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
<LI><a href="#[3e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[34a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[3d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
<LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[3f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[3f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[41a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[3f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[370]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetOrg
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextAlign
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLineStyle
<LI><a href="#[419]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ValidateWindow
<LI><a href="#[3f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
<LI><a href="#[411]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[40d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
<LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
<LI><a href="#[33f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[33e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SPRITE_SetPosition
<LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistXEx
<LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
</UL>

<P><STRONG><a name="[37c]"></a>GUI__AllocAlphaBuffer</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, gui__alpha.o(i.GUI__AllocAlphaBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 216 + Unknown Stack Size
<LI>Call Chain = GUI__AllocAlphaBuffer &rArr; GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>
<BR>[Called By]<UL><LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[3a6]"></a>GUI__AlphaSuppressMixing</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, gui_setalpha.o(i.GUI__AlphaSuppressMixing))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__AlphaSuppressMixing
</UL>
<BR>[Calls]<UL><LI><a href="#[3a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_AA_SetAndMask
</UL>
<BR>[Called By]<UL><LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[431]"></a>GUI__CompactPixelIndices</STRONG> (Thumb, 292 bytes, Stack size 8 bytes, gui__compactpixelindices.o(i.GUI__CompactPixelIndices))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__CompactPixelIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[432]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert8
<LI><a href="#[430]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert16
<LI><a href="#[447]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FlushBuffer
</UL>

<P><STRONG><a name="[37e]"></a>GUI__CompactPixelIndicesEx</STRONG> (Thumb, 12 bytes, Stack size 16 bytes, gui__compactpixelindices.o(i.GUI__CompactPixelIndicesEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI__CompactPixelIndicesEx &rArr; GUI__ConvertColor2Index
</UL>
<BR>[Calls]<UL><LI><a href="#[3a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ConvertColor2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[353]"></a>GUI__Config</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, gui_core.o(i.GUI__Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 224 + Unknown Stack Size
<LI>Call Chain = GUI__Config &rArr; LCD_X_Config &rArr; GUI_DEVICE_CreateAndLink &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Config
<LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
</UL>
<BR>[Called By]<UL><LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[3a8]"></a>GUI__ConvertColor2Index</STRONG> (Thumb, 360 bytes, Stack size 24 bytes, gui__compactpixelindices.o(i.GUI__ConvertColor2Index))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI__ConvertColor2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndicesEx
</UL>

<P><STRONG><a name="[38c]"></a>GUI__CosHQ</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, gui__sinhq.o(i.GUI__CosHQ))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = GUI__CosHQ &rArr; GUI__SinHQ
</UL>
<BR>[Calls]<UL><LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SinHQ
</UL>
<BR>[Called By]<UL><LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RotatePolygon
</UL>

<P><STRONG><a name="[33c]"></a>GUI__DispLine</STRONG> (Thumb, 166 bytes, Stack size 24 bytes, gui_charline.o(i.GUI__DispLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[3a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
</UL>
<BR>[Called By]<UL><LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[341]"></a>GUI__DispStringInRect</STRONG> (Thumb, 320 bytes, Stack size 72 bytes, gui_dispstringinrect.o(i.GUI__DispStringInRect), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[33a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineNumChars
<LI><a href="#[33b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[33d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[2e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetClientRect
<LI><a href="#[3aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__HandleEOLine
</UL>
<BR>[Called By]<UL><LI><a href="#[33e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
</UL>

<P><STRONG><a name="[37d]"></a>GUI__DoAlphaBlending</STRONG> (Thumb, 442 bytes, Stack size 104 bytes, gui__alpha.o(i.GUI__DoAlphaBlending))
<BR><BR>[Stack]<UL><LI>Max Depth = 304 + Unknown Stack Size
<LI>Call Chain = GUI__DoAlphaBlending &rArr; GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetpfIndex2ColorEx
<LI><a href="#[3ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
<LI><a href="#[3a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
<LI><a href="#[3ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ExpandPixelIndicesEx
<LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ReadRectEx
<LI><a href="#[9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__MixColors
</UL>
<BR>[Called By]<UL><LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[3ae]"></a>GUI__DrawBitmap16bpp</STRONG> (Thumb, 598 bytes, Stack size 96 bytes, gui__drawbitmap16bpp.o(i.GUI__DrawBitmap16bpp))
<BR><BR>[Stack]<UL><LI>Max Depth = 296 + Unknown Stack Size
<LI>Call Chain = GUI__DrawBitmap16bpp &rArr; GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[3ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetpfIndex2ColorEx
<LI><a href="#[3b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetpfColor2IndexEx
<LI><a href="#[392]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[3af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNextPixelAPI
<LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetColorIndex
<LI><a href="#[3a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>
<BR>[Called By]<UL><LI><a href="#[a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[2da]"></a>GUI__DrawTwinArc4</STRONG> (Thumb, 104 bytes, Stack size 80 bytes, gui__drawtwinarc.o(i.GUI__DrawTwinArc4))
<BR><BR>[Stack]<UL><LI>Max Depth = 268 + Unknown Stack Size
<LI>Call Chain = GUI__DrawTwinArc4 &rArr; _DrawTwinArc4 &rArr; GUI_SetColor &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawTwinArc4
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[3ad]"></a>GUI__ExpandPixelIndicesEx</STRONG> (Thumb, 322 bytes, Stack size 40 bytes, gui__expandpixelindices.o(i.GUI__ExpandPixelIndicesEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI__ExpandPixelIndicesEx
</UL>
<BR>[Called By]<UL><LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
</UL>

<P><STRONG><a name="[3a5]"></a>GUI__GetAlphaBuffer</STRONG> (Thumb, 144 bytes, Stack size 32 bytes, gui__alpha.o(i.GUI__GetAlphaBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 200 + Unknown Stack Size
<LI>Call Chain = GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeMax
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
</UL>
<BR>[Called By]<UL><LI><a href="#[3ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawBitmap16bpp
<LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AllocAlphaBuffer
</UL>

<P><STRONG><a name="[33b]"></a>GUI__GetLineDistX</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, gui_charline.o(i.GUI__GetLineDistX))
<BR><BR>[Stack]<UL><LI>Max Depth = 124 + Unknown Stack Size
<LI>Call Chain = GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[3b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
<LI><a href="#[3b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetOverlap
<LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
</UL>
<BR>[Called By]<UL><LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[33a]"></a>GUI__GetLineNumChars</STRONG> (Thumb, 52 bytes, Stack size 24 bytes, gui_charline.o(i.GUI__GetLineNumChars))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = GUI__GetLineNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[3b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[34f]"></a>GUI__GetOrg</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, gui_getorg.o(i.GUI__GetOrg))
<BR><BR>[Called By]<UL><LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetOrg
</UL>

<P><STRONG><a name="[3b3]"></a>GUI__GetOverlap</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, gui_charline.o(i.GUI__GetOverlap))
<BR><BR>[Stack]<UL><LI>Max Depth = 100 + Unknown Stack Size
<LI>Call Chain = GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistXEx
</UL>
<BR>[Called By]<UL><LI><a href="#[33b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
</UL>

<P><STRONG><a name="[3aa]"></a>GUI__HandleEOLine</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui__handleeoline.o(i.GUI__HandleEOLine), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[406]"></a>GUI__IntersectRect</STRONG> (Thumb, 58 bytes, Stack size 0 bytes, gui__intersectrect.o(i.GUI__IntersectRect))
<BR><BR>[Called By]<UL><LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[407]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[403]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[41c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[411]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[340]"></a>GUI__IntersectRects</STRONG> (Thumb, 82 bytes, Stack size 16 bytes, gui__intersectrects.o(i.GUI__IntersectRects))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI__IntersectRects
</UL>
<BR>[Called By]<UL><LI><a href="#[3cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectEx
<LI><a href="#[424]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[40a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[42a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[40b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[444]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[446]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[445]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[33e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
</UL>

<P><STRONG><a name="[3b4]"></a>GUI__ManageCache</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui__managecache.o(i.GUI__ManageCache))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUI__ManageCache &rArr; GUI__ManageCacheEx
</UL>
<BR>[Calls]<UL><LI><a href="#[3b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCacheEx
</UL>
<BR>[Called By]<UL><LI><a href="#[343]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
<LI><a href="#[3a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
</UL>

<P><STRONG><a name="[3b5]"></a>GUI__ManageCacheEx</STRONG> (Thumb, 196 bytes, Stack size 32 bytes, gui__managecache.o(i.GUI__ManageCacheEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUI__ManageCacheEx
</UL>
<BR>[Calls]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[3b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCache
</UL>

<P><STRONG><a name="[9]"></a>GUI__MixColors</STRONG> (Thumb, 102 bytes, Stack size 16 bytes, gui__alpha.o(i.GUI__MixColors))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI__MixColors
</UL>
<BR>[Called By]<UL><LI><a href="#[a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__MixColorsBulk
<LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
<LI><a href="#[435]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine32BPP_DDB
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__alpha.o(.data)
</UL>
<P><STRONG><a name="[a]"></a>GUI__MixColorsBulk</STRONG> (Thumb, 78 bytes, Stack size 36 bytes, gui__alpha.o(i.GUI__MixColorsBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 52<LI>Call Chain = GUI__MixColorsBulk &rArr; GUI__MixColors
</UL>
<BR>[Calls]<UL><LI><a href="#[9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__MixColors
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__alpha.o(.data)
</UL>
<P><STRONG><a name="[3d8]"></a>GUI__ReduceRect</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, gui__reducerect.o(i.GUI__ReduceRect))
<BR><BR>[Called By]<UL><LI><a href="#[3d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
</UL>

<P><STRONG><a name="[30a]"></a>GUI__RegisterExit</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_core.o(i.GUI__RegisterExit))
<BR><BR>[Called By]<UL><LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
<LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_Init
<LI><a href="#[3a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
<LI><a href="#[3c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitColors
</UL>

<P><STRONG><a name="[2e9]"></a>GUI__SetText</STRONG> (Thumb, 108 bytes, Stack size 32 bytes, gui__settext.o(i.GUI__SetText))
<BR><BR>[Stack]<UL><LI>Max Depth = 136 + Unknown Stack Size
<LI>Call Chain = GUI__SetText &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetSize
<LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[3b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strlen
<LI><a href="#[3b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
<LI><a href="#[3b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
</UL>

<P><STRONG><a name="[38d]"></a>GUI__SinHQ</STRONG> (Thumb, 104 bytes, Stack size 12 bytes, gui__sinhq.o(i.GUI__SinHQ))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = GUI__SinHQ
</UL>
<BR>[Called By]<UL><LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RotatePolygon
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CosHQ
</UL>

<P><STRONG><a name="[30b]"></a>GUI__memset</STRONG> (Thumb, 76 bytes, Stack size 8 bytes, gui__memset.o(i.GUI__memset))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__memset
</UL>
<BR>[Called By]<UL><LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
<LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CleanLine
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[443]"></a>GUI__memset16</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, gui__memset16.o(i.GUI__memset16))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__memset16
</UL>
<BR>[Called By]<UL><LI><a href="#[b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>

<P><STRONG><a name="[44d]"></a>GUI__sqrt32</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, gui__sqrt32.o(i.GUI__sqrt32))
<BR><BR>[Called By]<UL><LI><a href="#[440]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTwinArcPara
</UL>

<P><STRONG><a name="[3ba]"></a>GUI__strcmp</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, gui__strcmp.o(i.GUI__strcmp))
<BR><BR>[Called By]<UL><LI><a href="#[3b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
</UL>

<P><STRONG><a name="[3b6]"></a>GUI__strcmp_hp</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, gui__strcmp.o(i.GUI__strcmp_hp))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI__strcmp_hp
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[3b7]"></a>GUI__strlen</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, gui__strlen.o(i.GUI__strlen))
<BR><BR>[Called By]<UL><LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[2f5]"></a>GUI_cos</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, gui_drawline.o(i.GUI_cos))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_cos &rArr; GUI_sin
</UL>
<BR>[Calls]<UL><LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_sin
</UL>
<BR>[Called By]<UL><LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineEx
</UL>

<P><STRONG><a name="[2f6]"></a>GUI_sin</STRONG> (Thumb, 82 bytes, Stack size 8 bytes, gui_drawline.o(i.GUI_sin))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_sin
</UL>
<BR>[Called By]<UL><LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_cos
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineEx
</UL>

<P><STRONG><a name="[3cd]"></a>LCD_AA_MixColors16</STRONG> (Thumb, 50 bytes, Stack size 8 bytes, lcd_aa.o(i.LCD_AA_MixColors16))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_AA_MixColors16
</UL>
<BR>[Called By]<UL><LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetPixelAA4_Trans
</UL>

<P><STRONG><a name="[3a7]"></a>LCD_AA_SetAndMask</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd_aa.o(i.LCD_AA_SetAndMask))
<BR><BR>[Called By]<UL><LI><a href="#[3a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AlphaSuppressMixing
</UL>

<P><STRONG><a name="[3c8]"></a>LCD_Color2Index</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, lcd.o(i.LCD_Color2Index))
<BR><BR>[Called By]<UL><LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetPixelAA4_Trans
<LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
<LI><a href="#[3c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetpPalConvTableUncached
<LI><a href="#[cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetColor
<LI><a href="#[ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetBkColor
</UL>

<P><STRONG><a name="[2ec]"></a>LCD_DrawBitmap</STRONG> (Thumb, 504 bytes, Stack size 88 bytes, lcd.o(i.LCD_DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIMONO_DispChar
<LI><a href="#[3ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawBitmap16bpp
<LI><a href="#[2ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawBitmap
<LI><a href="#[380]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[7f]"></a>LCD_DrawHLine</STRONG> (Thumb, 78 bytes, Stack size 16 bytes, lcd.o(i.LCD_DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_DrawHLine
</UL>
<BR>[Called By]<UL><LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[3b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawTwinArc4
</UL>
<BR>[Address Reference Count : 2]<UL><LI> gui_core.o(.constdata)
<LI> gui_drawgradient.o(i.GUI_DrawGradientV)
</UL>
<P><STRONG><a name="[a6]"></a>LCD_DrawPixel</STRONG> (Thumb, 96 bytes, Stack size 8 bytes, lcd.o(i.LCD_DrawPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_DrawPixel
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_core.o(.constdata)
</UL>
<P><STRONG><a name="[2f2]"></a>LCD_DrawVLine</STRONG> (Thumb, 76 bytes, Stack size 8 bytes, lcd.o(i.LCD_DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_DrawVLine
</UL>
<BR>[Called By]<UL><LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine1Ex
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
</UL>

<P><STRONG><a name="[304]"></a>LCD_FillRect</STRONG> (Thumb, 80 bytes, Stack size 16 bytes, lcd.o(i.LCD_FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIMONO_DispChar
<LI><a href="#[3ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawBitmap16bpp
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[3d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__DrawBitmap_1bpp
<LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
</UL>

<P><STRONG><a name="[3bb]"></a>LCD_GetBitsPerPixelEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetBitsPerPixelEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetBitsPerPixelEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[3bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[3ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[346]"></a>LCD_GetBkColorIndex</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd_getcolorindex.o(i.LCD_GetBkColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
</UL>

<P><STRONG><a name="[34b]"></a>LCD_GetColorIndex</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd_getcolorindex.o(i.LCD_GetColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[3ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawBitmap16bpp
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
</UL>

<P><STRONG><a name="[3af]"></a>LCD_GetNextPixelAPI</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, lcd_nextpixelapi.o(i.LCD_GetNextPixelAPI))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_GetNextPixelAPI
</UL>
<BR>[Called By]<UL><LI><a href="#[3ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawBitmap16bpp
</UL>

<P><STRONG><a name="[3bd]"></a>LCD_GetNumColors</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetNumColors))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetNumColors &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[3bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Index2Color_0
<LI><a href="#[e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetIndexMask_0
<LI><a href="#[e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Color2Index_0
</UL>

<P><STRONG><a name="[3be]"></a>LCD_GetNumColorsEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetNumColorsEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetNumColorsEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[3bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[3ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[3bf]"></a>LCD_GetNumLayers</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, lcd_getnumdisplays.o(i.LCD_GetNumLayers))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetNumLayers
</UL>
<BR>[Calls]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[3ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[3c0]"></a>LCD_GetPalette</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetPalette))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_GetPalette &rArr; LCD_GetPaletteEx
</UL>
<BR>[Calls]<UL><LI><a href="#[3c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPaletteEx
</UL>
<BR>[Called By]<UL><LI><a href="#[e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Index2Color_0
<LI><a href="#[e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Color2Index_0
</UL>

<P><STRONG><a name="[3c1]"></a>LCD_GetPaletteEx</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, lcd_getex.o(i.LCD_GetPaletteEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_GetPaletteEx
</UL>
<BR>[Calls]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[3c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPalette
</UL>

<P><STRONG><a name="[3c2]"></a>LCD_GetPixelColor</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, lcd_getpixelcolor.o(i.LCD_GetPixelColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = LCD_GetPixelColor &rArr; LCD_GetPixelIndex
</UL>
<BR>[Calls]<UL><LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color
<LI><a href="#[3c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetPixelAA4_Trans
</UL>

<P><STRONG><a name="[3c3]"></a>LCD_GetPixelIndex</STRONG> (Thumb, 86 bytes, Stack size 32 bytes, lcd_getp.o(i.LCD_GetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LCD_GetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[3c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPixelColor
</UL>

<P><STRONG><a name="[34d]"></a>LCD_GetPosEx</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, lcd_set.o(i.LCD_GetPosEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_GetPosEx
</UL>
<BR>[Calls]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[34c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetLayerPosEx
</UL>

<P><STRONG><a name="[36c]"></a>LCD_GetVXSizeEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetVXSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetVXSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[3bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[315]"></a>LCD_GetVXSizeMax</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetVXSizeMax))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LCD_GetVXSizeMax &rArr; _GetMaxValue &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[3c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMaxValue
</UL>
<BR>[Called By]<UL><LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_Init
<LI><a href="#[3a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>

<P><STRONG><a name="[36d]"></a>LCD_GetVYSizeEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetVYSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetVYSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[3bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[3c5]"></a>LCD_GetXSize</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetXSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetXSize &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[3bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[36a]"></a>LCD_GetXSizeEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetXSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetXSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[3bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Calibrate
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[44b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDeviceRect
</UL>

<P><STRONG><a name="[3c6]"></a>LCD_GetYSize</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetYSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetYSize &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[3bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[36b]"></a>LCD_GetYSizeEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetYSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetYSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[3bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Calibrate
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[44b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDeviceRect
</UL>

<P><STRONG><a name="[3]"></a>LCD_GetpPalConvTableBM</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, lcd_color.o(i.LCD_GetpPalConvTableBM))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_GetpPalConvTableBM &rArr; LCD_GetpPalConvTableUncached
</UL>
<BR>[Calls]<UL><LI><a href="#[3c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetpPalConvTableUncached
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_core.o(.data)
</UL>
<P><STRONG><a name="[3c7]"></a>LCD_GetpPalConvTableUncached</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, lcd_color.o(i.LCD_GetpPalConvTableUncached))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_GetpPalConvTableUncached
</UL>
<BR>[Calls]<UL><LI><a href="#[3c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetpPalConvTableBM
</UL>

<P><STRONG><a name="[347]"></a>LCD_Index2Color</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, lcd.o(i.LCD_Index2Color))
<BR><BR>[Called By]<UL><LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetPixelAA4_Trans
<LI><a href="#[3c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPixelColor
<LI><a href="#[3ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[8b]"></a>LCD_Index2Color_565</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, guicc_565.o(i.LCD_Index2Color_565))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_Index2Color_565
</UL>
<BR>[Address Reference Count : 3]<UL><LI> gui_drawbitmap_565.o(i._DrawBitmap)
<LI> gui_drawbitmap_565.o(.constdata)
<LI> guicc_565.o(.constdata)
</UL>
<P><STRONG><a name="[83]"></a>LCD_Index2Color_888</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, guicc_888_index2color.o(i.LCD_Index2Color_888))
<BR>[Address Reference Count : 1]<UL><LI> gui__alpha.o(i.GUI__DoAlphaBlending)
</UL>
<P><STRONG><a name="[80]"></a>LCD_Index2Color_8888</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, guicc_8888_index2color.o(i.LCD_Index2Color_8888))
<BR>[Address Reference Count : 3]<UL><LI> gui__alpha.o(i.GUI__DoAlphaBlending)
<LI> guicc_8888.o(.constdata)
<LI> guidev_writetoactivealpha.o(i.GUI_MEMDEV__WriteToActiveAlpha)
</UL>
<P><STRONG><a name="[ad]"></a>LCD_Index2Color_M565</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, guicc_m565.o(i.LCD_Index2Color_M565))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_Index2Color_M565
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[3c9]"></a>LCD_InitColors</STRONG> (Thumb, 42 bytes, Stack size 8 bytes, lcd_color.o(i.LCD_InitColors))
<BR><BR>[Stack]<UL><LI>Max Depth = 176 + Unknown Stack Size
<LI>Call Chain = LCD_InitColors &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
</UL>
<BR>[Called By]<UL><LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
</UL>

<P><STRONG><a name="[3ca]"></a>LCD_InitLUT</STRONG> (Thumb, 112 bytes, Stack size 32 bytes, lcd_color.o(i.LCD_InitLUT))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = LCD_InitLUT &rArr; LCD_SetLUTEntryEx
</UL>
<BR>[Calls]<UL><LI><a href="#[3cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetLUTEntryEx
<LI><a href="#[3be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColorsEx
<LI><a href="#[3bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetBitsPerPixelEx
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color
<LI><a href="#[3bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumLayers
</UL>
<BR>[Called By]<UL><LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
</UL>

<P><STRONG><a name="[390]"></a>LCD_SelectLCD</STRONG> (Thumb, 54 bytes, Stack size 8 bytes, lcd_selectlcd.o(i.LCD_SelectLCD))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_SelectLCD
</UL>
<BR>[Calls]<UL><LI><a href="#[333]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Unlink
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
</UL>
<BR>[Called By]<UL><LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>

<P><STRONG><a name="[391]"></a>LCD_SetBkColor</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetBkColor))
<BR><BR>[Called By]<UL><LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[354]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[3cf]"></a>LCD_SetBkColorIndex</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetBkColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
<LI><a href="#[ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetBkColor
</UL>

<P><STRONG><a name="[3cc]"></a>LCD_SetClipRectEx</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, lcd_setcliprectex.o(i.LCD_SetClipRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
</UL>
<BR>[Called By]<UL><LI><a href="#[41c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
</UL>

<P><STRONG><a name="[360]"></a>LCD_SetClipRectMax</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetClipRectMax))
<BR><BR>[Called By]<UL><LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[390]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SelectLCD
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Select
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
</UL>

<P><STRONG><a name="[392]"></a>LCD_SetColor</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetColor))
<BR><BR>[Called By]<UL><LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[3ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawBitmap16bpp
<LI><a href="#[354]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
<LI><a href="#[f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
<LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
</UL>

<P><STRONG><a name="[3ce]"></a>LCD_SetColorIndex</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
<LI><a href="#[cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetColor
</UL>

<P><STRONG><a name="[303]"></a>LCD_SetDrawMode</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetDrawMode))
<BR><BR>[Called By]<UL><LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIMONO_DispChar
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
</UL>

<P><STRONG><a name="[3cb]"></a>LCD_SetLUTEntryEx</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, lcd_set.o(i.LCD_SetLUTEntryEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_SetLUTEntryEx
</UL>
<BR>[Calls]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[3ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[8c]"></a>LCD_SetPixelAA4_Trans</STRONG> (Thumb, 126 bytes, Stack size 32 bytes, lcd_aa.o(i.LCD_SetPixelAA4_Trans))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = LCD_SetPixelAA4_Trans &rArr; LCD_GetPixelColor &rArr; LCD_GetPixelIndex
</UL>
<BR>[Calls]<UL><LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color
<LI><a href="#[3c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPixelColor
<LI><a href="#[3cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_AA_MixColors16
<LI><a href="#[3c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FlushLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guiaa_lib.o(i._FlushLine)
</UL>
<P><STRONG><a name="[393]"></a>LCD_SetPosEx</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, lcd_set.o(i.LCD_SetPosEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_SetPosEx
</UL>
<BR>[Calls]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLayerPosEx
</UL>

<P><STRONG><a name="[24d]"></a>LCD_SetSizeEx</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, lcd_set.o(i.LCD_SetSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_SetSizeEx
</UL>
<BR>[Calls]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[24e]"></a>LCD_SetVSizeEx</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, lcd_set.o(i.LCD_SetVSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_SetVSizeEx
</UL>
<BR>[Calls]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[378]"></a>LCD_UpdateColorIndices</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, lcd_updatecolorindices.o(i.LCD_UpdateColorIndices))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_UpdateColorIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[3ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColorIndex
<LI><a href="#[3cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColorIndex
<LI><a href="#[3c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>

<P><STRONG><a name="[3d0]"></a>LCD__DrawBitmap_1bpp</STRONG> (Thumb, 424 bytes, Stack size 104 bytes, lcd.o(i.LCD__DrawBitmap_1bpp))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[249]"></a>LCD__GetBPP</STRONG> (Thumb, 92 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD__GetBPP))
<BR><BR>[Called By]<UL><LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPPDevice
</UL>

<P><STRONG><a name="[374]"></a>LCD__GetBPPDevice</STRONG> (Thumb, 50 bytes, Stack size 4 bytes, lcd_getex.o(i.LCD__GetBPPDevice))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = LCD__GetBPPDevice
</UL>
<BR>[Calls]<UL><LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPP
</UL>
<BR>[Called By]<UL><LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
</UL>

<P><STRONG><a name="[2e8]"></a>WIDGET_AndState</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, widget.o(i.WIDGET_AndState))
<BR><BR>[Stack]<UL><LI>Max Depth = 204 + Unknown Stack Size
<LI>Call Chain = WIDGET_AndState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetPressed
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
</UL>

<P><STRONG><a name="[2cd]"></a>WIDGET_HandleActive</STRONG> (Thumb, 296 bytes, Stack size 32 bytes, widget.o(i.WIDGET_HandleActive))
<BR><BR>[Stack]<UL><LI>Max Depth = 452 + Unknown Stack Size
<LI>Call Chain = WIDGET_HandleActive &rArr; WM__UpdateChildPositions &rArr; WM_MoveWindow &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[3d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[3d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[3d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[3d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
<LI><a href="#[3d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
</UL>
<BR>[Called By]<UL><LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[7b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
</UL>

<P><STRONG><a name="[2e7]"></a>WIDGET_OrState</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, widget.o(i.WIDGET_OrState))
<BR><BR>[Stack]<UL><LI>Max Depth = 204 + Unknown Stack Size
<LI>Call Chain = WIDGET_OrState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetPressed
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
</UL>

<P><STRONG><a name="[3d4]"></a>WIDGET_SetState</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, widget.o(i.WIDGET_SetState))
<BR><BR>[Stack]<UL><LI>Max Depth = 204 + Unknown Stack Size
<LI>Call Chain = WIDGET_SetState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>

<P><STRONG><a name="[3d6]"></a>WIDGET__GetInsideRect</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, widget.o(i.WIDGET__GetInsideRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WIDGET__GetInsideRect
</UL>
<BR>[Calls]<UL><LI><a href="#[3d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectWin
<LI><a href="#[3d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ReduceRect
</UL>
<BR>[Called By]<UL><LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>

<P><STRONG><a name="[2d8]"></a>WIDGET__Init</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, widget.o(i.WIDGET__Init))
<BR><BR>[Called By]<UL><LI><a href="#[3de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
</UL>

<P><STRONG><a name="[86]"></a>WINDOW_Callback</STRONG> (Thumb, 270 bytes, Stack size 32 bytes, window.o(i.WINDOW_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 484 + Unknown Stack Size
<LI>Call Chain = WINDOW_Callback &rArr; WIDGET_HandleActive &rArr; WM__UpdateChildPositions &rArr; WM_MoveWindow &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[391]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestorOrSelf
<LI><a href="#[3dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
<LI><a href="#[3dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[3d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[3d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[3da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HasFocus
<LI><a href="#[32d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>
<BR>[Address Reference Count : 1]<UL><LI> window.o(i.WINDOW_CreateUser)
</UL>
<P><STRONG><a name="[a0]"></a>WINDOW_CreateIndirect</STRONG> (Thumb, 60 bytes, Stack size 48 bytes, window.o(i.WINDOW_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 388 + Unknown Stack Size
<LI>Call Chain = WINDOW_CreateIndirect &rArr; WINDOW_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM__SendMsgNoData &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
</UL>
<BR>[Address Reference Count : 4]<UL><LI> dispwifi.o(.constdata)
<LI> dispdata.o(.constdata)
<LI> help.o(.constdata)
<LI> medicine.o(.constdata)
</UL>
<P><STRONG><a name="[3de]"></a>WINDOW_CreateUser</STRONG> (Thumb, 100 bytes, Stack size 56 bytes, window.o(i.WINDOW_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 340 + Unknown Stack Size
<LI>Call Chain = WINDOW_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM__SendMsgNoData &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
</UL>
<BR>[Called By]<UL><LI><a href="#[a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateIndirect
</UL>

<P><STRONG><a name="[364]"></a>WM_Activate</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, wm.o(i.WM_Activate))
<BR><BR>[Called By]<UL><LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>

<P><STRONG><a name="[3df]"></a>WM_BringToBottom</STRONG> (Thumb, 136 bytes, Stack size 64 bytes, wm_bringtobottom.o(i.WM_BringToBottom))
<BR><BR>[Stack]<UL><LI>Max Depth = 212 + Unknown Stack Size
<LI>Call Chain = WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[3e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
<LI><a href="#[3e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
</UL>

<P><STRONG><a name="[3d3]"></a>WM_BringToTop</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, wm_bringtotop.o(i.WM_BringToTop))
<BR><BR>[Stack]<UL><LI>Max Depth = 220 + Unknown Stack Size
<LI>Call Chain = WM_BringToTop &rArr; _BringToTop &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>
<BR>[Called By]<UL><LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>

<P><STRONG><a name="[2d7]"></a>WM_CreateWindowAsChild</STRONG> (Thumb, 324 bytes, Stack size 48 bytes, wm.o(i.WM_CreateWindowAsChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 284 + Unknown Stack Size
<LI>Call Chain = WM_CreateWindowAsChild &rArr; WM__SendMsgNoData &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[3e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[3e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
</UL>
<BR>[Called By]<UL><LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[3de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
</UL>

<P><STRONG><a name="[35f]"></a>WM_Deactivate</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, wm.o(i.WM_Deactivate))
<BR><BR>[Stack]<UL><LI>Max Depth = 76 + Unknown Stack Size
<LI>Call Chain = WM_Deactivate &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
</UL>
<BR>[Called By]<UL><LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEASDEV_Select
</UL>

<P><STRONG><a name="[25f]"></a>WM_DefaultProc</STRONG> (Thumb, 70 bytes, Stack size 8 bytes, wm.o(i.WM_DefaultProc))
<BR><BR>[Stack]<UL><LI>Max Depth = 196 + Unknown Stack Size
<LI>Call Chain = WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
<LI><a href="#[3e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cbBackWin
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[7b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
</UL>

<P><STRONG><a name="[3e8]"></a>WM_DeleteTimer</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, wm_timer.o(i.WM_DeleteTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 100 + Unknown Stack Size
<LI>Call Chain = WM_DeleteTimer &rArr; GUI_TIMER_Delete &rArr; GUI_ALLOC_Free &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
</UL>
<BR>[Called By]<UL><LI><a href="#[3eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
</UL>

<P><STRONG><a name="[1c0]"></a>WM_DeleteWindow</STRONG> (Thumb, 230 bytes, Stack size 24 bytes, wm.o(i.WM_DeleteWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 260 + Unknown Stack Size
<LI>Call Chain = WM_DeleteWindow &rArr; WM__SendMsgNoData &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
<LI><a href="#[3e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[3e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsWindow
<LI><a href="#[3ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[3ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[3ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteAllChildren
<LI><a href="#[3d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
</UL>
<BR>[Called By]<UL><LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Remind_Window
<LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Main_Window
<LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Help_Window
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[3ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[3ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteAllChildren
</UL>

<P><STRONG><a name="[1c4]"></a>WM_EnableMemdev</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, wm_memdev.o(i.WM_EnableMemdev))
<BR><BR>[Stack]<UL><LI>Max Depth = 76 + Unknown Stack Size
<LI>Call Chain = WM_EnableMemdev &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Window
<LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Remind_Window
<LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Help_Window
<LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_Window
</UL>

<P><STRONG><a name="[343]"></a>WM_Exec</STRONG> (Thumb, 134 bytes, Stack size 24 bytes, wm.o(i.WM_Exec))
<BR><BR>[Stack]<UL><LI>Max Depth = 648 + Unknown Stack Size
<LI>Call Chain = WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCache
<LI><a href="#[3ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[3ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
</UL>
<BR>[Called By]<UL><LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec1
</UL>

<P><STRONG><a name="[3f0]"></a>WM_ForEachDesc</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm_foreachdesc.o(i.WM_ForEachDesc))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = WM_ForEachDesc &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
</UL>
<BR>[Called By]<UL><LI><a href="#[3e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>

<P><STRONG><a name="[44a]"></a>WM_GetActiveWindow</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, wm.o(i.WM_GetActiveWindow))
<BR><BR>[Called By]<UL><LI><a href="#[3f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDefaultWin
</UL>

<P><STRONG><a name="[34a]"></a>WM_GetClientRect</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, wm_getclientrect.o(i.WM_GetClientRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 92 + Unknown Stack Size
<LI>Call Chain = WM_GetClientRect &rArr; WM_GetClientRectEx &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[2e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetClientRect
<LI><a href="#[f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUp
<LI><a href="#[f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDown
</UL>

<P><STRONG><a name="[3f2]"></a>WM_GetClientRectEx</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, wm_getclientrect.o(i.WM_GetClientRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = WM_GetClientRectEx &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[34a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
</UL>

<P><STRONG><a name="[329]"></a>WM_GetClientWindow</STRONG> (Thumb, 22 bytes, Stack size 24 bytes, wm_getclientwindow.o(i.WM_GetClientWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 252 + Unknown Stack Size
<LI>Call Chain = WM_GetClientWindow &rArr; WM_SendMessage &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>

<P><STRONG><a name="[261]"></a>WM_GetDesktopWindow</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, wm_getdesktopwindow.o(i.WM_GetDesktopWindow))
<BR><BR>[Called By]<UL><LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_WifiWindow
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_MedicineWindow
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_HelpWindow
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Create_DataWindow
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateWindow
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[354]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[457]"></a>WM_GetDesktopWindowEx</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, wm_getdesktopwindowex.o(i.WM_GetDesktopWindowEx))
<BR><BR>[Called By]<UL><LI><a href="#[412]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWinStop
</UL>

<P><STRONG><a name="[1d0]"></a>WM_GetDialogItem</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm_getdialogitem.o(i.WM_GetDialogItem))
<BR><BR>[Stack]<UL><LI>Max Depth = 292 + Unknown Stack Size
<LI>Call Chain = WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>
<BR>[Called By]<UL><LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Connection
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[3f5]"></a>WM_GetFirstChild</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, wm_getfirstchild.o(i.WM_GetFirstChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 76 + Unknown Stack Size
<LI>Call Chain = WM_GetFirstChild &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[404]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[40a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[409]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
</UL>

<P><STRONG><a name="[32c]"></a>WM_GetFocussedWindow</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, wm_getfocussedwindow.o(i.WM_GetFocussedWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 76 + Unknown Stack Size
<LI>Call Chain = WM_GetFocussedWindow &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>

<P><STRONG><a name="[25e]"></a>WM_GetId</STRONG> (Thumb, 26 bytes, Stack size 24 bytes, wm_getid.o(i.WM_GetId))
<BR><BR>[Stack]<UL><LI>Max Depth = 252 + Unknown Stack Size
<LI>Call Chain = WM_GetId &rArr; WM_SendMessage &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[3f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>

<P><STRONG><a name="[3e1]"></a>WM_GetParent</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, wm_getparent.o(i.WM_GetParent))
<BR><BR>[Stack]<UL><LI>Max Depth = 76 + Unknown Stack Size
<LI>Call Chain = WM_GetParent &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[3e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[3df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[3d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[42b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendPIDMessage
<LI><a href="#[41f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFirstSibling
</UL>

<P><STRONG><a name="[3f6]"></a>WM_GetWindowOrgX</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, wm_getorg.o(i.WM_GetWindowOrgX))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = WM_GetWindowOrgX &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[3f7]"></a>WM_GetWindowSizeX</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, wm_getwindowsize.o(i.WM_GetWindowSizeX))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = WM_GetWindowSizeX &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDefaultWin
</UL>
<BR>[Called By]<UL><LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[3f9]"></a>WM_GetWindowSizeY</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, wm_getwindowsize.o(i.WM_GetWindowSizeY))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = WM_GetWindowSizeY &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDefaultWin
</UL>
<BR>[Called By]<UL><LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[81]"></a>WM_HandlePID</STRONG> (Thumb, 858 bytes, Stack size 144 bytes, wm_touch.o(i.WM_HandlePID))
<BR><BR>[Stack]<UL><LI>Max Depth = 568 + Unknown Stack Size
<LI>Call Chain = WM_HandlePID &rArr; GUI_CURSOR_SetPositionEx &rArr; GUI_SPRITE_SetPosition &rArr; _SetPosition &rArr; _CreateBuffer &rArr; GUI_ALLOC_GetMaxSize &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[34c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetLayerPosEx
<LI><a href="#[3fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__AddCriticalHandle
<LI><a href="#[3d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[3ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageIfEnabled
<LI><a href="#[3fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Screen2hWin
<LI><a href="#[400]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ReleaseCapture
<LI><a href="#[401]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_PID__SetPrevState
<LI><a href="#[3fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_IsEmpty
<LI><a href="#[381]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_GetState
<LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPositionEx
<LI><a href="#[3fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendTouchMessage
<LI><a href="#[3fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsInModalArea
<LI><a href="#[402]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveCriticalHandle
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_pid.o(i.GUI_PID_StoreState)
</UL>
<P><STRONG><a name="[3da]"></a>WM_HasFocus</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, wm_hasfocus.o(i.WM_HasFocus))
<BR><BR>[Called By]<UL><LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[357]"></a>WM_Init</STRONG> (Thumb, 184 bytes, Stack size 56 bytes, wm.o(i.WM_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 340 + Unknown Stack Size
<LI>Call Chain = WM_Init &rArr; WM_CreateWindowAsChild &rArr; WM__SendMsgNoData &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
<LI><a href="#[3fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__AddCriticalHandle
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Activate
</UL>
<BR>[Called By]<UL><LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[403]"></a>WM_InvalidateRect</STRONG> (Thumb, 128 bytes, Stack size 40 bytes, wm.o(i.WM_InvalidateRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 188 + Unknown Stack Size
<LI>Call Chain = WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[406]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[3e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[404]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[408]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Invalidate1Abs
<LI><a href="#[407]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[405]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
</UL>
<BR>[Called By]<UL><LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>

<P><STRONG><a name="[2e6]"></a>WM_InvalidateWindow</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, wm.o(i.WM_InvalidateWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 188 + Unknown Stack Size
<LI>Call Chain = WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[403]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
</UL>
<BR>[Called By]<UL><LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON__SetDrawObj
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[3d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[409]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbInvalidateOne
<LI><a href="#[3e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>

<P><STRONG><a name="[409]"></a>WM_InvalidateWindowAndDescs</STRONG> (Thumb, 52 bytes, Stack size 8 bytes, wm_show.o(i.WM_InvalidateWindowAndDescs))
<BR><BR>[Stack]<UL><LI>Max Depth = 196 + Unknown Stack Size
 + In Cycle
<LI>Call Chain = WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[409]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
</UL>
<BR>[Called By]<UL><LI><a href="#[32a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[409]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
</UL>

<P><STRONG><a name="[40a]"></a>WM_InvalidateWindowAndDescsEx</STRONG> (Thumb, 94 bytes, Stack size 32 bytes, wm.o(i.WM_InvalidateWindowAndDescsEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 108 + Unknown Stack Size
 + In Cycle
<LI>Call Chain = WM_InvalidateWindowAndDescsEx &rArr;  WM_InvalidateWindowAndDescsEx (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[40a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[40b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>
<BR>[Called By]<UL><LI><a href="#[424]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[40a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
</UL>

<P><STRONG><a name="[40c]"></a>WM_IsFocussable</STRONG> (Thumb, 30 bytes, Stack size 24 bytes, wm_isfocussable.o(i.WM_IsFocussable))
<BR><BR>[Stack]<UL><LI>Max Depth = 252 + Unknown Stack Size
<LI>Call Chain = WM_IsFocussable &rArr; WM_SendMessage &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[3dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[416]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[3d9]"></a>WM_IsWindow</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, wm_iswindow.o(i.WM_IsWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 76 + Unknown Stack Size
<LI>Call Chain = WM_IsWindow &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[3d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[42b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendPIDMessage
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[40d]"></a>WM_MoveWindow</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm_move.o(i.WM_MoveWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 364 + Unknown Stack Size
<LI>Call Chain = WM_MoveWindow &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[40e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[3d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
</UL>

<P><STRONG><a name="[3d5]"></a>WM_NotifyParent</STRONG> (Thumb, 16 bytes, Stack size 24 bytes, wm_notifyparent.o(i.WM_NotifyParent))
<BR><BR>[Stack]<UL><LI>Max Depth = 116 + Unknown Stack Size
<LI>Call Chain = WM_NotifyParent &rArr; WM_SendToParent &rArr;  WM__SendMessage (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
</UL>
<BR>[Called By]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
</UL>

<P><STRONG><a name="[388]"></a>WM_OnKey</STRONG> (Thumb, 56 bytes, Stack size 40 bytes, wm_onkey.o(i.WM_OnKey))
<BR><BR>[Stack]<UL><LI>Max Depth = 252 + Unknown Stack Size
<LI>Call Chain = WM_OnKey &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[386]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
</UL>

<P><STRONG><a name="[401]"></a>WM_PID__SetPrevState</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, wm_pid__getprevstate.o(i.WM_PID__SetPrevState))
<BR><BR>[Called By]<UL><LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[400]"></a>WM_ReleaseCapture</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, wm_setcapture.o(i.WM_ReleaseCapture))
<BR><BR>[Stack]<UL><LI>Max Depth = 252 + Unknown Stack Size
<LI>Call Chain = WM_ReleaseCapture &rArr; WM__ReleaseCapture &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[410]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ReleaseCapture
</UL>
<BR>[Called By]<UL><LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[411]"></a>WM_ResizeWindow</STRONG> (Thumb, 244 bytes, Stack size 56 bytes, wm_resizewindow.o(i.WM_ResizeWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 292 + Unknown Stack Size
 + In Cycle
<LI>Call Chain = WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[406]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[3e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[3e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[404]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MergeRect
<LI><a href="#[3d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
</UL>
<BR>[Called By]<UL><LI><a href="#[3d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[41a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
</UL>

<P><STRONG><a name="[3fc]"></a>WM_Screen2hWin</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm_screen2win.o(i.WM_Screen2hWin))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = WM_Screen2hWin &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[412]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWinStop
</UL>
<BR>[Called By]<UL><LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[1c3]"></a>WM_SelectWindow</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, wm.o(i.WM_SelectWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 116 + Unknown Stack Size
<LI>Call Chain = WM_SelectWindow &rArr; WM__SelectTopLevelLayer &rArr; GUI_SelectLayer &rArr; GUI_SelectLCD &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[413]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SelectTopLevelLayer
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
</UL>
<BR>[Called By]<UL><LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Wifi_Window
<LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_Window
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[426]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
</UL>

<P><STRONG><a name="[3f3]"></a>WM_SendMessage</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm.o(i.WM_SendMessage))
<BR><BR>[Stack]<UL><LI>Max Depth = 228 + Unknown Stack Size
<LI>Call Chain = WM_SendMessage &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientWindow
<LI><a href="#[40c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
</UL>

<P><STRONG><a name="[32b]"></a>WM_SendMessageNoPara</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, wm_sendmessagenopara.o(i.WM_SendMessageNoPara))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = WM_SendMessageNoPara &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[414]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageNoPara
</UL>
<BR>[Called By]<UL><LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[93]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
</UL>

<P><STRONG><a name="[3e7]"></a>WM_SendToParent</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, wm_sendtoparent.o(i.WM_SendToParent))
<BR><BR>[Stack]<UL><LI>Max Depth = 92 + Unknown Stack Size
 + In Cycle
<LI>Call Chain = WM_SendToParent &rArr;  WM__SendMessage (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[3e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[3d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
</UL>

<P><STRONG><a name="[415]"></a>WM_SetDefault</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, wm.o(i.WM_SetDefault))
<BR><BR>[Stack]<UL><LI>Max Depth = 100 + Unknown Stack Size
<LI>Call Chain = WM_SetDefault &rArr; GL_SetDefault &rArr; GUI_SetFont &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>
<BR>[Called By]<UL><LI><a href="#[93]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
</UL>

<P><STRONG><a name="[3d2]"></a>WM_SetFocus</STRONG> (Thumb, 158 bytes, Stack size 48 bytes, wm_setfocus.o(i.WM_SetFocus))
<BR><BR>[Stack]<UL><LI>Max Depth = 260 + Unknown Stack Size
<LI>Call Chain = WM_SetFocus &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[3d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[3e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[3dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[416]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[32d]"></a>WM_SetFocusOnNextChild</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm_setfocusonnextchild.o(i.WM_SetFocusOnNextChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 292 + Unknown Stack Size
<LI>Call Chain = WM_SetFocusOnNextChild &rArr; _SetFocusOnNextChild &rArr; WM_SetFocus &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[416]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>
<BR>[Called By]<UL><LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[3dd]"></a>WM_SetFocusOnPrevChild</STRONG> (Thumb, 70 bytes, Stack size 16 bytes, wm_setfocusonprevchild.o(i.WM_SetFocusOnPrevChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 276 + Unknown Stack Size
<LI>Call Chain = WM_SetFocusOnPrevChild &rArr; WM_SetFocus &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[418]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPrevChild
<LI><a href="#[417]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFocussedChild
<LI><a href="#[40c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
</UL>
<BR>[Called By]<UL><LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[2e3]"></a>WM_SetHasTrans</STRONG> (Thumb, 68 bytes, Stack size 16 bytes, wm_settrans.o(i.WM_SetHasTrans))
<BR><BR>[Stack]<UL><LI>Max Depth = 204 + Unknown Stack Size
<LI>Call Chain = WM_SetHasTrans &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[419]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ValidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[41a]"></a>WM_SetSize</STRONG> (Thumb, 72 bytes, Stack size 24 bytes, wm_setsize.o(i.WM_SetSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 316 + Unknown Stack Size
<LI>Call Chain = WM_SetSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[411]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[33f]"></a>WM_SetUserClipRect</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, wm_setusercliprect.o(i.WM_SetUserClipRect), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[41b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
</UL>
<BR>[Called By]<UL><LI><a href="#[33e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
</UL>

<P><STRONG><a name="[32a]"></a>WM_ShowWindow</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, wm_show.o(i.WM_ShowWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 212 + Unknown Stack Size
<LI>Call Chain = WM_ShowWindow &rArr; WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[409]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
</UL>
<BR>[Called By]<UL><LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>

<P><STRONG><a name="[419]"></a>WM_ValidateWindow</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, wm_validatewindow.o(i.WM_ValidateWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = WM_ValidateWindow &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
</UL>

<P><STRONG><a name="[41b]"></a>WM__ActivateClipRect</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, wm.o(i.WM__ActivateClipRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[407]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[41c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
</UL>
<BR>[Called By]<UL><LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[33f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
</UL>

<P><STRONG><a name="[3fb]"></a>WM__AddCriticalHandle</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, wm_criticalhandle.o(i.WM__AddCriticalHandle))
<BR><BR>[Called By]<UL><LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[405]"></a>WM__Client2Screen</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, wm.o(i.WM__Client2Screen))
<BR><BR>[Calls]<UL><LI><a href="#[2e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
</UL>
<BR>[Called By]<UL><LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[403]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[41c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
</UL>

<P><STRONG><a name="[407]"></a>WM__ClipAtParentBorders</STRONG> (Thumb, 78 bytes, Stack size 16 bytes, wm.o(i.WM__ClipAtParentBorders))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__ClipAtParentBorders
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[406]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[41d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DesktopHandle2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[426]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[41b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[403]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
</UL>

<P><STRONG><a name="[3eb]"></a>WM__DeleteAssocTimer</STRONG> (Thumb, 82 bytes, Stack size 24 bytes, wm_timer.o(i.WM__DeleteAssocTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 124 + Unknown Stack Size
<LI>Call Chain = WM__DeleteAssocTimer &rArr; WM_DeleteTimer &rArr; GUI_TIMER_Delete &rArr; GUI_ALLOC_Free &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetNextTimerLin
<LI><a href="#[39a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetFirstTimer
<LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[3e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
</UL>
<BR>[Called By]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[3ed]"></a>WM__DetachWindow</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, wm.o(i.WM__DetachWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 164 + Unknown Stack Size
<LI>Call Chain = WM__DetachWindow &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[41e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveWindowFromList
<LI><a href="#[3e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[3f1]"></a>WM__ForEachDesc</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, wm__foreachdesc.o(i.WM__ForEachDesc))
<BR><BR>[Stack]<UL><LI>Max Depth = 16 + In Cycle
<LI>Call Chain = WM__ForEachDesc &rArr;  WM__ForEachDesc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
</UL>
<BR>[Called By]<UL><LI><a href="#[3f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
<LI><a href="#[3f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
</UL>

<P><STRONG><a name="[3e6]"></a>WM__GetClientRectEx</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, wm_getclientrect.o(i.WM__GetClientRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__GetClientRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectWin
</UL>
<BR>[Called By]<UL><LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[3f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
</UL>

<P><STRONG><a name="[3d7]"></a>WM__GetClientRectWin</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, wm.o(i.WM__GetClientRectWin))
<BR><BR>[Called By]<UL><LI><a href="#[3e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
<LI><a href="#[3d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
</UL>

<P><STRONG><a name="[41f]"></a>WM__GetFirstSibling</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, wm__getfirstsibling.o(i.WM__GetFirstSibling))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = WM__GetFirstSibling &rArr; WM_GetParent &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[3e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[3e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
</UL>

<P><STRONG><a name="[417]"></a>WM__GetFocussedChild</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, wm__getfocussedchild.o(i.WM__GetFocussedChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__GetFocussedChild &rArr; WM__IsChild
</UL>
<BR>[Calls]<UL><LI><a href="#[420]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsChild
</UL>
<BR>[Called By]<UL><LI><a href="#[3dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[416]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[421]"></a>WM__GetLastSibling</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, wm__getlastsibling.o(i.WM__GetLastSibling))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM__GetLastSibling
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[418]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPrevChild
</UL>

<P><STRONG><a name="[311]"></a>WM__GetNextIVR</STRONG> (Thumb, 54 bytes, Stack size 8 bytes, wm.o(i.WM__GetNextIVR))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[41b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[422]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
</UL>
<BR>[Called By]<UL><LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawBitmap
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillCircle
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLine
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_FillPolygon
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_DrawLine
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[93]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>

<P><STRONG><a name="[30d]"></a>WM__GetOrgX_AA</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, wm__getorg_aa.o(i.WM__GetOrgX_AA))
<BR><BR>[Called By]<UL><LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_FillPolygon
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_DrawLine
</UL>

<P><STRONG><a name="[30e]"></a>WM__GetOrgY_AA</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, wm__getorg_aa.o(i.WM__GetOrgY_AA))
<BR><BR>[Called By]<UL><LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_FillPolygon
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_DrawLine
</UL>

<P><STRONG><a name="[3e0]"></a>WM__GetPrevSibling</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, wm__getprevsibling.o(i.WM__GetPrevSibling))
<BR><BR>[Stack]<UL><LI>Max Depth = 100 + Unknown Stack Size
<LI>Call Chain = WM__GetPrevSibling &rArr; WM__GetFirstSibling &rArr; WM_GetParent &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[41f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFirstSibling
</UL>
<BR>[Called By]<UL><LI><a href="#[3df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[418]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPrevChild
</UL>

<P><STRONG><a name="[3ea]"></a>WM__GetTopLevelLayer</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, wm.o(i.WM__GetTopLevelLayer))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM__GetTopLevelLayer
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[41d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DesktopHandle2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[413]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SelectTopLevelLayer
<LI><a href="#[416]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[30f]"></a>WM__InitIVRSearch</STRONG> (Thumb, 228 bytes, Stack size 48 bytes, wm.o(i.WM__InitIVRSearch))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[406]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[407]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[405]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
<LI><a href="#[41b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
</UL>
<BR>[Called By]<UL><LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawBitmap
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillCircle
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLine
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_FillPolygon
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_DrawLine
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[93]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>

<P><STRONG><a name="[3e4]"></a>WM__InsertWindowIntoList</STRONG> (Thumb, 164 bytes, Stack size 32 bytes, wm.o(i.WM__InsertWindowIntoList))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__InsertWindowIntoList
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[3e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>

<P><STRONG><a name="[408]"></a>WM__Invalidate1Abs</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, wm.o(i.WM__Invalidate1Abs))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = WM__Invalidate1Abs &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[40b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>
<BR>[Called By]<UL><LI><a href="#[403]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
</UL>

<P><STRONG><a name="[404]"></a>WM__InvalidateDrawAndDescs</STRONG> (Thumb, 78 bytes, Stack size 16 bytes, wm.o(i.WM__InvalidateDrawAndDescs))
<BR><BR>[Stack]<UL><LI>Max Depth = 124 + Unknown Stack Size
 + In Cycle
<LI>Call Chain = WM__InvalidateDrawAndDescs &rArr;  WM__InvalidateDrawAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[404]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
</UL>
<BR>[Called By]<UL><LI><a href="#[404]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[403]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[411]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[423]"></a>WM__InvalidateParent</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, wm.o(i.WM__InvalidateParent))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__InvalidateParent
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[40e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
</UL>

<P><STRONG><a name="[424]"></a>WM__InvalidateRect</STRONG> (Thumb, 118 bytes, Stack size 40 bytes, wm.o(i.WM__InvalidateRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 148 + Unknown Stack Size
 + In Cycle
<LI>Call Chain = WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[424]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[40a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[40b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>
<BR>[Called By]<UL><LI><a href="#[3e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[424]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
</UL>

<P><STRONG><a name="[3e2]"></a>WM__InvalidateRectEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, wm.o(i.WM__InvalidateRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 148 + Unknown Stack Size
<LI>Call Chain = WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[424]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
</UL>
<BR>[Called By]<UL><LI><a href="#[3df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[3ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[403]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[411]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[3dc]"></a>WM__IsAncestor</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm__isancestor.o(i.WM__IsAncestor))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__IsAncestor
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[3db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestorOrSelf
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[3fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsInModalArea
</UL>

<P><STRONG><a name="[3db]"></a>WM__IsAncestorOrSelf</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, wm__isancestor.o(i.WM__IsAncestorOrSelf))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__IsAncestorOrSelf &rArr; WM__IsAncestor
</UL>
<BR>[Calls]<UL><LI><a href="#[3dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
</UL>
<BR>[Called By]<UL><LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[420]"></a>WM__IsChild</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm__ischild.o(i.WM__IsChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__IsChild
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[417]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFocussedChild
</UL>

<P><STRONG><a name="[2de]"></a>WM__IsEnabled</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, wm__isenabled.o(i.WM__IsEnabled))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM__IsEnabled
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[3ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageIfEnabled
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[3fd]"></a>WM__IsInModalArea</STRONG> (Thumb, 88 bytes, Stack size 16 bytes, wm_touch.o(i.WM__IsInModalArea))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__IsInModalArea &rArr; WM__IsAncestor
</UL>
<BR>[Calls]<UL><LI><a href="#[3dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
</UL>
<BR>[Called By]<UL><LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[456]"></a>WM__IsInWindow</STRONG> (Thumb, 48 bytes, Stack size 0 bytes, wm_screen2win.o(i.WM__IsInWindow))
<BR><BR>[Called By]<UL><LI><a href="#[455]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>

<P><STRONG><a name="[3e9]"></a>WM__IsWindow</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, wm.o(i.WM__IsWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM__IsWindow
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[3d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
</UL>

<P><STRONG><a name="[40e]"></a>WM__MoveWindow</STRONG> (Thumb, 154 bytes, Stack size 64 bytes, wm_move.o(i.WM__MoveWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 348 + Unknown Stack Size
<LI>Call Chain = WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[2e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[423]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateParent
<LI><a href="#[425]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>
<BR>[Called By]<UL><LI><a href="#[40d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
</UL>

<P><STRONG><a name="[426]"></a>WM__Paint</STRONG> (Thumb, 152 bytes, Stack size 56 bytes, wm.o(i.WM__Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 488 + Unknown Stack Size
<LI>Call Chain = WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[407]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[427]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>
<BR>[Called By]<UL><LI><a href="#[3ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
</UL>

<P><STRONG><a name="[93]"></a>WM__Paint1</STRONG> (Thumb, 136 bytes, Stack size 56 bytes, wm.o(i.WM__Paint1))
<BR><BR>[Stack]<UL><LI>Max Depth = 268 + Unknown Stack Size
<LI>Call Chain = WM__Paint1 &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[415]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetDefault
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
</UL>
<BR>[Called By]<UL><LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i._Paint1)
</UL>
<P><STRONG><a name="[450]"></a>WM__RectIsNZ</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, wm.o(i.WM__RectIsNZ))
<BR><BR>[Called By]<UL><LI><a href="#[40b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>

<P><STRONG><a name="[402]"></a>WM__RemoveCriticalHandle</STRONG> (Thumb, 38 bytes, Stack size 0 bytes, wm_criticalhandle.o(i.WM__RemoveCriticalHandle))
<BR><BR>[Called By]<UL><LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[41e]"></a>WM__RemoveWindowFromList</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, wm.o(i.WM__RemoveWindowFromList))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__RemoveWindowFromList
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[3ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[3e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>

<P><STRONG><a name="[413]"></a>WM__SelectTopLevelLayer</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, wm.o(i.WM__SelectTopLevelLayer))
<BR><BR>[Stack]<UL><LI>Max Depth = 100 + Unknown Stack Size
<LI>Call Chain = WM__SelectTopLevelLayer &rArr; GUI_SelectLayer &rArr; GUI_SelectLCD &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[3ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
</UL>
<BR>[Called By]<UL><LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
</UL>

<P><STRONG><a name="[40f]"></a>WM__SendMessage</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, wm__sendmessage.o(i.WM__SendMessage))
<BR><BR>[Stack]<UL><LI>Max Depth = 212 + Unknown Stack Size
<LI>Call Chain = WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[388]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
<LI><a href="#[3e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[3e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[93]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[3d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[3f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[3ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageIfEnabled
<LI><a href="#[40e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[425]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
<LI><a href="#[410]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ReleaseCapture
</UL>

<P><STRONG><a name="[3ff]"></a>WM__SendMessageIfEnabled</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, wm__sendmessageifenabled.o(i.WM__SendMessageIfEnabled))
<BR><BR>[Stack]<UL><LI>Max Depth = 228 + Unknown Stack Size
<LI>Call Chain = WM__SendMessageIfEnabled &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
</UL>
<BR>[Called By]<UL><LI><a href="#[42b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendPIDMessage
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[414]"></a>WM__SendMessageNoPara</STRONG> (Thumb, 38 bytes, Stack size 32 bytes, wm__sendmessagenopara.o(i.WM__SendMessageNoPara))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__SendMessageNoPara
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
</UL>

<P><STRONG><a name="[3e5]"></a>WM__SendMsgNoData</STRONG> (Thumb, 14 bytes, Stack size 24 bytes, wm.o(i.WM__SendMsgNoData))
<BR><BR>[Stack]<UL><LI>Max Depth = 236 + Unknown Stack Size
<LI>Call Chain = WM__SendMsgNoData &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[411]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[42b]"></a>WM__SendPIDMessage</STRONG> (Thumb, 62 bytes, Stack size 32 bytes, wm_touch.o(i.WM__SendPIDMessage))
<BR><BR>[Stack]<UL><LI>Max Depth = 260 + Unknown Stack Size
<LI>Call Chain = WM__SendPIDMessage &rArr; WM__SendMessageIfEnabled &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[3ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageIfEnabled
<LI><a href="#[3e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[3fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendTouchMessage
</UL>

<P><STRONG><a name="[3fe]"></a>WM__SendTouchMessage</STRONG> (Thumb, 54 bytes, Stack size 24 bytes, wm_touch.o(i.WM__SendTouchMessage))
<BR><BR>[Stack]<UL><LI>Max Depth = 284 + Unknown Stack Size
<LI>Call Chain = WM__SendTouchMessage &rArr; WM__SendPIDMessage &rArr; WM__SendMessageIfEnabled &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[42b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendPIDMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[3d1]"></a>WM__UpdateChildPositions</STRONG> (Thumb, 220 bytes, Stack size 56 bytes, wm__updatechildpositions.o(i.WM__UpdateChildPositions))
<BR><BR>[Stack]<UL><LI>Max Depth = 420 + Unknown Stack Size
<LI>Call Chain = WM__UpdateChildPositions &rArr; WM_MoveWindow &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[411]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[40d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[411]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[45a]"></a>__ARM_fpclassify</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, fpclassify.o(i.__ARM_fpclassify))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __ARM_fpclassify
</UL>
<BR>[Called By]<UL><LI><a href="#[463]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__kernel_sin
<LI><a href="#[460]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_atan
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_asin
</UL>

<P><STRONG><a name="[2ba]"></a>__hardfp_asin</STRONG> (Thumb, 770 bytes, Stack size 88 bytes, asin.o(i.__hardfp_asin))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = __hardfp_asin &rArr; sqrt &rArr; _dsqrt &rArr; __fpl_dnaninf
</UL>
<BR>[Calls]<UL><LI><a href="#[45c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__kernel_poly
<LI><a href="#[45a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__ARM_fpclassify
<LI><a href="#[45d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;fabs
<LI><a href="#[45b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__mathlib_dbl_underflow
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__set_errno
<LI><a href="#[45e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sqrt
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dmul
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ddiv
<LI><a href="#[45f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dsub
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_drsub
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dneg
</UL>
<BR>[Called By]<UL><LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_dmp_get_data
</UL>

<P><STRONG><a name="[460]"></a>__hardfp_atan</STRONG> (Thumb, 632 bytes, Stack size 48 bytes, atan.o(i.__hardfp_atan))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = __hardfp_atan &rArr; __kernel_poly &rArr; __aeabi_dmul
</UL>
<BR>[Calls]<UL><LI><a href="#[45c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__kernel_poly
<LI><a href="#[45a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__ARM_fpclassify
<LI><a href="#[45d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;fabs
<LI><a href="#[45b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__mathlib_dbl_underflow
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dmul
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ddiv
<LI><a href="#[45f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dsub
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_drsub
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dneg
</UL>
<BR>[Called By]<UL><LI><a href="#[461]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;atan
</UL>

<P><STRONG><a name="[2bb]"></a>__hardfp_atan2</STRONG> (Thumb, 426 bytes, Stack size 48 bytes, atan2.o(i.__hardfp_atan2))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = __hardfp_atan2 &rArr; atan &rArr; __hardfp_atan &rArr; __kernel_poly &rArr; __aeabi_dmul
</UL>
<BR>[Calls]<UL><LI><a href="#[45d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;fabs
<LI><a href="#[461]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;atan
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ddiv
<LI><a href="#[45f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dsub
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_drsub
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dneg
</UL>
<BR>[Called By]<UL><LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_dmp_get_data
</UL>

<P><STRONG><a name="[268]"></a>__hardfp_cos</STRONG> (Thumb, 200 bytes, Stack size 40 bytes, cos.o(i.__hardfp_cos))
<BR><BR>[Stack]<UL><LI>Max Depth = 240<LI>Call Chain = __hardfp_cos &rArr; __ieee754_rem_pio2 &rArr; __aeabi_dmul
</UL>
<BR>[Calls]<UL><LI><a href="#[463]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__kernel_sin
<LI><a href="#[462]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__ieee754_rem_pio2
<LI><a href="#[464]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__kernel_cos
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__set_errno
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ddiv
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dneg
</UL>
<BR>[Called By]<UL><LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>

<P><STRONG><a name="[26a]"></a>__hardfp_sin</STRONG> (Thumb, 200 bytes, Stack size 40 bytes, sin.o(i.__hardfp_sin))
<BR><BR>[Stack]<UL><LI>Max Depth = 240<LI>Call Chain = __hardfp_sin &rArr; __ieee754_rem_pio2 &rArr; __aeabi_dmul
</UL>
<BR>[Calls]<UL><LI><a href="#[463]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__kernel_sin
<LI><a href="#[462]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__ieee754_rem_pio2
<LI><a href="#[464]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__kernel_cos
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__set_errno
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ddiv
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dneg
</UL>
<BR>[Called By]<UL><LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>

<P><STRONG><a name="[17f]"></a>__hardfp_sqrt</STRONG> (Thumb, 122 bytes, Stack size 32 bytes, sqrt.o(i.__hardfp_sqrt))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = __hardfp_sqrt &rArr; _dsqrt &rArr; __fpl_dnaninf
</UL>
<BR>[Calls]<UL><LI><a href="#[465]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dsqrt
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__set_errno
</UL>
<BR>[Called By]<UL><LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Check_Fall
</UL>

<P><STRONG><a name="[462]"></a>__ieee754_rem_pio2</STRONG> (Thumb, 938 bytes, Stack size 168 bytes, rred.o(i.__ieee754_rem_pio2))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = __ieee754_rem_pio2 &rArr; __aeabi_dmul
</UL>
<BR>[Calls]<UL><LI><a href="#[45d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;fabs
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dmul
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ui2d
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_i2d
<LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2iz
<LI><a href="#[45f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dsub
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_drsub
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dneg
</UL>
<BR>[Called By]<UL><LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_sin
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_cos
</UL>

<P><STRONG><a name="[464]"></a>__kernel_cos</STRONG> (Thumb, 322 bytes, Stack size 64 bytes, cos_i.o(i.__kernel_cos))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = __kernel_cos &rArr; __kernel_poly &rArr; __aeabi_dmul
</UL>
<BR>[Calls]<UL><LI><a href="#[45c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__kernel_poly
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dmul
<LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2iz
<LI><a href="#[45f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dsub
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_drsub
</UL>
<BR>[Called By]<UL><LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_sin
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_cos
</UL>

<P><STRONG><a name="[45c]"></a>__kernel_poly</STRONG> (Thumb, 248 bytes, Stack size 24 bytes, poly.o(i.__kernel_poly))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = __kernel_poly &rArr; __aeabi_dmul
</UL>
<BR>[Calls]<UL><LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dmul
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
</UL>
<BR>[Called By]<UL><LI><a href="#[463]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__kernel_sin
<LI><a href="#[464]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__kernel_cos
<LI><a href="#[460]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_atan
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_asin
</UL>

<P><STRONG><a name="[463]"></a>__kernel_sin</STRONG> (Thumb, 280 bytes, Stack size 72 bytes, sin_i.o(i.__kernel_sin))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = __kernel_sin &rArr; __kernel_poly &rArr; __aeabi_dmul
</UL>
<BR>[Calls]<UL><LI><a href="#[45c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__kernel_poly
<LI><a href="#[45a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__ARM_fpclassify
<LI><a href="#[45b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__mathlib_dbl_underflow
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dmul
<LI><a href="#[45f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dsub
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_drsub
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
</UL>
<BR>[Called By]<UL><LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_sin
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_cos
</UL>

<P><STRONG><a name="[45b]"></a>__mathlib_dbl_underflow</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, dunder.o(i.__mathlib_dbl_underflow))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = __mathlib_dbl_underflow &rArr; __aeabi_dmul
</UL>
<BR>[Calls]<UL><LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dmul
</UL>
<BR>[Called By]<UL><LI><a href="#[463]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__kernel_sin
<LI><a href="#[460]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_atan
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_asin
</UL>

<P><STRONG><a name="[461]"></a>atan</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, atan.o(i.atan))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = atan &rArr; __hardfp_atan &rArr; __kernel_poly &rArr; __aeabi_dmul
</UL>
<BR>[Calls]<UL><LI><a href="#[460]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_atan
</UL>
<BR>[Called By]<UL><LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_atan2
</UL>

<P><STRONG><a name="[355]"></a>emWin_LCD_Init</STRONG> (Thumb, 138 bytes, Stack size 24 bytes, lcd.o(i.emWin_LCD_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 200 + Unknown Stack Size
<LI>Call Chain = emWin_LCD_Init &rArr; LCD_InitColors &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[3ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
<LI><a href="#[3c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitColors
</UL>
<BR>[Called By]<UL><LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[45d]"></a>fabs</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, fabs.o(i.fabs))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = fabs
</UL>
<BR>[Called By]<UL><LI><a href="#[462]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__ieee754_rem_pio2
<LI><a href="#[460]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_atan
<LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_atan2
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_asin
</UL>

<P><STRONG><a name="[45e]"></a>sqrt</STRONG> (Thumb, 110 bytes, Stack size 32 bytes, sqrt.o(i.sqrt))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = sqrt &rArr; _dsqrt &rArr; __fpl_dnaninf
</UL>
<BR>[Calls]<UL><LI><a href="#[465]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dsqrt
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__set_errno
</UL>
<BR>[Called By]<UL><LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_asin
</UL>

<P><STRONG><a name="[26e]"></a>__aeabi_dneg</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, basic.o(x$fpl$basic))
<BR><BR>[Called By]<UL><LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Watch
<LI><a href="#[462]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__ieee754_rem_pio2
<LI><a href="#[460]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_atan
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_sin
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_cos
<LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_atan2
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_asin
</UL>

<P><STRONG><a name="[4c4]"></a>_dneg</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, basic.o(x$fpl$basic), UNUSED)

<P><STRONG><a name="[4c5]"></a>__aeabi_fneg</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, basic.o(x$fpl$basic), UNUSED)

<P><STRONG><a name="[4c6]"></a>_fneg</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, basic.o(x$fpl$basic), UNUSED)

<P><STRONG><a name="[4c7]"></a>_dabs</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, basic.o(x$fpl$basic), UNUSED)

<P><STRONG><a name="[4c8]"></a>_fabs</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, basic.o(x$fpl$basic), UNUSED)

<P><STRONG><a name="[12a]"></a>__aeabi_d2f</STRONG> (Thumb, 0 bytes, Stack size 32 bytes, d2f.o(x$fpl$d2f))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = __aeabi_d2f
</UL>
<BR>[Called By]<UL><LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_GetTemp
<LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Battery_Task
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Watch
<LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_dmp_get_data
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Temperature
<LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>

<P><STRONG><a name="[466]"></a>_d2f</STRONG> (Thumb, 98 bytes, Stack size 32 bytes, d2f.o(x$fpl$d2f), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[467]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_fretinf
<LI><a href="#[468]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dnaninf
</UL>

<P><STRONG><a name="[17b]"></a>__aeabi_dadd</STRONG> (Thumb, 0 bytes, Stack size 16 bytes, daddsub_clz.o(x$fpl$dadd))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = __aeabi_dadd
</UL>
<BR>[Called By]<UL><LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_GetTemp
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Watch
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Temperature
<LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
<LI><a href="#[463]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__kernel_sin
<LI><a href="#[462]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__ieee754_rem_pio2
<LI><a href="#[45c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__kernel_poly
<LI><a href="#[460]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_atan
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_sin
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_cos
<LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_atan2
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_asin
</UL>

<P><STRONG><a name="[469]"></a>_dadd</STRONG> (Thumb, 332 bytes, Stack size 16 bytes, daddsub_clz.o(x$fpl$dadd), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[46b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dretinf
<LI><a href="#[468]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dnaninf
<LI><a href="#[46a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dsub1
</UL>

<P><STRONG><a name="[470]"></a>__fpl_dcmp_Inf</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, dcmpi.o(x$fpl$dcmpinf), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[46f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dcmple
</UL>

<P><STRONG><a name="[17a]"></a>__aeabi_ddiv</STRONG> (Thumb, 0 bytes, Stack size 32 bytes, ddiv.o(x$fpl$ddiv))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = __aeabi_ddiv
</UL>
<BR>[Called By]<UL><LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_GetTemp
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Watch
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Temperature
<LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
<LI><a href="#[460]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_atan
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_sin
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_cos
<LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_atan2
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_asin
</UL>

<P><STRONG><a name="[46c]"></a>_ddiv</STRONG> (Thumb, 552 bytes, Stack size 32 bytes, ddiv.o(x$fpl$ddiv), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[46b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dretinf
<LI><a href="#[468]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dnaninf
</UL>

<P><STRONG><a name="[180]"></a>__aeabi_d2iz</STRONG> (Thumb, 0 bytes, Stack size 32 bytes, dfix.o(x$fpl$dfix))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = __aeabi_d2iz
</UL>
<BR>[Called By]<UL><LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Check_Fall
<LI><a href="#[462]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__ieee754_rem_pio2
<LI><a href="#[464]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__kernel_cos
</UL>

<P><STRONG><a name="[46d]"></a>_dfix</STRONG> (Thumb, 94 bytes, Stack size 32 bytes, dfix.o(x$fpl$dfix), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[468]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dnaninf
</UL>

<P><STRONG><a name="[269]"></a>__aeabi_d2uiz</STRONG> (Thumb, 0 bytes, Stack size 32 bytes, dfixu.o(x$fpl$dfixu))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = __aeabi_d2uiz
</UL>
<BR>[Called By]<UL><LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>

<P><STRONG><a name="[46e]"></a>_dfixu</STRONG> (Thumb, 90 bytes, Stack size 32 bytes, dfixu.o(x$fpl$dfixu), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[468]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dnaninf
</UL>

<P><STRONG><a name="[179]"></a>__aeabi_i2d</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, dflt_clz.o(x$fpl$dflt))
<BR><BR>[Called By]<UL><LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Check_Fall
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Watch
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Temperature
<LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
<LI><a href="#[462]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__ieee754_rem_pio2
</UL>

<P><STRONG><a name="[4c9]"></a>_dflt</STRONG> (Thumb, 46 bytes, Stack size 0 bytes, dflt_clz.o(x$fpl$dflt), UNUSED)

<P><STRONG><a name="[1d3]"></a>__aeabi_ui2d</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, dflt_clz.o(x$fpl$dfltu))
<BR><BR>[Called By]<UL><LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_GetTemp
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Watch
<LI><a href="#[462]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__ieee754_rem_pio2
</UL>

<P><STRONG><a name="[4ca]"></a>_dfltu</STRONG> (Thumb, 38 bytes, Stack size 0 bytes, dflt_clz.o(x$fpl$dfltu), UNUSED)

<P><STRONG><a name="[19f]"></a>__aeabi_cdcmple</STRONG> (Thumb, 0 bytes, Stack size 32 bytes, dleqf.o(x$fpl$dleqf))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = __aeabi_cdcmple
</UL>
<BR>[Called By]<UL><LI><a href="#[12d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Gesture_Scan
</UL>

<P><STRONG><a name="[46f]"></a>_dcmple</STRONG> (Thumb, 120 bytes, Stack size 32 bytes, dleqf.o(x$fpl$dleqf), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[468]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dnaninf
<LI><a href="#[470]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dcmp_Inf
</UL>

<P><STRONG><a name="[4cb]"></a>__fpl_dcmple_InfNaN</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, dleqf.o(x$fpl$dleqf), UNUSED)

<P><STRONG><a name="[129]"></a>__aeabi_dmul</STRONG> (Thumb, 0 bytes, Stack size 32 bytes, dmul.o(x$fpl$dmul))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = __aeabi_dmul
</UL>
<BR>[Called By]<UL><LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Battery_Task
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Disp_Watch
<LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_dmp_get_data
<LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
<LI><a href="#[463]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__kernel_sin
<LI><a href="#[462]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__ieee754_rem_pio2
<LI><a href="#[45c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__kernel_poly
<LI><a href="#[45b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__mathlib_dbl_underflow
<LI><a href="#[464]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__kernel_cos
<LI><a href="#[460]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_atan
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_asin
</UL>

<P><STRONG><a name="[471]"></a>_dmul</STRONG> (Thumb, 332 bytes, Stack size 32 bytes, dmul.o(x$fpl$dmul), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[46b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dretinf
<LI><a href="#[468]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dnaninf
</UL>

<P><STRONG><a name="[468]"></a>__fpl_dnaninf</STRONG> (Thumb, 156 bytes, Stack size 16 bytes, dnaninf.o(x$fpl$dnaninf))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = __fpl_dnaninf
</UL>
<BR>[Called By]<UL><LI><a href="#[465]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dsqrt
<LI><a href="#[471]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dmul
<LI><a href="#[46f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dcmple
<LI><a href="#[46e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dfixu
<LI><a href="#[46d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dfix
<LI><a href="#[46c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ddiv
<LI><a href="#[474]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dsub
<LI><a href="#[469]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dadd
<LI><a href="#[466]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_d2f
</UL>

<P><STRONG><a name="[46b]"></a>__fpl_dretinf</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, dretinf.o(x$fpl$dretinf), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[475]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_f2d
<LI><a href="#[471]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dmul
<LI><a href="#[46c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ddiv
<LI><a href="#[469]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dadd
</UL>

<P><STRONG><a name="[267]"></a>__aeabi_drsub</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, daddsub_clz.o(x$fpl$drsb))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __aeabi_drsub
</UL>
<BR>[Called By]<UL><LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
<LI><a href="#[463]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__kernel_sin
<LI><a href="#[462]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__ieee754_rem_pio2
<LI><a href="#[464]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__kernel_cos
<LI><a href="#[460]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_atan
<LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_atan2
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_asin
</UL>

<P><STRONG><a name="[472]"></a>_drsb</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, daddsub_clz.o(x$fpl$drsb), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[46a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dsub1
<LI><a href="#[473]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dadd1
</UL>

<P><STRONG><a name="[465]"></a>_dsqrt</STRONG> (Thumb, 404 bytes, Stack size 24 bytes, dsqrt_umaal.o(x$fpl$dsqrt))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _dsqrt &rArr; __fpl_dnaninf
</UL>
<BR>[Calls]<UL><LI><a href="#[468]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dnaninf
</UL>
<BR>[Called By]<UL><LI><a href="#[45e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sqrt
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_sqrt
</UL>

<P><STRONG><a name="[45f]"></a>__aeabi_dsub</STRONG> (Thumb, 0 bytes, Stack size 32 bytes, daddsub_clz.o(x$fpl$dsub))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = __aeabi_dsub
</UL>
<BR>[Called By]<UL><LI><a href="#[463]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__kernel_sin
<LI><a href="#[462]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__ieee754_rem_pio2
<LI><a href="#[464]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__kernel_cos
<LI><a href="#[460]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_atan
<LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_atan2
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_asin
</UL>

<P><STRONG><a name="[474]"></a>_dsub</STRONG> (Thumb, 464 bytes, Stack size 32 bytes, daddsub_clz.o(x$fpl$dsub), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[468]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dnaninf
<LI><a href="#[473]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dadd1
</UL>

<P><STRONG><a name="[128]"></a>__aeabi_f2d</STRONG> (Thumb, 0 bytes, Stack size 16 bytes, f2d.o(x$fpl$f2d))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = __aeabi_f2d
</UL>
<BR>[Called By]<UL><LI><a href="#[12d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Gesture_Scan
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Data_GetTemp
<LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Battery_Task
<LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_dmp_get_data
<LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>

<P><STRONG><a name="[475]"></a>_f2d</STRONG> (Thumb, 86 bytes, Stack size 16 bytes, f2d.o(x$fpl$f2d), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[476]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_fnaninf
<LI><a href="#[46b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dretinf
</UL>

<P><STRONG><a name="[476]"></a>__fpl_fnaninf</STRONG> (Thumb, 140 bytes, Stack size 8 bytes, fnaninf.o(x$fpl$fnaninf), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[475]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_f2d
</UL>

<P><STRONG><a name="[fc]"></a>_fp_init</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, fpinit.o(x$fpl$fpinit))
<BR><BR>[Called By]<UL><LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_lib_init_fp_1
</UL>

<P><STRONG><a name="[4cc]"></a>__fplib_config_fpu_vfp</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, fpinit.o(x$fpl$fpinit), UNUSED)

<P><STRONG><a name="[4cd]"></a>__fplib_config_pureend_doubles</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, fpinit.o(x$fpl$fpinit), UNUSED)

<P><STRONG><a name="[467]"></a>__fpl_fretinf</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, fretinf.o(x$fpl$fretinf), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[466]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_d2f
</UL>
<P>
<H3>
Local Symbols
</H3>
<P><STRONG><a name="[1e4]"></a>OS_FlagTaskRdy</STRONG> (Thumb, 82 bytes, Stack size 20 bytes, os_flag.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_FlagUnlink
</UL>
<BR>[Called By]<UL><LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagPost
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagDel
</UL>

<P><STRONG><a name="[1ec]"></a>OS_FlagBlock</STRONG> (Thumb, 152 bytes, Stack size 20 bytes, os_flag.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSFlagPend
</UL>

<P><STRONG><a name="[22a]"></a>OS_InitTaskStat</STRONG> (Thumb, 52 bytes, Stack size 32 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 128 + Unknown Stack Size
<LI>Call Chain = OS_InitTaskStat &rArr; OSTaskCreateExt &rArr; OS_TCBInit
</UL>
<BR>[Calls]<UL><LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskNameSet
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreateExt
</UL>
<BR>[Called By]<UL><LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInit
</UL>

<P><STRONG><a name="[22d]"></a>OS_InitTaskIdle</STRONG> (Thumb, 52 bytes, Stack size 32 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 128 + Unknown Stack Size
<LI>Call Chain = OS_InitTaskIdle &rArr; OSTaskCreateExt &rArr; OS_TCBInit
</UL>
<BR>[Calls]<UL><LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskNameSet
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTaskCreateExt
</UL>
<BR>[Called By]<UL><LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInit
</UL>

<P><STRONG><a name="[22e]"></a>OS_InitEventList</STRONG> (Thumb, 74 bytes, Stack size 16 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = OS_InitEventList
</UL>
<BR>[Calls]<UL><LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_MemClr
</UL>
<BR>[Called By]<UL><LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInit
</UL>

<P><STRONG><a name="[22f]"></a>OS_InitTCBList</STRONG> (Thumb, 106 bytes, Stack size 16 bytes, os_core.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = OS_InitTCBList
</UL>
<BR>[Calls]<UL><LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_MemClr
</UL>
<BR>[Called By]<UL><LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInit
</UL>

<P><STRONG><a name="[232]"></a>OS_InitRdyList</STRONG> (Thumb, 44 bytes, Stack size 0 bytes, os_core.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInit
</UL>

<P><STRONG><a name="[231]"></a>OS_InitMisc</STRONG> (Thumb, 44 bytes, Stack size 0 bytes, os_core.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSInit
</UL>

<P><STRONG><a name="[234]"></a>OS_SchedNew</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, os_core.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSStart
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OS_Sched
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSIntExit
</UL>

<P><STRONG><a name="[99]"></a>_SetPixelIndex</STRONG> (Thumb, 26 bytes, Stack size 24 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 36<LI>Call Chain = _SetPixelIndex &rArr; Write_ST7789_Point
</UL>
<BR>[Calls]<UL><LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Write_ST7789_Point
</UL>
<BR>[Called By]<UL><LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine32BPP
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine16BPP
<LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine8BPP
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine4BPP
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine2BPP
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
<LI><a href="#[9a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[98]"></a>_GetPixelIndex</STRONG> (Thumb, 26 bytes, Stack size 24 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 112 + Unknown Stack Size
<LI>Call Chain = _GetPixelIndex &rArr; Read_ST7789_Point &rArr; Read_ST7789_Data &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Read_ST7789_Point
</UL>
<BR>[Called By]<UL><LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
<LI><a href="#[9a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[9a]"></a>_XorPixel</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136 + Unknown Stack Size
<LI>Call Chain = _XorPixel &rArr; _GetPixelIndex &rArr; Read_ST7789_Point &rArr; Read_ST7789_Data &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
<LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[97]"></a>_FillRect</STRONG> (Thumb, 42 bytes, Stack size 32 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = _FillRect &rArr; Draw_Background &rArr; Address_Set
</UL>
<BR>[Calls]<UL><LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Draw_Background
</UL>
<BR>[Called By]<UL><LI><a href="#[96]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[95]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawHLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[95]"></a>_DrawHLine</STRONG> (Thumb, 26 bytes, Stack size 24 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = _DrawHLine &rArr; _FillRect &rArr; Draw_Background &rArr; Address_Set
</UL>
<BR>[Calls]<UL><LI><a href="#[97]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[96]"></a>_DrawVLine</STRONG> (Thumb, 26 bytes, Stack size 24 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = _DrawVLine &rArr; _FillRect &rArr; Draw_Background &rArr; Address_Set
</UL>
<BR>[Calls]<UL><LI><a href="#[97]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[241]"></a>_DrawBitLine1BPP</STRONG> (Thumb, 236 bytes, Stack size 64 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 176 + Unknown Stack Size
<LI>Call Chain = _DrawBitLine1BPP &rArr; _GetPixelIndex &rArr; Read_ST7789_Point &rArr; Read_ST7789_Data &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
<LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[94]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[242]"></a>_DrawBitLine2BPP</STRONG> (Thumb, 358 bytes, Stack size 56 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 92<LI>Call Chain = _DrawBitLine2BPP &rArr; _SetPixelIndex &rArr; Write_ST7789_Point
</UL>
<BR>[Calls]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[94]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[243]"></a>_DrawBitLine4BPP</STRONG> (Thumb, 364 bytes, Stack size 56 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 92<LI>Call Chain = _DrawBitLine4BPP &rArr; _SetPixelIndex &rArr; Write_ST7789_Point
</UL>
<BR>[Calls]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[94]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[244]"></a>_DrawBitLine8BPP</STRONG> (Thumb, 170 bytes, Stack size 32 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 68<LI>Call Chain = _DrawBitLine8BPP &rArr; _SetPixelIndex &rArr; Write_ST7789_Point
</UL>
<BR>[Calls]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[94]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[245]"></a>_DrawBitLine16BPP</STRONG> (Thumb, 42 bytes, Stack size 24 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 60<LI>Call Chain = _DrawBitLine16BPP &rArr; _SetPixelIndex &rArr; Write_ST7789_Point
</UL>
<BR>[Calls]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[94]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[246]"></a>_DrawBitLine32BPP</STRONG> (Thumb, 42 bytes, Stack size 24 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 60<LI>Call Chain = _DrawBitLine32BPP &rArr; _SetPixelIndex &rArr; Write_ST7789_Point
</UL>
<BR>[Calls]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[94]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[94]"></a>_DrawBitmap</STRONG> (Thumb, 250 bytes, Stack size 64 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 240 + Unknown Stack Size
<LI>Call Chain = _DrawBitmap &rArr; _DrawBitLine1BPP &rArr; _GetPixelIndex &rArr; Read_ST7789_Point &rArr; Read_ST7789_Data &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine32BPP
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine16BPP
<LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine8BPP
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine4BPP
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine2BPP
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[247]"></a>_InitOnce</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 184 + Unknown Stack Size
<LI>Call Chain = _InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPP
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[72]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Init
<LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetSize
<LI><a href="#[70]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetVSize
<LI><a href="#[6f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetVRAMAddr
</UL>

<P><STRONG><a name="[9d]"></a>_GetDevProp</STRONG> (Thumb, 80 bytes, Stack size 0 bytes, guidrv_template.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[9e]"></a>_GetDevData</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, guidrv_template.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[9f]"></a>_GetRect</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, guidrv_template.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[9b]"></a>_SetOrg</STRONG> (Thumb, 30 bytes, Stack size 24 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _SetOrg &rArr; LCD_X_DisplayDriver
</UL>
<BR>[Calls]<UL><LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[6f]"></a>_SetVRAMAddr</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 208 + Unknown Stack Size
<LI>Call Chain = _SetVRAMAddr &rArr; _InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.text)
</UL>
<P><STRONG><a name="[70]"></a>_SetVSize</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 208 + Unknown Stack Size
<LI>Call Chain = _SetVSize &rArr; _InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.text)
</UL>
<P><STRONG><a name="[71]"></a>_SetSize</STRONG> (Thumb, 62 bytes, Stack size 32 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 216 + Unknown Stack Size
<LI>Call Chain = _SetSize &rArr; _InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.text)
</UL>
<P><STRONG><a name="[72]"></a>_Init</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 200 + Unknown Stack Size
<LI>Call Chain = _Init &rArr; _InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.text)
</UL>
<P><STRONG><a name="[73]"></a>_On</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _On &rArr; LCD_X_DisplayDriver
</UL>
<BR>[Calls]<UL><LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.text)
</UL>
<P><STRONG><a name="[74]"></a>_Off</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _Off &rArr; LCD_X_DisplayDriver
</UL>
<BR>[Calls]<UL><LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.text)
</UL>
<P><STRONG><a name="[75]"></a>_SetLUTEntry</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _SetLUTEntry &rArr; LCD_X_DisplayDriver
</UL>
<BR>[Calls]<UL><LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.text)
</UL>
<P><STRONG><a name="[9c]"></a>_GetDevFunc</STRONG> (Thumb, 54 bytes, Stack size 0 bytes, guidrv_template.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[253]"></a>CheckInit</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, gui_x_os.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_WaitKey
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetKey
</UL>

<P><STRONG><a name="[76]"></a>_cbDialog</STRONG> (Thumb, 316 bytes, Stack size 24 bytes, dispwifi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 316 + Unknown Stack Size
<LI>Call Chain = _cbDialog &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawBitmap
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetBitmapEx
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
</UL>
<BR>[Address Reference Count : 1]<UL><LI> dispwifi.o(.text)
</UL>
<P><STRONG><a name="[77]"></a>_Draw</STRONG> (Thumb, 576 bytes, Stack size 88 bytes, watch.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 360 + Unknown Stack Size
<LI>Call Chain = _Draw &rArr; GUI_AA_DrawLine &rArr; _AA_DrawLine &rArr; GL_FillCircleAA_HiRes &rArr; GUI_AA_Init_HiRes &rArr; GUI_AA_Init &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawBitmap
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillCircle
<LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispDecAt
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_FillPolygon
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_DrawLine
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_sin
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_cos
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_f2d
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dmul
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_i2d
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2uiz
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ddiv
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_drsub
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2f
</UL>
<BR>[Address Reference Count : 1]<UL><LI> watch.o(.text)
</UL>
<P><STRONG><a name="[78]"></a>_cbDialog</STRONG> (Thumb, 406 bytes, Stack size 24 bytes, dispdata.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 316 + Unknown Stack Size
<LI>Call Chain = _cbDialog &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetBitmapEx
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLine
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
</UL>
<BR>[Address Reference Count : 1]<UL><LI> dispdata.o(.text)
</UL>
<P><STRONG><a name="[79]"></a>_cbDialog</STRONG> (Thumb, 508 bytes, Stack size 24 bytes, help.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 316 + Unknown Stack Size
<LI>Call Chain = _cbDialog &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawBitmap
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
</UL>
<BR>[Address Reference Count : 1]<UL><LI> help.o(.text)
</UL>
<P><STRONG><a name="[7a]"></a>_cbDialog</STRONG> (Thumb, 246 bytes, Stack size 24 bytes, medicine.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 316 + Unknown Stack Size
<LI>Call Chain = _cbDialog &rArr; WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawBitmap
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
</UL>
<BR>[Address Reference Count : 1]<UL><LI> medicine.o(.text)
</UL>
<P><STRONG><a name="[294]"></a>decode_gesture</STRONG> (Thumb, 94 bytes, Stack size 24 bytes, inv_mpu_dmp_motion_driver.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = decode_gesture
</UL>
<BR>[Called By]<UL><LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;dmp_read_fifo
</UL>

<P><STRONG><a name="[295]"></a>set_int_enable</STRONG> (Thumb, 138 bytes, Stack size 16 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136 + Unknown Stack Size
<LI>Call Chain = set_int_enable &rArr; MPU_Write_Len &rArr; MPU_IIC_Wait_Ack &rArr; MPU_IIC_Stop &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Len
</UL>
<BR>[Called By]<UL><LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_lp_motion_interrupt
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_set_dmp_state
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_configure_fifo
</UL>

<P><STRONG><a name="[2a0]"></a>gyro_self_test</STRONG> (Thumb, 262 bytes, Stack size 40 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 168 + Unknown Stack Size
<LI>Call Chain = gyro_self_test &rArr; MPU_Read_Len &rArr; MPU_IIC_Read_Byte &rArr; MPU_IIC_NAck &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Len
</UL>
<BR>[Called By]<UL><LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_run_self_test
</UL>

<P><STRONG><a name="[2a1]"></a>get_accel_prod_shift</STRONG> (Thumb, 190 bytes, Stack size 24 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152 + Unknown Stack Size
<LI>Call Chain = get_accel_prod_shift &rArr; MPU_Read_Len &rArr; MPU_IIC_Read_Byte &rArr; MPU_IIC_NAck &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Len
</UL>
<BR>[Called By]<UL><LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;accel_self_test
</UL>

<P><STRONG><a name="[2a2]"></a>accel_self_test</STRONG> (Thumb, 182 bytes, Stack size 40 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = accel_self_test &rArr; get_accel_prod_shift &rArr; MPU_Read_Len &rArr; MPU_IIC_Read_Byte &rArr; MPU_IIC_NAck &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_accel_prod_shift
</UL>
<BR>[Called By]<UL><LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_run_self_test
</UL>

<P><STRONG><a name="[2a3]"></a>get_st_biases</STRONG> (Thumb, 1164 bytes, Stack size 64 bytes, inv_mpu.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = get_st_biases &rArr; MPU_Read_Len &rArr; MPU_IIC_Read_Byte &rArr; MPU_IIC_NAck &rArr; delay_us &rArr; delay_osschedunlock &rArr; OSSchedUnlock &rArr; OS_Sched
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Read_Len
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MPU_Write_Len
<LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ldivmod
</UL>
<BR>[Called By]<UL><LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mpu_run_self_test
</UL>

<P><STRONG><a name="[317]"></a>_CalcClipRectHL</STRONG> (Thumb, 48 bytes, Stack size 0 bytes, guiaa_lib.o(i._CalcClipRectHL))
<BR><BR>[Called By]<UL><LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_SetFactor
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_Init
</UL>

<P><STRONG><a name="[316]"></a>_CleanLine</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, guiaa_lib.o(i._CleanLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _CleanLine &rArr; GUI__memset
</UL>
<BR>[Calls]<UL><LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
</UL>
<BR>[Called By]<UL><LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_Init
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FlushLine
</UL>

<P><STRONG><a name="[7e]"></a>_DrawHLine</STRONG> (Thumb, 236 bytes, Stack size 24 bytes, guiaa_lib.o(i._DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = _DrawHLine &rArr; _FlushLine &rArr; LCD_SetPixelAA4_Trans &rArr; LCD_GetPixelColor &rArr; LCD_GetPixelIndex
</UL>
<BR>[Calls]<UL><LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FlushLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guiaa_lib.o(i.GUI_AA_Init)
</UL>
<P><STRONG><a name="[312]"></a>_FlushLine</STRONG> (Thumb, 170 bytes, Stack size 32 bytes, guiaa_lib.o(i._FlushLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = _FlushLine &rArr; LCD_SetPixelAA4_Trans &rArr; LCD_GetPixelColor &rArr; LCD_GetPixelIndex
</UL>
<BR>[Calls]<UL><LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetPixelAA4_Trans
<LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CleanLine
</UL>
<BR>[Called By]<UL><LI><a href="#[2fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_Exit
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawHLine
</UL>

<P><STRONG><a name="[7d]"></a>_OnExit</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, guiaa_lib.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _OnExit
</UL>
<BR>[Calls]<UL><LI><a href="#[331]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guiaa_lib.o(i.GUI_AA_Init)
</UL>
<P><STRONG><a name="[310]"></a>_AA_DrawLine</STRONG> (Thumb, 190 bytes, Stack size 40 bytes, guiaa_line.o(i._AA_DrawLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 248 + Unknown Stack Size
<LI>Call Chain = _AA_DrawLine &rArr; GL_FillCircleAA_HiRes &rArr; GUI_AA_Init_HiRes &rArr; GUI_AA_Init &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetPenSize
<LI><a href="#[394]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetPenShape
<LI><a href="#[350]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetPenSize
<LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillCircleAA_HiRes
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_Init
<LI><a href="#[2fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_Exit
</UL>
<BR>[Called By]<UL><LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_DrawLine
</UL>

<P><STRONG><a name="[313]"></a>_FillPolygonAA</STRONG> (Thumb, 252 bytes, Stack size 32 bytes, guiaa_poly.o(i._FillPolygonAA))
<BR><BR>[Stack]<UL><LI>Max Depth = 224 + Unknown Stack Size
<LI>Call Chain = _FillPolygonAA &rArr; GUI_AA_Init &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillPolygon
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_Init
<LI><a href="#[2fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_Exit
</UL>
<BR>[Called By]<UL><LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AA_FillPolygon
</UL>

<P><STRONG><a name="[31c]"></a>_AddFreeMemory</STRONG> (Thumb, 134 bytes, Stack size 24 bytes, gui_alloc.o(i._AddFreeMemory))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _AddFreeMemory &rArr; _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[42d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteTagData
<LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[42c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMinIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[31f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[319]"></a>_Alloc</STRONG> (Thumb, 184 bytes, Stack size 24 bytes, gui_alloc.o(i._Alloc))
<BR><BR>[Stack]<UL><LI>Max Depth = 96 + In Cycle
<LI>Call Chain = _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[42d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteTagData
<LI><a href="#[31f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[31d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PushFreeBlock
<LI><a href="#[42e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PopFreeBlock
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[42c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMinIndex
<LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[441]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
</UL>

<P><STRONG><a name="[441]"></a>_EnlargeBlocks</STRONG> (Thumb, 146 bytes, Stack size 32 bytes, gui_alloc.o(i._EnlargeBlocks))
<BR><BR>[Stack]<UL><LI>Max Depth = 128 + Unknown Stack Size
<LI>Call Chain = _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
<LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[42e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PopFreeBlock
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>

<P><STRONG><a name="[42c]"></a>_GetMinIndex</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui_alloc.o(i._GetMinIndex))
<BR><BR>[Called By]<UL><LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
<LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>

<P><STRONG><a name="[31e]"></a>_InitOnce</STRONG> (Thumb, 156 bytes, Stack size 16 bytes, gui_alloc.o(i._InitOnce))
<BR><BR>[Stack]<UL><LI>Max Depth = 144 + Unknown Stack Size
<LI>Call Chain = _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[44f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_TestRAM
<LI><a href="#[441]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
<LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
</UL>
<BR>[Called By]<UL><LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetMaxSize
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[91]"></a>_OnExit</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, gui_alloc.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _OnExit &rArr; GUI__memset
</UL>
<BR>[Calls]<UL><LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_alloc.o(i._InitOnce)
</UL>
<P><STRONG><a name="[42e]"></a>_PopFreeBlock</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, gui_alloc.o(i._PopFreeBlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + In Cycle
<LI>Call Chain = _PopFreeBlock &rArr;  _EnlargeBlocks (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[441]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
</UL>
<BR>[Called By]<UL><LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[31d]"></a>_PushFreeBlock</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, gui_alloc.o(i._PushFreeBlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _PushFreeBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[320]"></a>_RemoveFreeBlock</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, gui_alloc.o(i._RemoveFreeBlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[42c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMinIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[31f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
<LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>

<P><STRONG><a name="[31f]"></a>_RemoveHoles</STRONG> (Thumb, 156 bytes, Stack size 40 bytes, gui_alloc.o(i._RemoveHoles))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = _RemoveHoles &rArr; _AddFreeMemory &rArr; _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
<LI><a href="#[454]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memmove
</UL>
<BR>[Called By]<UL><LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[44f]"></a>_TestRAM</STRONG> (Thumb, 234 bytes, Stack size 20 bytes, gui_alloc.o(i._TestRAM))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = _TestRAM
</UL>
<BR>[Called By]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>

<P><STRONG><a name="[42d]"></a>_WriteTagData</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, gui_alloc.o(i._WriteTagData))
<BR><BR>[Called By]<UL><LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
<LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>

<P><STRONG><a name="[354]"></a>_InitContext</STRONG> (Thumb, 98 bytes, Stack size 16 bytes, gui_core.o(i._InitContext))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _InitContext
</UL>
<BR>[Calls]<UL><LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[392]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[391]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
</UL>
<BR>[Called By]<UL><LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[82]"></a>_OnExit</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, gui_core.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _OnExit &rArr; GUI__memset
</UL>
<BR>[Calls]<UL><LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_core.o(i.GUI__Config)
</UL>
<P><STRONG><a name="[334]"></a>_UnlinkDevice</STRONG> (Thumb, 42 bytes, Stack size 0 bytes, gui_device.o(i._UnlinkDevice))
<BR><BR>[Called By]<UL><LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_UnlinkTaskDevices
<LI><a href="#[333]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Unlink
</UL>

<P><STRONG><a name="[a7]"></a>_DrawBitmap</STRONG> (Thumb, 36 bytes, Stack size 48 bytes, gui_drawbitmap_565.o(i._DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 344 + Unknown Stack Size
<LI>Call Chain = _DrawBitmap &rArr; GUI__DrawBitmap16bpp &rArr; GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawBitmap16bpp
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_drawbitmap_565.o(.constdata)
</UL>
<P><STRONG><a name="[2f0]"></a>Abs</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, gui_drawline.o(i.Abs))
<BR><BR>[Called By]<UL><LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine1Ex
</UL>

<P><STRONG><a name="[2f8]"></a>_DrawLineEnd</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gui_drawline.o(i._DrawLineEnd))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _DrawLineEnd &rArr; GL_DrawPoint &rArr; GL_FillCircle
</UL>
<BR>[Calls]<UL><LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawPoint
</UL>
<BR>[Called By]<UL><LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineEx
</UL>

<P><STRONG><a name="[2f3]"></a>_SetLineColor</STRONG> (Thumb, 116 bytes, Stack size 0 bytes, gui_drawline.o(i._SetLineColor))
<BR><BR>[Called By]<UL><LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine1Ex
</UL>

<P><STRONG><a name="[2f4]"></a>_atan2</STRONG> (Thumb, 126 bytes, Stack size 8 bytes, gui_drawline.o(i._atan2))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _atan2
</UL>
<BR>[Called By]<UL><LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineEx
</UL>

<P><STRONG><a name="[39c]"></a>_Log2Phys</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, gui_touch_driveranalog.o(i._Log2Phys))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _Log2Phys
</UL>
<BR>[Called By]<UL><LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Calibrate
</UL>

<P><STRONG><a name="[39d]"></a>_SetMinMax</STRONG> (Thumb, 42 bytes, Stack size 0 bytes, gui_touch_driveranalog.o(i._SetMinMax))
<BR><BR>[Called By]<UL><LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Calibrate
</UL>

<P><STRONG><a name="[3a0]"></a>_StoreUnstable</STRONG> (Thumb, 44 bytes, Stack size 8 bytes, gui_touch_driveranalog.o(i._StoreUnstable))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _StoreUnstable &rArr; GUI_TOUCH_StoreUnstable &rArr; GUI_TOUCH_StoreState &rArr; GUI_TOUCH_StoreStateEx &rArr; GUI_PID_StoreState &rArr; _StoreState
</UL>
<BR>[Calls]<UL><LI><a href="#[3a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_StoreUnstable
</UL>
<BR>[Called By]<UL><LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[aa]"></a>_CalcSizeOfChar</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, gui_uc_encodeutf8.o(i._CalcSizeOfChar))
<BR><BR>[Called By]<UL><LI><a href="#[ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Encode
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodeutf8.o(.constdata)
</UL>
<P><STRONG><a name="[ab]"></a>_Encode</STRONG> (Thumb, 70 bytes, Stack size 16 bytes, gui_uc_encodeutf8.o(i._Encode))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _Encode
</UL>
<BR>[Calls]<UL><LI><a href="#[aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcSizeOfChar
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodeutf8.o(.constdata)
</UL>
<P><STRONG><a name="[a8]"></a>_GetCharCode</STRONG> (Thumb, 60 bytes, Stack size 0 bytes, gui_uc_encodeutf8.o(i._GetCharCode))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodeutf8.o(.constdata)
</UL>
<P><STRONG><a name="[a9]"></a>_GetCharSize</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, gui_uc_encodeutf8.o(i._GetCharSize))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodeutf8.o(.constdata)
</UL>
<P><STRONG><a name="[af]"></a>_Color2IndexBulk</STRONG> (Thumb, 62 bytes, Stack size 16 bytes, guicc_m565.o(i._Color2IndexBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _Color2IndexBulk
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[ac]"></a>_Color2Index_M565</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, guicc_m565.o(i._Color2Index_M565))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _Color2Index_M565
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[ae]"></a>_GetIndexMask_M565</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, guicc_m565.o(i._GetIndexMask_M565))
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[b0]"></a>_Index2ColorBulk</STRONG> (Thumb, 76 bytes, Stack size 16 bytes, guicc_m565.o(i._Index2ColorBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _Index2ColorBulk
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[3bc]"></a>_GetDevProp</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, lcd_getex.o(i._GetDevProp))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[3c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSize
<LI><a href="#[3c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSize
<LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVYSizeEx
<LI><a href="#[36c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeEx
<LI><a href="#[3be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColorsEx
<LI><a href="#[3bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
<LI><a href="#[3bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetBitsPerPixelEx
<LI><a href="#[3c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMaxValue
<LI><a href="#[36b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeEx
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeEx
</UL>

<P><STRONG><a name="[3c4]"></a>_GetMaxValue</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, lcd_getex.o(i._GetMaxValue))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _GetMaxValue &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[3bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeMax
</UL>

<P><STRONG><a name="[438]"></a>_DrawBitLine1BPP</STRONG> (Thumb, 320 bytes, Stack size 56 bytes, guidev_16.o(i._DrawBitLine1BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitLine1BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[439]"></a>_DrawBitLine2BPP</STRONG> (Thumb, 220 bytes, Stack size 56 bytes, guidev_16.o(i._DrawBitLine2BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitLine2BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[43a]"></a>_DrawBitLine4BPP</STRONG> (Thumb, 346 bytes, Stack size 40 bytes, guidev_16.o(i._DrawBitLine4BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _DrawBitLine4BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[b5]"></a>_DrawBitmap</STRONG> (Thumb, 664 bytes, Stack size 112 bytes, guidev_16.o(i._DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = _DrawBitmap &rArr; _DrawBitLine2BPP
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[437]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[43a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine4BPP
<LI><a href="#[439]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine2BPP
<LI><a href="#[438]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
<LI><a href="#[436]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[b6]"></a>_DrawHLine</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, guidev_16.o(i._DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = _DrawHLine &rArr; _FillRect &rArr; GUI_USAGE_AddRect
</UL>
<BR>[Calls]<UL><LI><a href="#[b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[b7]"></a>_DrawVLine</STRONG> (Thumb, 180 bytes, Stack size 40 bytes, guidev_16.o(i._DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawVLine &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[437]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[b8]"></a>_FillRect</STRONG> (Thumb, 166 bytes, Stack size 72 bytes, guidev_16.o(i._FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = _FillRect &rArr; GUI_USAGE_AddRect
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[443]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset16
<LI><a href="#[437]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[436]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
</UL>
<BR>[Called By]<UL><LI><a href="#[b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawHLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[bf]"></a>_GetDevData</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_16.o(i._GetDevData))
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[bd]"></a>_GetDevFunc</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_16.o(i._GetDevFunc))
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[be]"></a>_GetDevProp</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, guidev_16.o(i._GetDevProp))
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[b9]"></a>_GetPixelIndex</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, guidev_16.o(i._GetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _GetPixelIndex &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[437]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[c0]"></a>_GetRect</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, guidev_16.o(i._GetRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _GetRect
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[bc]"></a>_SetOrg</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, guidev_16.o(i._SetOrg))
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[ba]"></a>_SetPixelIndex</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, guidev_16.o(i._SetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _SetPixelIndex &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[437]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[437]"></a>_XY2PTR</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, guidev_16.o(i._XY2PTR))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
<LI><a href="#[b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[bb]"></a>_XorPixel</STRONG> (Thumb, 78 bytes, Stack size 32 bytes, guidev_16.o(i._XorPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _XorPixel &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[437]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[2d2]"></a>_OnButtonPressed</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, button.o(i._OnButtonPressed))
<BR><BR>[Stack]<UL><LI>Max Depth = 220 + Unknown Stack Size
<LI>Call Chain = _OnButtonPressed &rArr; WIDGET_OrState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
</UL>
<BR>[Called By]<UL><LI><a href="#[7b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouchDefault
</UL>

<P><STRONG><a name="[2d3]"></a>_OnButtonReleased</STRONG> (Thumb, 58 bytes, Stack size 24 bytes, button.o(i._OnButtonReleased))
<BR><BR>[Stack]<UL><LI>Max Depth = 228 + Unknown Stack Size
<LI>Call Chain = _OnButtonReleased &rArr; WIDGET_AndState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[395]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKey
</UL>
<BR>[Called By]<UL><LI><a href="#[7b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouchDefault
</UL>

<P><STRONG><a name="[4]"></a>_OnTouchDefault</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, button.o(i._OnTouchDefault))
<BR><BR>[Stack]<UL><LI>Max Depth = 252 + Unknown Stack Size
<LI>Call Chain = _OnTouchDefault &rArr; _OnButtonReleased &rArr; WIDGET_AndState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
</UL>
<BR>[Address Reference Count : 1]<UL><LI> button.o(.data)
</UL>
<P><STRONG><a name="[427]"></a>WM__PaintWinAndOverlays</STRONG> (Thumb, 116 bytes, Stack size 16 bytes, wm.o(i.WM__PaintWinAndOverlays))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = WM__PaintWinAndOverlays &rArr; _PaintTransChildren &rArr;  _PaintTransChildren (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[429]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[42a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[428]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
</UL>
<BR>[Called By]<UL><LI><a href="#[426]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbPaintMemDev
</UL>

<P><STRONG><a name="[3ec]"></a>_DeleteAllChildren</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, wm.o(i._DeleteAllChildren))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + In Cycle
<LI>Call Chain = _DeleteAllChildren &rArr;  WM_DeleteWindow (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[41d]"></a>_DesktopHandle2Index</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, wm.o(i._DesktopHandle2Index))
<BR><BR>[Called By]<UL><LI><a href="#[3ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[407]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cbBackWin
</UL>

<P><STRONG><a name="[3ef]"></a>_DrawNext</STRONG> (Thumb, 82 bytes, Stack size 136 bytes, wm.o(i._DrawNext))
<BR><BR>[Stack]<UL><LI>Max Depth = 624 + Unknown Stack Size
<LI>Call Chain = _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
<LI><a href="#[426]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
</UL>
<BR>[Called By]<UL><LI><a href="#[343]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
</UL>

<P><STRONG><a name="[3ee]"></a>_Exec1Input</STRONG> (Thumb, 108 bytes, Stack size 24 bytes, wm.o(i._Exec1Input))
<BR><BR>[Stack]<UL><LI>Max Depth = 292 + Unknown Stack Size
<LI>Call Chain = _Exec1Input &rArr; GUI_PollKeyMsg &rArr; WM_OnKey &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[386]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
</UL>
<BR>[Called By]<UL><LI><a href="#[343]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
</UL>

<P><STRONG><a name="[422]"></a>_FindNext_IVR</STRONG> (Thumb, 318 bytes, Stack size 32 bytes, wm.o(i._FindNext_IVR))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = _FindNext_IVR &rArr; _Findy1 &rArr;  _Findy1 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[444]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[446]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[445]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
</UL>
<BR>[Called By]<UL><LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
</UL>

<P><STRONG><a name="[445]"></a>_Findx0</STRONG> (Thumb, 124 bytes, Stack size 32 bytes, wm.o(i._Findx0))
<BR><BR>[Stack]<UL><LI>Max Depth = 48 + In Cycle
<LI>Call Chain = _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[434]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[445]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
</UL>
<BR>[Called By]<UL><LI><a href="#[445]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[422]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
</UL>

<P><STRONG><a name="[446]"></a>_Findx1</STRONG> (Thumb, 114 bytes, Stack size 32 bytes, wm.o(i._Findx1))
<BR><BR>[Stack]<UL><LI>Max Depth = 48 + In Cycle
<LI>Call Chain = _Findx1 &rArr;  _Findx1 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[434]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[446]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
</UL>
<BR>[Called By]<UL><LI><a href="#[446]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[422]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
</UL>

<P><STRONG><a name="[444]"></a>_Findy1</STRONG> (Thumb, 166 bytes, Stack size 32 bytes, wm.o(i._Findy1))
<BR><BR>[Stack]<UL><LI>Max Depth = 48 + In Cycle
<LI>Call Chain = _Findy1 &rArr;  _Findy1 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[434]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[444]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
</UL>
<BR>[Called By]<UL><LI><a href="#[444]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[422]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
</UL>

<P><STRONG><a name="[40b]"></a>_Invalidate1Abs</STRONG> (Thumb, 122 bytes, Stack size 32 bytes, wm.o(i._Invalidate1Abs))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[385]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SignalEvent
<LI><a href="#[450]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RectIsNZ
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MergeRect
</UL>
<BR>[Called By]<UL><LI><a href="#[424]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[408]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Invalidate1Abs
<LI><a href="#[40a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
</UL>

<P><STRONG><a name="[88]"></a>_OnExit</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, wm.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _OnExit
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i.WM_Init)
</UL>
<P><STRONG><a name="[428]"></a>_Paint1</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, wm.o(i._Paint1))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _Paint1
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[42a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[427]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>

<P><STRONG><a name="[42a]"></a>_Paint1Trans</STRONG> (Thumb, 130 bytes, Stack size 32 bytes, wm.o(i._Paint1Trans))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Paint1Trans &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[434]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[428]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
</UL>
<BR>[Called By]<UL><LI><a href="#[429]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[427]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>

<P><STRONG><a name="[429]"></a>_PaintTransChildren</STRONG> (Thumb, 154 bytes, Stack size 32 bytes, wm.o(i._PaintTransChildren))
<BR><BR>[Stack]<UL><LI>Max Depth = 80 + In Cycle
<LI>Call Chain = _PaintTransChildren &rArr;  _PaintTransChildren (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[434]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[429]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[42a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
</UL>
<BR>[Called By]<UL><LI><a href="#[429]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[427]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>

<P><STRONG><a name="[41c]"></a>_SetClipRectUserIntersect</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, wm.o(i._SetClipRectUserIntersect))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectEx
<LI><a href="#[406]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[405]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
</UL>
<BR>[Called By]<UL><LI><a href="#[41b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
</UL>

<P><STRONG><a name="[89]"></a>_cbPaintMemDev</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, wm.o(i._cbPaintMemDev))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = _cbPaintMemDev &rArr; WM__PaintWinAndOverlays &rArr; _PaintTransChildren &rArr;  _PaintTransChildren (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[427]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i.WM__Paint)
</UL>
<P><STRONG><a name="[87]"></a>cbBackWin</STRONG> (Thumb, 74 bytes, Stack size 8 bytes, wm.o(i.cbBackWin))
<BR><BR>[Stack]<UL><LI>Max Depth = 204 + Unknown Stack Size
<LI>Call Chain = cbBackWin &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[41d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DesktopHandle2Index
<LI><a href="#[395]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKey
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i.WM_Init)
</UL>
<P><STRONG><a name="[3f4]"></a>_GetDialogItem</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, wm_getdialogitem.o(i._GetDialogItem))
<BR><BR>[Stack]<UL><LI>Max Depth = 276 + Unknown Stack Size
 + In Cycle
<LI>Call Chain = _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>
<BR>[Called By]<UL><LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[3f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>

<P><STRONG><a name="[2fc]"></a>_FillCircle</STRONG> (Thumb, 174 bytes, Stack size 48 bytes, guiaa_circle.o(i._FillCircle))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _FillCircle
</UL>
<BR>[Called By]<UL><LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillCircleAA_HiRes
</UL>

<P><STRONG><a name="[2fe]"></a>_Add</STRONG> (Thumb, 46 bytes, Stack size 12 bytes, gui_fillpolygon.o(i._Add))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = _Add
</UL>
<BR>[Called By]<UL><LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillPolygon
</UL>

<P><STRONG><a name="[351]"></a>_GotoX</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_goto.o(i._GotoX))
<BR><BR>[Called By]<UL><LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
</UL>

<P><STRONG><a name="[352]"></a>_GotoY</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_goto.o(i._GotoY))
<BR><BR>[Called By]<UL><LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
</UL>

<P><STRONG><a name="[44e]"></a>_IncPointer</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui_onkey.o(i._IncPointer))
<BR><BR>[Called By]<UL><LI><a href="#[387]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncReadPointer
</UL>

<P><STRONG><a name="[387]"></a>_IncReadPointer</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_onkey.o(i._IncReadPointer))
<BR><BR>[Calls]<UL><LI><a href="#[44e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncPointer
</UL>
<BR>[Called By]<UL><LI><a href="#[386]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
</UL>

<P><STRONG><a name="[30c]"></a>_GetTaskNo</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, gui_task.o(i._GetTaskNo))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _GetTaskNo
</UL>
<BR>[Calls]<UL><LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTaskId
</UL>
<BR>[Called By]<UL><LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>

<P><STRONG><a name="[7c]"></a>_OnExit</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, gui_task.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _OnExit
</UL>
<BR>[Calls]<UL><LI><a href="#[331]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_task.o(i.GUITASK_Init)
</UL>
<P><STRONG><a name="[c3]"></a>_CalcSizeOfChar</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_uc_encodenone.o(i._CalcSizeOfChar))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[c4]"></a>_Encode</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_uc_encodenone.o(i._Encode))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[c1]"></a>_GetCharCode</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_uc_encodenone.o(i._GetCharCode))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[c2]"></a>_GetCharSize</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_uc_encodenone.o(i._GetCharSize))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[c7]"></a>_Color2IndexBulk</STRONG> (Thumb, 48 bytes, Stack size 20 bytes, guicc_565.o(i._Color2IndexBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = _Color2IndexBulk
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_565.o(.constdata)
</UL>
<P><STRONG><a name="[c5]"></a>_Color2Index_565</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, guicc_565.o(i._Color2Index_565))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _Color2Index_565
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_565.o(.constdata)
</UL>
<P><STRONG><a name="[c6]"></a>_GetIndexMask_565</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, guicc_565.o(i._GetIndexMask_565))
<BR>[Address Reference Count : 1]<UL><LI> guicc_565.o(.constdata)
</UL>
<P><STRONG><a name="[c8]"></a>_Index2ColorBulk</STRONG> (Thumb, 62 bytes, Stack size 20 bytes, guicc_565.o(i._Index2ColorBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = _Index2ColorBulk
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_565.o(.constdata)
</UL>
<P><STRONG><a name="[cb]"></a>_Color2IndexBulk</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, guicc_8888.o(i._Color2IndexBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _Color2IndexBulk
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_8888.o(.constdata)
</UL>
<P><STRONG><a name="[c9]"></a>_Color2Index_8888</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, guicc_8888.o(i._Color2Index_8888))
<BR>[Address Reference Count : 1]<UL><LI> guicc_8888.o(.constdata)
</UL>
<P><STRONG><a name="[ca]"></a>_GetIndexMask_8888</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, guicc_8888.o(i._GetIndexMask_8888))
<BR>[Address Reference Count : 1]<UL><LI> guicc_8888.o(.constdata)
</UL>
<P><STRONG><a name="[cc]"></a>_Index2ColorBulk</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, guicc_8888.o(i._Index2ColorBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _Index2ColorBulk
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_8888.o(.constdata)
</UL>
<P><STRONG><a name="[ce]"></a>_SetBkColor</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, lcd.o(i._SetBkColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _SetBkColor
</UL>
<BR>[Calls]<UL><LI><a href="#[3cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColorIndex
<LI><a href="#[3c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd.o(.constdata)
</UL>
<P><STRONG><a name="[cd]"></a>_SetColor</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, lcd.o(i._SetColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _SetColor
</UL>
<BR>[Calls]<UL><LI><a href="#[3ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColorIndex
<LI><a href="#[3c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd.o(.constdata)
</UL>
<P><STRONG><a name="[cf]"></a>_SetDrawMode</STRONG> (Thumb, 40 bytes, Stack size 12 bytes, lcd.o(i._SetDrawMode))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = _SetDrawMode
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd.o(.constdata)
</UL>
<P><STRONG><a name="[85]"></a>_OnExit</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, lcd_color.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _OnExit
</UL>
<BR>[Calls]<UL><LI><a href="#[331]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd_color.o(i.LCD_InitColors)
</UL>
<P><STRONG><a name="[36e]"></a>_Min</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev_banding.o(i._Min))
<BR><BR>[Called By]<UL><LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[442]"></a>_CalcPolyRect</STRONG> (Thumb, 72 bytes, Stack size 20 bytes, guidev_measure.o(i._CalcPolyRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = _CalcPolyRect
</UL>
<BR>[Called By]<UL><LI><a href="#[8f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillPolygonAA
<LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillPolygon
</UL>

<P><STRONG><a name="[d0]"></a>_DrawBitmap</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, guidev_measure.o(i._DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _DrawBitmap &rArr; _MarkRect
</UL>
<BR>[Calls]<UL><LI><a href="#[43b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MarkRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_measure.o(.constdata)
</UL>
<P><STRONG><a name="[d1]"></a>_DrawHLine</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, guidev_measure.o(i._DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _DrawHLine &rArr; _MarkRect
</UL>
<BR>[Calls]<UL><LI><a href="#[43b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MarkRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_measure.o(.constdata)
</UL>
<P><STRONG><a name="[d2]"></a>_DrawVLine</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, guidev_measure.o(i._DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _DrawVLine &rArr; _MarkRect
</UL>
<BR>[Calls]<UL><LI><a href="#[43b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MarkRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_measure.o(.constdata)
</UL>
<P><STRONG><a name="[8e]"></a>_FillPolygon</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, guidev_measure.o(i._FillPolygon))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _FillPolygon &rArr; _MarkRect
</UL>
<BR>[Calls]<UL><LI><a href="#[2e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[43b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MarkRect
<LI><a href="#[442]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcPolyRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_measure.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[8f]"></a>_FillPolygonAA</STRONG> (Thumb, 118 bytes, Stack size 24 bytes, guidev_measure.o(i._FillPolygonAA))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _FillPolygonAA &rArr; _MarkRect
</UL>
<BR>[Calls]<UL><LI><a href="#[2e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[43b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MarkRect
<LI><a href="#[442]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcPolyRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_measure.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[d3]"></a>_FillRect</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, guidev_measure.o(i._FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _FillRect &rArr; _MarkRect
</UL>
<BR>[Calls]<UL><LI><a href="#[43b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MarkRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_measure.o(.constdata)
</UL>
<P><STRONG><a name="[da]"></a>_GetDevData</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, guidev_measure.o(i._GetDevData))
<BR>[Address Reference Count : 1]<UL><LI> guidev_measure.o(.constdata)
</UL>
<P><STRONG><a name="[d8]"></a>_GetDevFunc</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, guidev_measure.o(i._GetDevFunc))
<BR>[Address Reference Count : 1]<UL><LI> guidev_measure.o(.constdata)
</UL>
<P><STRONG><a name="[d9]"></a>_GetDevProp</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, guidev_measure.o(i._GetDevProp))
<BR>[Address Reference Count : 1]<UL><LI> guidev_measure.o(.constdata)
</UL>
<P><STRONG><a name="[d4]"></a>_GetPixelIndex</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, guidev_measure.o(i._GetPixelIndex))
<BR>[Address Reference Count : 1]<UL><LI> guidev_measure.o(.constdata)
</UL>
<P><STRONG><a name="[db]"></a>_GetRect</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, guidev_measure.o(i._GetRect))
<BR>[Address Reference Count : 1]<UL><LI> guidev_measure.o(.constdata)
</UL>
<P><STRONG><a name="[451]"></a>_MarkPixel</STRONG> (Thumb, 70 bytes, Stack size 16 bytes, guidev_measure.o(i._MarkPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _MarkPixel
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>

<P><STRONG><a name="[43b]"></a>_MarkRect</STRONG> (Thumb, 70 bytes, Stack size 24 bytes, guidev_measure.o(i._MarkRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _MarkRect
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[8f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillPolygonAA
<LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillPolygon
<LI><a href="#[d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawHLine
<LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[d7]"></a>_SetOrg</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev_measure.o(i._SetOrg))
<BR>[Address Reference Count : 1]<UL><LI> guidev_measure.o(.constdata)
</UL>
<P><STRONG><a name="[d5]"></a>_SetPixelIndex</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev_measure.o(i._SetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _SetPixelIndex &rArr; _MarkPixel
</UL>
<BR>[Calls]<UL><LI><a href="#[451]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MarkPixel
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_measure.o(.constdata)
</UL>
<P><STRONG><a name="[d6]"></a>_XorPixel</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev_measure.o(i._XorPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _XorPixel &rArr; _MarkPixel
</UL>
<BR>[Calls]<UL><LI><a href="#[451]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MarkPixel
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_measure.o(.constdata)
</UL>
<P><STRONG><a name="[376]"></a>_CreateStaticDevice</STRONG> (Thumb, 308 bytes, Stack size 56 bytes, guidev_staticdevices.o(i._CreateStaticDevice))
<BR><BR>[Stack]<UL><LI>Max Depth = 372 + Unknown Stack Size
<LI>Call Chain = _CreateStaticDevice &rArr; WM_SetSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[3c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSize
<LI><a href="#[3c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSize
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
<LI><a href="#[3a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AlphaSuppressMixing
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[93]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[41a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[3f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
</UL>
<BR>[Called By]<UL><LI><a href="#[92]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Paint1Static
</UL>

<P><STRONG><a name="[dd]"></a>GUI_USAGE_BM_AddHLine</STRONG> (Thumb, 116 bytes, Stack size 16 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_AddHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 16 + Unknown Stack Size
<LI>Call Chain = GUI_USAGE_BM_AddHLine
</UL>
<BR>[Calls]<UL><LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memset
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[dc]"></a>GUI_USAGE_BM_AddPixel</STRONG> (Thumb, 44 bytes, Stack size 8 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_AddPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_USAGE_BM_AddPixel
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[de]"></a>GUI_USAGE_BM_Clear</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_Clear))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = GUI_USAGE_BM_Clear &rArr; __aeabi_memclr4
</UL>
<BR>[Calls]<UL><LI><a href="#[3a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[e0]"></a>GUI_USAGE_BM_GetNextDirty</STRONG> (Thumb, 154 bytes, Stack size 16 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_GetNextDirty))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_USAGE_BM_GetNextDirty
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[df]"></a>_GUI_USAGE_BM_Delete</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, guidev_usagebm.o(i._GUI_USAGE_BM_Delete))
<BR><BR>[Stack]<UL><LI>Max Depth = 76 + Unknown Stack Size
<LI>Call Chain = _GUI_USAGE_BM_Delete &rArr; GUI_ALLOC_Free &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[430]"></a>_Convert16</STRONG> (Thumb, 62 bytes, Stack size 40 bytes, guidev_writetoactiveopaque.o(i._Convert16))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Convert16 &rArr; GUI__CompactPixelIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[431]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[432]"></a>_Convert8</STRONG> (Thumb, 62 bytes, Stack size 40 bytes, guidev_writetoactiveopaque.o(i._Convert8))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Convert8 &rArr; GUI__CompactPixelIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[431]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[37f]"></a>_WriteToActiveOpaque_8</STRONG> (Thumb, 824 bytes, Stack size 168 bytes, guidev_writetoactiveopaque.o(i._WriteToActiveOpaque_8))
<BR><BR>[Stack]<UL><LI>Max Depth = 288 + Unknown Stack Size
<LI>Call Chain = _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[3ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetpfIndex2ColorEx
<LI><a href="#[3b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetpfColor2IndexEx
<LI><a href="#[3ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[432]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert8
<LI><a href="#[430]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert16
<LI><a href="#[3d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__DrawBitmap_1bpp
</UL>
<BR>[Called By]<UL><LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
</UL>

<P><STRONG><a name="[380]"></a>_WriteToActiveOpaque_HT</STRONG> (Thumb, 826 bytes, Stack size 144 bytes, guidev_writetoactiveopaque.o(i._WriteToActiveOpaque_HT))
<BR><BR>[Stack]<UL><LI>Max Depth = 248 + Unknown Stack Size
<LI>Call Chain = _WriteToActiveOpaque_HT &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[3ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
</UL>
<BR>[Called By]<UL><LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
</UL>

<P><STRONG><a name="[8]"></a>_Create</STRONG> (Thumb, 48 bytes, Stack size 56 bytes, button_skin.o(i._Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 60<LI>Call Chain = _Create &rArr; __aeabi_memclr4
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Address Reference Count : 1]<UL><LI> button_skin.o(.data)
</UL>
<P><STRONG><a name="[7]"></a>_Paint</STRONG> (Thumb, 126 bytes, Stack size 64 bytes, button_skin.o(i._Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 148 + Unknown Stack Size
<LI>Call Chain = _Paint &rArr; WM_GetWindowSizeY &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[3f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
</UL>
<BR>[Address Reference Count : 1]<UL><LI> button_skin.o(.data)
</UL>
<P><STRONG><a name="[e1]"></a>_DrawBitmap</STRONG> (Thumb, 46 bytes, Stack size 32 bytes, gui_draw_bitmap.o(i._DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 216 + Unknown Stack Size
<LI>Call Chain = _DrawBitmap &rArr; GUI_DrawBitmap &rArr; GL_DrawBitmap &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawBitmap
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_draw_bitmap.o(.constdata)
</UL>
<P><STRONG><a name="[e2]"></a>_GetXSize</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, gui_draw_bitmap.o(i._GetXSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _GetXSize
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_draw_bitmap.o(.constdata)
</UL>
<P><STRONG><a name="[e3]"></a>_GetYSize</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, gui_draw_bitmap.o(i._GetYSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _GetYSize
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_draw_bitmap.o(.constdata)
</UL>
<P><STRONG><a name="[44c]"></a>_GetNextChild</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm_setfocusonnextchild.o(i._GetNextChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _GetNextChild
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[416]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[416]"></a>_SetFocusOnNextChild</STRONG> (Thumb, 90 bytes, Stack size 16 bytes, wm_setfocusonnextchild.o(i._SetFocusOnNextChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 276 + Unknown Stack Size
<LI>Call Chain = _SetFocusOnNextChild &rArr; WM_SetFocus &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[3d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[417]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFocussedChild
<LI><a href="#[40c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[44c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNextChild
</UL>
<BR>[Called By]<UL><LI><a href="#[32d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[418]"></a>_GetPrevChild</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, wm_setfocusonprevchild.o(i._GetPrevChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 108 + Unknown Stack Size
<LI>Call Chain = _GetPrevChild &rArr; WM__GetPrevSibling &rArr; WM__GetFirstSibling &rArr; WM_GetParent &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[421]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetLastSibling
<LI><a href="#[3e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
</UL>
<BR>[Called By]<UL><LI><a href="#[3dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
</UL>

<P><STRONG><a name="[84]"></a>_OnExit</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, gui__alpha.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _OnExit
</UL>
<BR>[Calls]<UL><LI><a href="#[331]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__alpha.o(i.GUI__GetAlphaBuffer)
</UL>
<P><STRONG><a name="[3b1]"></a>_DrawTwinArc4</STRONG> (Thumb, 370 bytes, Stack size 112 bytes, gui__drawtwinarc.o(i._DrawTwinArc4))
<BR><BR>[Stack]<UL><LI>Max Depth = 188 + Unknown Stack Size
<LI>Call Chain = _DrawTwinArc4 &rArr; GUI_SetColor &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawHLine
<LI><a href="#[440]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTwinArcPara
</UL>
<BR>[Called By]<UL><LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
</UL>

<P><STRONG><a name="[440]"></a>_GetTwinArcPara</STRONG> (Thumb, 84 bytes, Stack size 32 bytes, gui__drawtwinarc.o(i._GetTwinArcPara))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _GetTwinArcPara
</UL>
<BR>[Calls]<UL><LI><a href="#[44d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__sqrt32
</UL>
<BR>[Called By]<UL><LI><a href="#[3b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawTwinArc4
</UL>

<P><STRONG><a name="[3a9]"></a>_DispLine</STRONG> (Thumb, 104 bytes, Stack size 32 bytes, gui_charline.o(i._DispLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _DispLine &rArr; GUI__ManageCache &rArr; GUI__ManageCacheEx
</UL>
<BR>[Calls]<UL><LI><a href="#[3b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCache
<LI><a href="#[434]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[3b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
</UL>

<P><STRONG><a name="[b]"></a>_Log2VisBuffered</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_charline.o(i._Log2VisBuffered))
<BR>[Address Reference Count : 1]<UL><LI> gui_charline.o(.data)
</UL>
<P><STRONG><a name="[342]"></a>_DrawGradient</STRONG> (Thumb, 382 bytes, Stack size 88 bytes, gui_drawgradient.o(i._DrawGradient))
<BR><BR>[Stack]<UL><LI>Max Depth = 164 + Unknown Stack Size
<LI>Call Chain = _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[392]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
</UL>
<BR>[Called By]<UL><LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
</UL>

<P><STRONG><a name="[459]"></a>_DecPointer</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gui_pid.o(i._DecPointer))
<BR><BR>[Called By]<UL><LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_StoreState
</UL>

<P><STRONG><a name="[382]"></a>_IncPointer</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gui_pid.o(i._IncPointer))
<BR><BR>[Called By]<UL><LI><a href="#[381]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_GetState
<LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_StoreState
</UL>

<P><STRONG><a name="[384]"></a>_StoreState</STRONG> (Thumb, 98 bytes, Stack size 16 bytes, gui_pid.o(i._StoreState))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _StoreState
</UL>
<BR>[Calls]<UL><LI><a href="#[382]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncPointer
<LI><a href="#[459]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DecPointer
</UL>
<BR>[Called By]<UL><LI><a href="#[383]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_StoreState
</UL>

<P><STRONG><a name="[397]"></a>_RemoveFromLinList</STRONG> (Thumb, 86 bytes, Stack size 24 bytes, gui_timer.o(i._RemoveFromLinList))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _RemoveFromLinList
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
</UL>

<P><STRONG><a name="[398]"></a>_Unlink</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, gui_timer.o(i._Unlink))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _Unlink
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
</UL>

<P><STRONG><a name="[e4]"></a>_Color2Index_0</STRONG> (Thumb, 84 bytes, Stack size 32 bytes, guicc_0.o(i._Color2Index_0))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Color2Index_0 &rArr; LCD_GetNumColors &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[3c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPalette
<LI><a href="#[3bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
<LI><a href="#[42f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CalcColorDist
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_0.o(.constdata)
</UL>
<P><STRONG><a name="[e6]"></a>_GetIndexMask_0</STRONG> (Thumb, 82 bytes, Stack size 8 bytes, guicc_0.o(i._GetIndexMask_0))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _GetIndexMask_0 &rArr; LCD_GetNumColors &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[3bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_0.o(.constdata)
</UL>
<P><STRONG><a name="[e5]"></a>_Index2Color_0</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, guicc_0.o(i._Index2Color_0))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _Index2Color_0 &rArr; LCD_GetNumColors &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[3c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPalette
<LI><a href="#[3bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_0.o(.constdata)
</UL>
<P><STRONG><a name="[f]"></a>_NextPixel_End</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, lcd_nextpixelapi.o(i._NextPixel_End))
<BR><BR>[Stack]<UL><LI>Max Depth = 84 + Unknown Stack Size
<LI>Call Chain = _NextPixel_End &rArr; GUI_ALLOC_Free &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[452]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_FlushBuffer
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd_nextpixelapi.o(.data)
</UL>
<P><STRONG><a name="[452]"></a>_NextPixel_FlushBuffer</STRONG> (Thumb, 68 bytes, Stack size 40 bytes, lcd_nextpixelapi.o(i._NextPixel_FlushBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _NextPixel_FlushBuffer
</UL>
<BR>[Called By]<UL><LI><a href="#[d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_SetPixel
<LI><a href="#[e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_NextLine
<LI><a href="#[f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_End
</UL>

<P><STRONG><a name="[e]"></a>_NextPixel_NextLine</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, lcd_nextpixelapi.o(i._NextPixel_NextLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _NextPixel_NextLine &rArr; _NextPixel_FlushBuffer
</UL>
<BR>[Calls]<UL><LI><a href="#[452]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_FlushBuffer
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd_nextpixelapi.o(.data)
</UL>
<P><STRONG><a name="[d]"></a>_NextPixel_SetPixel</STRONG> (Thumb, 234 bytes, Stack size 16 bytes, lcd_nextpixelapi.o(i._NextPixel_SetPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _NextPixel_SetPixel &rArr; _NextPixel_FlushBuffer
</UL>
<BR>[Calls]<UL><LI><a href="#[452]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_FlushBuffer
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd_nextpixelapi.o(.data)
</UL>
<P><STRONG><a name="[c]"></a>_NextPixel_Start</STRONG> (Thumb, 152 bytes, Stack size 32 bytes, lcd_nextpixelapi.o(i._NextPixel_Start))
<BR><BR>[Stack]<UL><LI>Max Depth = 184 + Unknown Stack Size
<LI>Call Chain = _NextPixel_Start &rArr; GUI_ALLOC_GetMaxSize &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetMaxSize
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd_nextpixelapi.o(.data)
</UL>
<P><STRONG><a name="[43d]"></a>_DrawBitLine1BPP</STRONG> (Thumb, 276 bytes, Stack size 56 bytes, guidev_32.o(i._DrawBitLine1BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitLine1BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[43e]"></a>_DrawBitLine2BPP</STRONG> (Thumb, 218 bytes, Stack size 56 bytes, guidev_32.o(i._DrawBitLine2BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitLine2BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[435]"></a>_DrawBitLine32BPP_DDB</STRONG> (Thumb, 148 bytes, Stack size 32 bytes, guidev_32.o(i._DrawBitLine32BPP_DDB))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _DrawBitLine32BPP_DDB &rArr; GUI__MixColors
</UL>
<BR>[Calls]<UL><LI><a href="#[9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__MixColors
<LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[43f]"></a>_DrawBitLine4BPP</STRONG> (Thumb, 340 bytes, Stack size 40 bytes, guidev_32.o(i._DrawBitLine4BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _DrawBitLine4BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[e7]"></a>_DrawBitmap</STRONG> (Thumb, 666 bytes, Stack size 104 bytes, guidev_32.o(i._DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = _DrawBitmap &rArr; _DrawBitLine2BPP
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[436]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
<LI><a href="#[43c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[43f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine4BPP
<LI><a href="#[435]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine32BPP_DDB
<LI><a href="#[43e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine2BPP
<LI><a href="#[43d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[e8]"></a>_DrawHLine</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, guidev_32.o(i._DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = _DrawHLine &rArr; _FillRect &rArr; GUI_USAGE_AddRect
</UL>
<BR>[Calls]<UL><LI><a href="#[ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[e9]"></a>_DrawVLine</STRONG> (Thumb, 166 bytes, Stack size 40 bytes, guidev_32.o(i._DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawVLine &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[43c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[ea]"></a>_FillRect</STRONG> (Thumb, 160 bytes, Stack size 48 bytes, guidev_32.o(i._FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = _FillRect &rArr; GUI_USAGE_AddRect
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[436]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
<LI><a href="#[43c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Called By]<UL><LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawHLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[f1]"></a>_GetDevData</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_32.o(i._GetDevData))
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[ef]"></a>_GetDevFunc</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_32.o(i._GetDevFunc))
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[f0]"></a>_GetDevProp</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_32.o(i._GetDevProp))
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[eb]"></a>_GetPixelIndex</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, guidev_32.o(i._GetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _GetPixelIndex &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[43c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[f2]"></a>_GetRect</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, guidev_32.o(i._GetRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _GetRect
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[ee]"></a>_SetOrg</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev_32.o(i._SetOrg))
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[ec]"></a>_SetPixelIndex</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, guidev_32.o(i._SetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _SetPixelIndex &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[43c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[43c]"></a>_XY2PTR</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, guidev_32.o(i._XY2PTR))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
<LI><a href="#[ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[ed]"></a>_XorPixel</STRONG> (Thumb, 82 bytes, Stack size 32 bytes, guidev_32.o(i._XorPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _XorPixel &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[43c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[f5]"></a>_DrawDown</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, widget_effect_simple.o(i._DrawDown))
<BR><BR>[Stack]<UL><LI>Max Depth = 304 + Unknown Stack Size
<LI>Call Chain = _DrawDown &rArr; _DrawDownRect &rArr; GUI_DrawRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[34a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_simple.o(.constdata)
</UL>
<P><STRONG><a name="[f6]"></a>_DrawDownRect</STRONG> (Thumb, 50 bytes, Stack size 120 bytes, widget_effect_simple.o(i._DrawDownRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 288 + Unknown Stack Size
<LI>Call Chain = _DrawDownRect &rArr; GUI_DrawRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[392]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
</UL>
<BR>[Called By]<UL><LI><a href="#[f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDown
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_simple.o(.constdata)
</UL>
<P><STRONG><a name="[f3]"></a>_DrawUp</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, widget_effect_simple.o(i._DrawUp))
<BR><BR>[Stack]<UL><LI>Max Depth = 304 + Unknown Stack Size
<LI>Call Chain = _DrawUp &rArr; _DrawUpRect &rArr; GUI_DrawRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[34a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_simple.o(.constdata)
</UL>
<P><STRONG><a name="[f4]"></a>_DrawUpRect</STRONG> (Thumb, 50 bytes, Stack size 120 bytes, widget_effect_simple.o(i._DrawUpRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 288 + Unknown Stack Size
<LI>Call Chain = _DrawUpRect &rArr; GUI_DrawRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[392]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
</UL>
<BR>[Called By]<UL><LI><a href="#[f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUp
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_simple.o(.constdata)
</UL>
<P><STRONG><a name="[3e3]"></a>_BringToTop</STRONG> (Thumb, 106 bytes, Stack size 24 bytes, wm_bringtotop.o(i._BringToTop))
<BR><BR>[Stack]<UL><LI>Max Depth = 212 + Unknown Stack Size
<LI>Call Chain = _BringToTop &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[41e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveWindowFromList
<LI><a href="#[3e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[3f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
</UL>
<BR>[Called By]<UL><LI><a href="#[3d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
</UL>

<P><STRONG><a name="[8a]"></a>_cbInvalidateOne</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, wm_bringtotop.o(i._cbInvalidateOne))
<BR><BR>[Stack]<UL><LI>Max Depth = 188 + Unknown Stack Size
<LI>Call Chain = _cbInvalidateOne &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm_bringtotop.o(i._BringToTop)
</UL>
<P><STRONG><a name="[3f8]"></a>_GetDefaultWin</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, wm_getwindowsize.o(i._GetDefaultWin))
<BR><BR>[Calls]<UL><LI><a href="#[44a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetActiveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[3f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[3f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
</UL>

<P><STRONG><a name="[455]"></a>_Screen2hWin</STRONG> (Thumb, 90 bytes, Stack size 32 bytes, wm_screen2win.o(i._Screen2hWin))
<BR><BR>[Stack]<UL><LI>Max Depth = 32 + In Cycle
<LI>Call Chain = _Screen2hWin &rArr;  _Screen2hWin (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[456]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsInWindow
<LI><a href="#[455]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>
<BR>[Called By]<UL><LI><a href="#[412]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWinStop
<LI><a href="#[455]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>

<P><STRONG><a name="[412]"></a>_Screen2hWinStop</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm_screen2win.o(i._Screen2hWinStop))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Screen2hWinStop &rArr; _Screen2hWin &rArr;  _Screen2hWin (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[457]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindowEx
<LI><a href="#[455]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>
<BR>[Called By]<UL><LI><a href="#[3fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Screen2hWin
</UL>

<P><STRONG><a name="[410]"></a>WM__ReleaseCapture</STRONG> (Thumb, 36 bytes, Stack size 32 bytes, wm_setcapture.o(i.WM__ReleaseCapture))
<BR><BR>[Stack]<UL><LI>Max Depth = 244 + Unknown Stack Size
<LI>Call Chain = WM__ReleaseCapture &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[400]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ReleaseCapture
</UL>

<P><STRONG><a name="[433]"></a>_CreateBuffer</STRONG> (Thumb, 162 bytes, Stack size 24 bytes, gui_sprite.o(i._CreateBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 176 + Unknown Stack Size
<LI>Call Chain = _CreateBuffer &rArr; GUI_ALLOC_GetMaxSize &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetMaxSize
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
</UL>
<BR>[Called By]<UL><LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>

<P><STRONG><a name="[447]"></a>_FlushBuffer</STRONG> (Thumb, 116 bytes, Stack size 48 bytes, gui_sprite.o(i._FlushBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _FlushBuffer &rArr; GUI__CompactPixelIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[431]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[458]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetBkIndexBuffered
<LI><a href="#[453]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ReleaseBuffer
</UL>

<P><STRONG><a name="[448]"></a>_GetBkIndex</STRONG> (Thumb, 108 bytes, Stack size 32 bytes, gui_sprite.o(i._GetBkIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _GetBkIndex &rArr; GUI_GetBitmapPixelIndex &rArr; GUI_GetBitmapPixelIndexEx
</UL>
<BR>[Calls]<UL><LI><a href="#[344]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitmapPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>

<P><STRONG><a name="[449]"></a>_GetBkIndexAlpha</STRONG> (Thumb, 128 bytes, Stack size 32 bytes, gui_sprite.o(i._GetBkIndexAlpha))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _GetBkIndexAlpha &rArr; GUI_GetBitmapPixelIndex &rArr; GUI_GetBitmapPixelIndexEx
</UL>
<BR>[Calls]<UL><LI><a href="#[344]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitmapPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>

<P><STRONG><a name="[44b]"></a>_GetDeviceRect</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, gui_sprite.o(i._GetDeviceRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _GetDeviceRect &rArr; LCD_GetYSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[36b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeEx
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeEx
</UL>
<BR>[Called By]<UL><LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>

<P><STRONG><a name="[453]"></a>_ReleaseBuffer</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, gui_sprite.o(i._ReleaseBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 92 + Unknown Stack Size
<LI>Call Chain = _ReleaseBuffer &rArr; GUI_ALLOC_Free &rArr; GUI_Unlock &rArr; GUI_X_Unlock &rArr; OSSemPost &rArr; OS_EventTaskRdy &rArr; OS_EventTaskRemove
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[447]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FlushBuffer
</UL>
<BR>[Called By]<UL><LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>

<P><STRONG><a name="[458]"></a>_SetBkIndexBuffered</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, gui_sprite.o(i._SetBkIndexBuffered))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = _SetBkIndexBuffered &rArr; _FlushBuffer &rArr; GUI__CompactPixelIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[447]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FlushBuffer
</UL>
<BR>[Called By]<UL><LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>

<P><STRONG><a name="[38e]"></a>_SetPosition</STRONG> (Thumb, 1110 bytes, Stack size 216 bytes, gui_sprite.o(i._SetPosition))
<BR><BR>[Stack]<UL><LI>Max Depth = 392 + Unknown Stack Size
<LI>Call Chain = _SetPosition &rArr; _CreateBuffer &rArr; GUI_ALLOC_GetMaxSize &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__MixColors
<LI><a href="#[344]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitmapPixelIndex
<LI><a href="#[458]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetBkIndexBuffered
<LI><a href="#[453]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ReleaseBuffer
<LI><a href="#[44b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDeviceRect
<LI><a href="#[449]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetBkIndexAlpha
<LI><a href="#[448]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetBkIndex
<LI><a href="#[433]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateBuffer
</UL>
<BR>[Called By]<UL><LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SPRITE_SetPosition
</UL>

<P><STRONG><a name="[38a]"></a>LCD_ReadRectEx</STRONG> (Thumb, 404 bytes, Stack size 64 bytes, lcd_readrect.o(i.LCD_ReadRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = LCD_ReadRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[3ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
</UL>
<BR>[Called By]<UL><LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ReadRectEx
</UL>

<P><STRONG><a name="[425]"></a>_MoveDescendents</STRONG> (Thumb, 110 bytes, Stack size 72 bytes, wm_move.o(i._MoveDescendents))
<BR><BR>[Stack]<UL><LI>Max Depth = 284 + Unknown Stack Size
 + In Cycle
<LI>Call Chain = _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[40f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[2e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[425]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>
<BR>[Called By]<UL><LI><a href="#[40e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[425]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>

<P><STRONG><a name="[473]"></a>_dadd1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, daddsub_clz.o(x$fpl$dadd), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[474]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dsub
<LI><a href="#[472]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_drsb
</UL>

<P><STRONG><a name="[46a]"></a>_dsub1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, daddsub_clz.o(x$fpl$dsub), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[472]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_drsb
<LI><a href="#[469]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dadd
</UL>
<P>
<H3>
Undefined Global Symbols
</H3><HR></body></html>
